StarGuard Platform
The RCON dashboard built for Rust server admins
Manage your servers from anywhere. Console, players, bans, reports, automated rules, analytics, one place, persistent across wipes.
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Explore the Dashboard
Just a preview, countless other features integrated and planned.
Console Full RCON access from your browser
Players Live player list with deep profiles
Reports All F7 reports in one place
Statistics Live server KPIs and performance
Plugins Oxide and Carbon plugin management
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Under the Hood
Built for speed and moderation workflows, with real-time data, automation, and persistent history.
Full RCON from your browser. Command history, syntax highlighting, real-time output.
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Deep player profiles, alts, playtime, connections, ban history. One click to moderate.
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Flags suspicious joins instantly. VPN detection, threat scoring, known cheater alerts.
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Event-driven rules. Auto-kick, auto-ban, scheduled commands, runs 24/7.
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Player counts, peak hours, retention, performance trends.
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Persistent across wipes. Chat logs, bans, reports, events, all searchable.
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Oxide Compatible
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Carbon Compatible
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Developer API
StarGuard hooks into global.playerlist and extends it. If you're building on top of this, here's what you get.
GetPlayerList(ConsoleSystem.Arg arg)
Replaces the default global.playerlist handler. Returns JSON with extended player data not available in the vanilla response.
Response Fields
SteamID · OwnerSteamID · DisplayName · Ping · Address · EntityId · ConnectedSeconds · ViolationLevel · Health · NetworkId · S_TeamId
TryGetCommand(out ConsoleSystem.Command command)
Scans ConsoleSystem.Index.All for global.playerlist. Returns true with the command reference via out, false otherwise.
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Get set up in 2 minutes.
Create an account, connect your server, done.
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