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Everything posted by Dead Nasty
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- 568 comments
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- #rust
- #rust plugin
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Failed to call hook 'OnPlayerSleepEnded' on plugin 'CustomButtons v2.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomButtons.CreateCui (BasePlayer player) [0x00000] in <951d5308c86141069384484c21a8120a>:0 at Oxide.Plugins.CustomButtons.OnPlayerSleepEnded (BasePlayer player) [0x00000] in <951d5308c86141069384484c21a8120a>:0 at Oxide.Plugins.CustomButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c70] in <951d5308c86141069384484c21a8120a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0
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Just curios of a couple things: I have it set so twig is enabled but twig bases still down show up or say twig is not able to be raided, and second is there a way to have it so 0 foundations and 1 wall setting work in the config? I have the better no stability plugin and when bases are raidable it says "doesnt meet requirements 0/0 foundations and #/1 walls. thanks in advance.
- 568 comments
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- #rust
- #rust plugin
- (and 6 more)
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After latest update getting: Exception while calling NextTick callback (KeyNotFoundException: The given key 'Scientist' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <4889cca7f3644a7fa341501beb4caacb>:0 at Oxide.Plugins.RustRewards+<>c__DisplayClass67_1.<OnDispenserGather>b__0 () [0x00087] in <763c260c347846748dcc8b7d066f5b65>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0
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- 122 comments
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- #jtedal
- #mad mappers
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Great addition to any server PvP or PvE. We personally used it to make a new skill in the skill tree as well as players refilling mini guns on the go (pve server). Also removed the no workbench plugin so players need a work bench or unlock the skill. Even without my use case this is a great addition if you wanted to grant vip or other groups certain permissions. Whatever your use case, from crafting on the fly or making your own skills, this is a good addition to your server.
- 8 comments
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- 122 comments
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- 1
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- #jtedal
- #mad mappers
- (and 10 more)
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- 427 comments
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- #abilities
- #boss
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I get this every time the event runs and players kill npc's: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Caravan+<>c__DisplayClass25_0.<OnCorpsePopulate>b__0 () [0x0000f] in <48aea2ec77d947a796711370be528007>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0
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- 427 comments
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- #abilities
- #boss
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- 14 comments
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- #2x
- #easysetup
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(and 6 more)
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Trains disappear if server goes down or crashes. Error:Our dedicated server are currently experiencing some technical issues. We are working to resolve them as quickly as possible and apologize for any inconvenience I've gotten a few of these lately and homes never save after. Half the time they disappear upon restart. We just removed the plugin cause it just makes players mad losing stuff all the time.
- 122 comments
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- #jtedal
- #mad mappers
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- 122 comments
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- 1
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- #jtedal
- #mad mappers
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- 3 comments
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- #custom
- #custom monument
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You can't bost images on discord anymore. As stated in server hud update. You need to host them yourselves in Dropbox or similar sites.