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JimDeadlock

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Everything posted by JimDeadlock

  1. JimDeadlock

    XSkinMenu

    Your problem can probably be solved if you describe it properly. The dev is too polite to say it but your messages are gobbledygook. Nobody knows what you are talking about.
  2. Thanks for the detailed answer, unfortunately we use our own custom pvemode plugin, might look into tweaking that. On a side note, you might want to consider adding this functionality because this plugin is the natural counterpart to Raidable Bases (which is extremely popular). Buyable events are useful if you want to make it a premium feature. With RB you need a permission to buy events. You pay a certain amount of scrap and you (and teammates) are the owner of the event and others can't interfere. It has 2 cooldown settings for each difficulty level (normal and vip). A lot of your potential customers might not want to install PveMode. Just a suggestion.
  3. 1. Is it necessary to run this plugin only on the listed custom maps, or can the bases spawn at random locations on procedural map? 2. Can they be set up as buyable events with cooldown (like Raidable Bases) only for players with permission? Or is it global event only?
  4. The bundle-1 + bundle-2 bundle deal costs more than the individual combined products. The 2-item bundle deal should be $20 not $25, no?
  5. Is the chairlift plugin a normal .cs file and does it work with linux server? I've had maps before with windows-only DLL plugins.
  6. JimDeadlock

    Raidable Bases

    Is it possible to add an extra cooldown permission? So you currently have normal users then raidablebases.vipcooldown - can another be added eg raidablebases.vipcooldown2?
  7. Is it possible to wallpaper the house all at once instead of one by one with hammer?
  8. JimDeadlock

    Wipe Status

    I was frustrated with the complexity of the new features at the time so I overreacted - I do have a custom command so I may have been trying the wrong command in my confusion. I'm going to stick with the old version anyway as it's all I need, so just ignore me
  9. JimDeadlock

    New Skin Categories

    There are new categories for Bed and HMLMG (and barrels?). Will this auto update or does it need intervention?
  10. It's still failing after restart. If you test it yourself I'm sure you'll get the same result.
  11. Yes, as I said I have these folders in place but still get the warning. The only difference is that it's carbon/data not oxide/data
  12. I have LootManager and ArmoredTrain installed, including these folders with all contents: carbon/data/ArmoredTrain carbon/data/Images carbon/data/LootManager ... but when trying to load ArmoredTrain I get:
  13. I have a message from a player: "looks like the TC building upgrade plugin is buggy. trying to cycle through the upgrade levels doesn't follow the usual pattern"
  14. JimDeadlock

    Wipe Status

    I admire your efforts to add features to this plugin, but this latest update 0.1.10 is a mess. It's confusing and half of the commands don't seem to work. Even the simple /wipe time fails and spits out the info menu. For me it's completely unusable and I've downgraded to the polished 0.1.9
  15. I can confirm that the bot status is working fine in v3.1.4 if it's any help.
  16. UPDATE: Sorry my bad, I lost my steam api key and discord id from config.json when I upgrade, forgot to check. All good now. ------------------------------------------------ Hi, I was using v3.0.6 and everything was fine. I upgraded to v3.1.4 and now my join/leave discord logs have stopped working. They are using the same webhook as my CHAT_LOGS, which is still working fine - USE_POP_AS_A_BOT_STATUS also still fine. I'm using the same bot config as before. UPDATE: I've also just noticed that the linked usernames in the chat messages no longer work. They all point to steamcommunity.com/profiles/undefined
  17. JimDeadlock

    NPC Names

    Is it possible to disable all the NPC names and just have one generic name for them?
  18. JimDeadlock

    add command broken

    If I try to add this: wipe add "2025-07-31 19:00" ... it gives an 'invalid format' error and nothing is added to the config If I try to add this: wipe add 2025-07-31 19:00 ... it shows a blue confirmation message, but only '2025-07-31' is added to the config I'm using Carbon
  19. JimDeadlock

    External Gates

    I think it's just a bit glitchy. I'm not able to skin walls or gates at all (I do have it enabled in my settings) but some others say they were suddenly able to skin the gates after not being able to before, some still not able to do it. Seems random. Not an issue that can be replicated consistently unfortunately.
  20. JimDeadlock

    External Gates

    My players are saying that skinning high external walls with hammer works fine, but not the gates.
  21. JimDeadlock

    compile error

    There is a missing comma in the supplied 'fr' language file, it needs updating in the download package or others will have the same issue when unpacking. "ModeNightmare": "Cauchemard"
  22. AutoBaseUpgrade.cs 139:24 There is no argument given that corresponds to the required parameter 'player' of 'BaseCombatEntity.OnRepairFinished(BasePlayer)'
  23. JimDeadlock

    /wipe add broken

    Hey Illaka, after several frustrating months I've finally discovered what the problem is, so I thought I would share it with you so you can tell others. It turns out that Carbon has a built-in /wipe command which of course interferes with this plugin, and why it works fine on Oxide. The simple solution is to change the "wipe" command to something else in the config (if using Carbon).
  24. That fixed it, thanks!
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