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Everything posted by Dead Nasty
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- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
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yes that describes the issue. it will remain red and ppl think its still locked until i go there and lock and unlock myself manually, thats only when im on, so a lot of players avoid them whilst red even tho theyve been red for hours. after the timer expires it would be nice if the circles would disappear as when they do when players do /mu.
- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
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- 175 comments
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- 1
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- #monuments lock
- #lock monument
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(and 3 more)
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- 26 comments
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- #ferry terminal
- #pvp/pve
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- 26 comments
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- #ferry terminal
- #pvp/pve
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- 567 comments
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- #hud
- #interface
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(and 6 more)
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After the update it only runs maybe 3 out of the 15 random start events. it tries to run events that arent even listed in the random start i have setup. every update breaks the events and have to be readded, like heavy mil tunnel event from canhu. its kind of a pain to have to redo it all the time and it doesnt even work right...
- 189 comments
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- #eventmanager
- #manager
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(and 5 more)
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every save i get Failed to call hook 'OnServerSave' on plugin 'TrainHomes v1.1.4' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.TrainHomes+Garage.CreateInfoForData (System.UInt64 cupboard) [0x0009e] in <edb5d6c439f14bc3bae39fef64e8d407>:0 at Oxide.Plugins.TrainHomes.CreateDataForGarage () [0x00024] in <edb5d6c439f14bc3bae39fef64e8d407>:0 at Oxide.Plugins.TrainHomes.CreateData () [0x0001c] in <edb5d6c439f14bc3bae39fef64e8d407>:0 at Oxide.Plugins.TrainHomes.WriteData () [0x00000] in <edb5d6c439f14bc3bae39fef64e8d407>:0 at Oxide.Plugins.TrainHomes.OnServerSave () [0x00000] in <edb5d6c439f14bc3bae39fef64e8d407>:0 at Oxide.Plugins.TrainHomes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00d62] in <edb5d6c439f14bc3bae39fef64e8d407>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
- 122 comments
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- #jtedal
- #mad mappers
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- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
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- 175 comments
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- 1
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- #monuments lock
- #lock monument
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(and 3 more)
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the update only made things worse Error while compiling WaterTreatmentEvent: The type name 'HttpClient' could not be found in the namespace 'System.Net.Http'. This type has been forwarded to assembly 'System.Net.Http, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' Consider adding a reference to that assembly. | Line: 2146, Pos: 24
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Failed to run a 2.00 timer in 'WaterTreatmentEvent v1.6.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WaterTreatmentEvent+PVEMode.IsPlayerATeamMemberOfTheOwner (BasePlayer player) [0x0001b] in <34626f0b41af45108f9943f66c8f8e10>:0 at Oxide.Plugins.WaterTreatmentEvent+PVEMode.CheckIfIsAllowed (BasePlayer player) [0x00034] in <34626f0b41af45108f9943f66c8f8e10>:0 at Oxide.Plugins.WaterTreatmentEvent.CheckIfNewPlayersEnteredTheZone () [0x0003c] in <34626f0b41af45108f9943f66c8f8e10>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0
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- 427 comments
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- #abilities
- #boss
- (and 16 more)
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