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Everything posted by 0g.Ghost.7373
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https://discord.gg/fQAW3Mt8
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https://discord.gg/3ZgQJXXv is Karuza's discord, they can give you the needed info.
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- 67 comments
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- #zombie
- #scarecrow
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(and 3 more)
Tagged with:
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- 67 comments
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- #zombie
- #scarecrow
-
(and 3 more)
Tagged with:
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- 67 comments
-
- #zombie
- #scarecrow
-
(and 3 more)
Tagged with:
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I can give you Karuza's discord if you need to ask how to get them into the vehicles. I know they push plugins that work with he custom vehicles. So it could be a win-win.
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Just noticed this error. InvalidCastException: Specified cast is not valid.
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{ "Activate this event?": true, "Transport type for event (Random2Module, Random3Module, Random4Module, Module2, Module3, Module4)": "Random2Module", "Custom vehicle prefab (leave empty if not needed)": "assets/custom/dunebuggie.prefab", "Driver name (key) from driver settings in DriverController plugin": "DriverCar", "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [ "Companion1", "Companion2" ], "Engine settings": { "Engine parts level (1 - 3)": 1, "Drop the parts when destroying vehicle?": false }, "Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": false, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesCar" ] }, "Use Road Routes (has priority over off-road)": true, "Use Off-Road Routes (used if no road routes are available)": true, "Controller settings": { "Max speed (km/h)": 60.0, "Maximum speed when obstacles detected (km/h)": 5.0, "Chase mode settings": { "Chase attacking players?": true, "Max chase distance": 150.0, "Chase timer": 120.0 } }, "Turret Settings (will add the specified amount to each suitable module)": { "Enable Turrets on Vehicle": false, "Disable Turrets on Event End": true, "Maximum Attack Range": 50.0, "Player Damage Multiplier": 0.5, "Max turrets amount": 1, "At what percentage of the module's remaining health remove the turret installed on it": { "Min": 2.0, "Max": 5.0 } }, "Damage receive rate": 1.0, "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": true, "Use headlights only at night?": true }, "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, "Explosives position offset": { "x": 0.0, "y": 0.8, "z": 0.0 } } }, This spawns the car but no NPC's..... What did I do wrong?