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Dead Nasty

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Everything posted by Dead Nasty

  1. Dead Nasty

    Raidable Bases

    thank you it was super easy to import my imported skins from skinbox config file to raid base data file. appreciate all your help. G.O.A.T
  2. Dead Nasty

    Raidable Bases

    With the workshop options I am still getting paid skins in loot. The only way was to turn on disable all dlc and skin options then nothing has skins. How to fix lol?
  3. Dead Nasty

    Bradley Drops

    when a bradley from road bradley is destroyed bradley drops calls the same hook: Calling 'OnEntityDestroy' on 'RoadBradley v1.8.6' took 206ms Failed to call hook 'OnEntityDestroy' on plugin 'BradleyDrops v1.3.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BradleyDrops.OnEntityDestroy (BradleyAPC bradley) [0x00016] in <05b378288531478899a564e6e07168e6>:0 at Oxide.Plugins.BradleyDrops.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0106f] in <05b378288531478899a564e6e07168e6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  4. Dead Nasty

    Dungeon Bases

    Failed to apply Harmony patch: Patching exception in method static System.Void BasePlayer::OcclusionPlayerFound(BasePlayer player1, BasePlayer player2, System.Single networkTime, System.Boolean ordered)
  5. Failed to call hook 'OnServerInitialized' on plugin 'Triangulation v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Triangulation.GetNameMonument (MonumentInfo monument) [0x00155] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.Triangulation.IsNecessaryMonument (MonumentInfo monument) [0x00006] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.TriangulationExtensionMethods.ExtensionMethods.Where[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00016] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.Triangulation.OnServerInitialized () [0x00006] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.Triangulation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x010fa] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  6. Doesn't work either. Still just launchers. Would be nice to have them used in Raidable based etc. I'll come back to the plugin later.
  7. Well that's lame. If I'd of known that I would have never bought it lol.
  8. yea i changed the skin in the config but they dont work from raid bases. this is my config from raidable bases: { "shortname": "rocket.launcher", "name": "Tier 1 Launcher", "text": null, "blueprint": false, "skin": 3549708494, "amount": 1, "amountMin": 0, "probability": 0.8, "stacksize": -1 }
  9. When players obtain them from Raidable based they dont work as tiered. I'm also using a custom skin should I use the plain red green etc?
  10. Dead Nasty

    AutoFarm

    just their steam name and steam id in front of it is all.
  11. Dead Nasty

    AutoFarm

    got an error: failed to pickup assets/prefabs/deployable/planters/planter.large.deployed.prefab but no error reason was given
  12. Does base rocket damage through any launcher tier. Doesn't work
  13. Dead Nasty

    Drugs

    .
  14. Dead Nasty

    Drugs

    Hey, I Got [Drugs] ImageLibrary Not Loaded, But images are enabled, Skipping Images but it is installed/loaded.
  15. Dead Nasty

    Building Sites

    this wipe getting: Calling hook CanLootEntity resulted in a conflict between the following plugins: VirtualQuarries - False (Boolean), BuildingSites (True (Boolean))
  16. Getting this error this wipe: Calling hook CanLootEntity resulted in a conflict between the following plugins: VirtualQuarries - False (Boolean), BuildingSites (True (Boolean))
  17. when players die to the predator missile their inventory isnt restored for some reason
  18. Dead Nasty

    Death Train

    Purchased on another site but they dont have as good a section as here, but the doors are off and you are too big to enter them:
  19. Dead Nasty

    AutoFarm

    I should have clarified, not disabled as in unloaded plugin, using their own water source. Thats my bad. Appreciate it. I've only turned up the 100% water amount to try and fix the issue. AutoFarm.json

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