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Everything posted by Dead Nasty
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Version 2.9
47 downloads
ICONS INCLUDED FOR: CH47 Airdrop Harbor Events Cargo Events Air Event Airfield Event Caravan Cargo Train Event Armored Train Event Train Heist Event Patrol Heli Boss Monster Satellite Dish Event Bot Purge Event Glass Bridge Event Eradication Event Legendary Beasts Triangulation Event Water Treatment Events Military Tunnel Events Convoy Bradley Jet Event Military Airfield Event Water Event Pirate Event Tug Event Space Event Sputnik Shipwreck Event Super Market Event Power Plant Event Plane Crash Pookie Event Meteor Event Junkyard Event Oil Rig Events Excavator Events Gas Station Event Arctic Base Event Replacement Active/Sleeper/Que Icons Big Thanks and shoutout to LizzyFox69 for hand tablet-drawing All the Pookie Bears from scratch for a different project.$3.98 -
- 438 comments
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- #abilities
- #boss
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Just a heads up got this in console today. Failed to run a 10.00 timer in 'SkillTreeXPEvent v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at BasePlayer.SendConsoleCommand (System.String command, System.Object[] obj) [0x00000] in <aebfed968882427a96c63159968e4f52>:0 at Oxide.Plugins.SkillTreeXPEvent+<>c__DisplayClass54_0.<CreateGameTip>b__0 () [0x00015] in <8f6fd4bd4d084f65b83ad6bc94eea703>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0
- 33 comments
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- #skilltree
- #event
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(and 4 more)
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- 438 comments
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- #abilities
- #boss
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- 438 comments
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- #abilities
- #boss
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- 438 comments
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- #abilities
- #boss
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- 266 comments
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- #bradley
- #bradleyapc
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They've always been like that tbh. If you go back through you can see that was my only complaint around a year ago was the AI is more a than I. The get stuck on rocks more than they do anything else tbh. Let's hope we can get smarter soon so players don't just cheese brads on rocks. if you turn the proximity check up it refunds the signal 98% of the time and they still roll up rocks and sometimes pull a turtle and lay on their backs. I also get this spamming console sometimes for quite a long time as well. Failed to call hook 'OnEntityTakeDamage' on plugin 'BradleyDrops v1.1.11' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyDrops.OnEntityTakeDamage (BradleyAPC bradley, HitInfo info) [0x00216] in <49845c41c0374ad68f2b80ecb49c0c8f>:0 at Oxide.Plugins.BradleyDrops.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005bd] in <49845c41c0374ad68f2b80ecb49c0c8f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
- 266 comments
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- #bradley
- #bradleyapc
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- 188 comments
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- #boat
- #facepunch
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- 2 comments
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- 586 comments
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- #hud
- #interface
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(and 6 more)
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Version 2.5
1,164 downloads
These are some icons I made for my server for the Server HUD plugin By AhigaO. I have also included blank/inverted blank 50x50 & 100x100 icons for users to play around and make their own. ICONS & HOOKS INCLUDED FOR: Air Event OnAirEventStart – called when the event starts OnAirEventEnd – called when the event ends Airfield Event AirfieldEventStarted - called when the event ends AirfieldEventEnded - called when the event ends Harbor/Cargo Events OnHarborEventStart – called when the event starts OnHarborEventEnd – called when the event ends Armored Train OnArmoredTrainEventStart - called when the event starts OnArmoredTrainEventStop - called when the event ends Cargo Train Event OnTrainEventStarted - called when the event starts OnTrainEventEnded - called when the event ends Jet Event OnJetEventStart - called when the event starts OnJetEventEnd - called when the event ends Convoy/Bradley Events OnConvoyStart - яalled when the event starts OnConvoyStop - яalled when the event ends Mil. Tunnel Event HeavyMilitaryTunnelEventStarted - called when the event starts HeavyMilitaryTunnelEventStopped - called when the event ends Juggernaut Event OnJuggernautEventStarted - called when the event starts OnJuggernautEventStopped - called when the event ends Pirate/Tug Events OnTugboatPiratesStarted - called when the event starts OnTugboatPiratesEnded - called when the event ends Tug Event (TugME) EventTugStarted - called when the event starts EventTugStopped - called when the event ends Water Treatment Events OnWaterTreatmentEventStart - called when the event starts OnWaterTreatmentEventEnded - called when the event ends Replacement CH-47, Patrol Heli & Brad Icons. Replacement Online, Sleeper & Que'd player Icons. The Water Treatment Showdown Event by @Yac Vaguerhas both Icons Included in the Description as well.Free
