Jump to content

Water Treatment Showdown Event 1.3.2

$12.00 $11.00
   (7 reviews)

4 Screenshots

  • 8.9k
  • 361
  • 71.2 kB

depends on

About Water Treatment Showdown Event

 Water Treatment Plant Showdown

WTE-1.png.25e09c3c8e283a7b5b24a32dad2d8e21.png

 

 

Background: A recent seismic event has compromised a Cobalt-controlled warehouse at the Water Treatment Plant, resulting in a critical containment failure. The facility is now overrun with zombies, presumably former workers and trespassers, exposed to unknown hazardous materials.

Cobalt, desperate to recover valuable supplies from the warehouse, has deployed a squad of elite soldiers and a Bradley APC to secure the area. However, their efforts are thwarted by the overwhelming undead presence, leaving the warehouse and its contents vulnerable.

Mission Briefing: You are part of a skilled group of survivors, known for your expertise in navigating the perilous lands of Rust. mission is twofold: infiltrate the Water Treatment Plant, eliminate Cobalt forces, and secure the valuable supplies within the contaminated warehouse.

Objectives:

Infiltration: Stealthily approach the Water Treatment Plant. Avoid or neutralize perimeter guards. Combat Engagement: Engage Cobalt soldiers. Utilize guerrilla tactics to outmaneuver and eliminate them. Remember, Cobalt soldiers are well-equipped and trained. Bradley APC Takedown: Neutralize the Bradley APC patrolling the area. Use anti-vehicle weaponry or improvised explosives. Beware of its heavy armor and firepower. Containment Cleanup: Enter the warehouse. Expect heavy zombie resistance. Use close-quarter combat tactics. Ensure personal safety against contamination. Resource Acquisition: Secure Cobalt supplies. Look for ammunition, medical kits, food, and potentially valuable technology. Evacuation: Exit the premises swiftly. Intel suggests Cobalt might deploy an F15 for a tactical airstrike to obliterate the site, rather than letting it fall into ‘enemy’ hands. Challenges:

Time Constraint: Complete the mission before the F15's arrival. You have limited time to achieve your objectives. Heavy Resistance: Expect fierce resistance from Cobalt forces and infected individuals. Hazardous Environment: The warehouse might have toxic areas due to contamination. Protective gear is advised. Limited Intel: Be prepared for unforeseen complications, including traps or additional Cobalt reinforcements. 

"Stay sharp, stay silent," you whisper to your team. The operation begins now. The outcome will determine your fate in this relentless struggle for power, resources, and survival.

 

About the event as an admin

You can configure almost every aspect of the event

 

Dependencies Required

NPC Spawn

 

Console Commands

wtestart  This manually trigger the start of the event

wtestop  Force to stop  the event

 

Permissions to run the console commands

watertreatmentevent.admin 

 

Hooks of the Event

OnWaterTreatmentEventStart    //Triggered when Event Start

OnWaterTreatmentEventEnded //Triggered when Event Finished

 

Backlog

  • Animation scene when the event start
  • Improve FX 
  • Animation scene when the event ends
  • Trigger hooks for other developers
  • Different Awards for the winners 
  • PVE Mode 

 

Configuration

{
  "Event Start every [sec]": 3600.0,
  "Duration of the event [sec]": 2400.0,
  "Warning time before the Event Spawn [sec]": 120.0,
  "Warning time before the Event Ends [sec]": 300.0,
  "Time after player loot the hackable crate to end the event [sec]": 500.0,
  "Amount of Zombies around the crates": 12,
  "Guards Settings": {
    "Name": "Guardian",
    "Health": 150.0,
    "Roam Range": 8.0,
    "Chase Range": 100.0,
    "Attack Range Multiplier": 2.0,
    "Sense Range": 85.0,
    "Target Memory Duration [sec.]": 30.0,
    "Scale damage": 0.4,
    "Aim Cone Scale": 1.0,
    "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
    "Vision Cone": 135.0,
    "Speed": 7.5,
    "Disable radio effects? [true/false]": false,
    "Is this a stationary NPC? [true/false]": false,
    "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
    "Wear items": [
      {
        "ShortName": "hoodie",
        "SkinID (0 - default)": 941172099
      },
      {
        "ShortName": "shoes.boots",
        "SkinID (0 - default)": 869007492
      },
      {
        "ShortName": "roadsign.jacket",
        "SkinID (0 - default)": 2803024010
      },
      {
        "ShortName": "coffeecan.helmet",
        "SkinID (0 - default)": 2803024592
      },
      {
        "ShortName": "pants",
        "SkinID (0 - default)": 1313091292
      }
    ],
    "Belt items": [
      {
        "ShortName": "rifle.lr300",
        "Amount": 1,
        "SkinID (0 - default)": 0,
        "Mods": [
          "weapon.mod.flashlight"
        ],
        "Ammo": ""
      },
      {
        "ShortName": "syringe.medical",
        "Amount": 5,
        "SkinID (0 - default)": 0,
        "Mods": [],
        "Ammo": ""
      },
      {
        "ShortName": "grenade.f1",
        "Amount": 1,
        "SkinID (0 - default)": 0,
        "Mods": [],
        "Ammo": ""
      }
    ]
  },
  "Snipers Settings": {
    "Name": "Silent Death",
    "Health": 150.0,
    "Roam Range": 20.0,
    "Chase Range": 100.0,
    "Attack Range Multiplier": 2.0,
    "Sense Range": 85.0,
    "Target Memory Duration [sec.]": 30.0,
    "Scale damage": 0.4,
    "Aim Cone Scale": 1.0,
    "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
    "Vision Cone": 135.0,
    "Speed": 7.5,
    "Disable radio effects? [true/false]": false,
    "Is this a stationary NPC? [true/false]": false,
    "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
    "Wear items": [
      {
        "ShortName": "hoodie",
        "SkinID (0 - default)": 3031048156
      },
      {
        "ShortName": "shoes.boots",
        "SkinID (0 - default)": 2511111623
      },
      {
        "ShortName": "jacket",
        "SkinID (0 - default)": 3023836945
      },
      {
        "ShortName": "pants",
        "SkinID (0 - default)": 3031050852
      },
      {
        "ShortName": "metal.facemask",
        "SkinID (0 - default)": 3037689021
      }
    ],
    "Belt items": [
      {
        "ShortName": "rifle.bolt",
        "Amount": 1,
        "SkinID (0 - default)": 562396268,
        "Mods": [
          "weapon.mod.flashlight"
        ],
        "Ammo": ""
      },
      {
        "ShortName": "syringe.medical",
        "Amount": 5,
        "SkinID (0 - default)": 0,
        "Mods": [],
        "Ammo": ""
      }
    ]
  },
  "Discord Webhook URL": "",
  "Activate PVE Mode where only the event owner can access to the event": false,
  "Activate verbose debug mode": false,
  "Spawn Bradley in the event": true,
  "Spawn Snipers in the event": true,
  "Spawn Guards in the event": true,
  "Spawn Zombies in the event": true,
  "Spawn Sam Sites in the event": true,
  "Add Radiation when the F15 drop the nuke": true,
  "Rewards Settings, you can activate more than one at the same time": {
    "Economics": {
      "Enable": false,
      "RewardForLootHackableCrate": 200,
      "RewardForDestroyBradley": 2000
    },
    "Reward Points (RP)": {
      "Enable": false,
      "RewardForLootHackableCrate": 200,
      "RewardForDestroyBradley": 2000
    },
    "Skill Tree XP": {
      "Enable": false,
      "RewardForLootHackableCrate": 200,
      "RewardForDestroyBradley": 1000
    }
  },
  "Mark title to show the players": "Water Treatment Showdown",
  "Notification Settings": {
    "Send missions details to the players?": true,
    "Message system to use? Please use one of the supported one [Chat|GUIAnnouncement]": "Chat",
    "Chat message configuration": {
      "Icon to use for messages": 76561199486270644,
      "Message Prefix Size": 13,
      "Message Prefix Color": "#d06c31",
      "Message Color": "#FFFFFF",
      "Message Size": 13
    },
    "GUIAnnouncement message configuration": {
      "banner Tint Color": "0.1 0.1 0.1 0.7",
      "text Color": "1 1 1"
    },
    "Message Prefix Text": "[The Water Treatment Plant Showdown]"
  }
}

 

 

Spanish (Argentinian) Translations

 

{
  "StartingEvent": "Actividad inusual detectada en la Planta de Tratamiento de Agua. Se aconseja reconocimiento para posibles oportunidades.",
  "StartedEvent": "Alerta máxima: Presencia de guardias confirmada en la Planta de Tratamiento de Agua. La inteligencia sugiere que están protegiendo activos críticos. Proceda con precaución.",
  "EndingEvent": "Actualización: Las fuerzas de Cobalt están iniciando la retirada de la Planta de Tratamiento de Agua. La ventana de oportunidad se está cerrando.",
  "EndEvent": "Operación completa: Planta de Tratamiento de Agua liberada de la ocupación de Cobalt. Área asegurada para la adquisición de recursos.",
  "PlayerEnteringTheZone": "{0}, la zona está amenazada debido a un incidente en los experimentos de Cobalt. La situación es volátil e impredecible. Ejerce extrema precaución en tu aproximación.",
  "KilledBradley": "{0} y su equipo destruyo a Bradley",
  "AlertOfNuke": "Advertencia Urgente: ¡Se detectó un jet F15 con amenaza nuclear en la Planta potabilizadora! Evacuar inmediatamente para evitar la exposición a radiación letal."
}

 

 

Icons for Server HUD 

watertreatmenticon3.png.0c15b82b5748207b57d2a5b5111f2015.png      watertreatmenticon2.png.e9eaacad1fa455b36b200a2beff60663.png

Thank you @Dead Nasty for the designs 

 

  • Like 3
  • Love 2

User Feedback

1m

Downloads

Total number of downloads.

5.4k

Customers

Total customers served.

76.4k

Files Sold

Total number of files sold.

1.5m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.