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Dead Nasty

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Everything posted by Dead Nasty

  1. Some textures are missing and card rooms don't work. ground alpha by the rocket is invisible and jenky, the stairs that go into the tower are gone and you fall through, the button room cannot be accessed, like invisible doors blocking the way. great idea just needs a little tlc.
  2. Could you please add option for crates unlocking after certain amount of time in pve mode of plugin? After it's locked to a player that bounces the whole event is locked to them and makes other players complain. Also that % chance for patrol to come in would be a great setting too as stated before and by others. Plz and ty
  3. Dead Nasty

    Jet Event

    Does it not work with better loot anymore? its giving stock items in crates that i do not want? do i have to create a custom loot profile? I just want it to use the default loot in better loot set. nvm deleting the custom loot table file in the config made it work.
  4. Dead Nasty

    Cooking

    getting this after update today: Failed to call hook 'OnDispenserBonus' on plugin 'Cooking v2.0.7' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.Cooking.HandleDispenserDrops (ResourceDispenser dispenser, BasePlayer player, System.Boolean finalHit, Oxide.Plugins.Cooking+BuffManager buffManager, System.Single modifier) [0x00199] in <8a44d8252a0d429d93a948638a606f43>:0 at Oxide.Plugins.Cooking.HandleDispenserGather (ResourceDispenser dispenser, BasePlayer player, Item item, System.Boolean finalHit) [0x0007b] in <8a44d8252a0d429d93a948638a606f43>:0 at Oxide.Plugins.Cooking.OnDispenserBonus (ResourceDispenser dispenser, BasePlayer player, Item item) [0x00000] in <8a44d8252a0d429d93a948638a606f43>:0 at Oxide.Plugins.Cooking.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03d44] in <8a44d8252a0d429d93a948638a606f43>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  5. Dead Nasty

    Npc Spawn

    better npc bots, they allspawn fine just get that error.
  6. Getting this in console: Failed to call hook 'OpenBagCMD' on plugin 'SkillTree v1.4.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.GetRestoreItem (BasePlayer player, ItemContainer container, Oxide.Plugins.SkillTree+ItemInfo savedItem) [0x00040] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.FetchItems (BasePlayer player, ItemContainer container) [0x00059] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.GenerateBag (BasePlayer player, System.Int32 slots) [0x0008e] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.OpenBag (BasePlayer player) [0x00169] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.OpenBagCMD (BasePlayer player) [0x00000] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x06719] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0 (11:01:22) | Failed to call hook 'OpenBagCMD' on plugin 'SkillTree v1.4.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.GetRestoreItem (BasePlayer player, ItemContainer container, Oxide.Plugins.SkillTree+ItemInfo savedItem) [0x00040] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.FetchItems (BasePlayer player, ItemContainer container) [0x00059] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.GenerateBag (BasePlayer player, System.Int32 slots) [0x0008e] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.OpenBag (BasePlayer player) [0x00169] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.OpenBagCMD (BasePlayer player) [0x00000] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x06719] in <2b62d98c39494629b8b2e71155f671ae>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  7. Dead Nasty

    Npc Spawn

    been the same config the entire time, just loaded into my test server to spawn bots and getting this. doesnt affect anything that i can see, just says it every time it loads.
  8. Has this been addressed yet? just wondering.
  9. Dead Nasty

    Npc Spawn

    getting this in console now: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipCurrentWeapon (Item weapon) [0x00152] in <f67fc4a177784454a216946df9f75556>:0 [Procedural Map] 185fps 139gc 4m6s at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x0025c] in <f67fc4a177784454a216946df9f75556>:0 at NPCPlayer.EquipTest () [0x00000] in <b0c04d68b54a43d3aa3170a9db9b6d6b>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0
  10. Any way to add homing missiles by fruster to the damage list for the self boom damage skill?
  11. Any way you can make self damage and other player damage separate by chance? It's so easy to cheese with these. also allow changing of splash damage. Also, I know its a seperate plugin but is there any chance on adding a ui similar to this to tell what your shooting at etc?
  12. okay thank you very much!
  13. Can the whole top be built on?
  14. Dead Nasty

    Entity Limit

    does this do global and building both or just for global?
    Dev just took our 13.50 and bounced. Wish someone would take over maintaining this plugin, but i digress. We should be entitled to refunds or exchanges in cases where dev's screw over customers.
  15. Hello! just a heads up there is a yellow light string looking thing that floats a ways above this prefab when placed on a map. Thanks for a fix in advance.
  16. just noticed it is still affecting bradley drops. just a heads up.
  17. THANK YOU!!!!!
  18. I believe now its also changing the bradley drops tiers as welll, never used to before most recent update. overrides the difficulty setting set in the brad drops. removed brad tiers for now.
  19. A % option for heli spawns would be greatly appreciated by not only the customers but the players as well.
  20. Dead Nasty

    Cooking

    i figured it out, and i also commented on cooking instead of skill tree, disregard, i am dumb.
  21. the example config for download is ages outdated. Would recommend putting one in thats updated to current config of plugin. Thanks for the help tho VirtualQuarries.json
  22. There any way to add more levels to the quarries/jacks? would like to be able to level them up more than 1 time each. like a max of 3 levels? would be pretty dope.
  23. Dead Nasty

    Bradley Drops

    i just removed the super card plugin for now. but am now getting: Failed to call hook 'OnEntityTakeDamage' on plugin 'BradleyDrops v1.1.11' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyDrops.OnEntityTakeDamage (BradleyAPC bradley, HitInfo info) [0x00264] in <89179951a3a7459f82a10a3f50e0da1f>:0 at Oxide.Plugins.BradleyDrops.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005bd] in <89179951a3a7459f82a10a3f50e0da1f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0

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