Dead Nasty
Member-
Posts
679 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by Dead Nasty
-
Adding here since no response in discussions. Failed to call hook 'OnCrateHack' on plugin 'FerryTerminalEvent v1.2.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FerryTerminalEvent.OnCrateHack (HackableLockedCrate crate) [0x00010] in <96a400bbba544d879001f289b49a1891>:0 at Oxide.Plugins.FerryTerminalEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <96a400bbba544d879001f289b49a1891>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
-
elevators in both dont work. button press doesnt even come up. pressing button to call does nothing either
-
no elevator plugins
-
'i might be missing somthing but i cant get the lift to work at the dungeon event unless thats what the counter is for" still lifts. "Dungeons list": [ "#dung#base1", "#dung#base2", "#dung#base3", "#dung#base4" ], "Entrances list": [ "#dung#entrance1", "#dung#entrance2", "#dung#entrance3", "#dung#entrance4"
-
Removed the custom dungeons, the ones that come with it players report not working either. Removing the plugin for now
-
- 79 comments
-
- 3
-
-
-
- #loot
- #lootmanager
-
(and 2 more)
Tagged with:
-
- 10 comments
-
- 4
-
-
-
- #buildingworkbench
- #workbench
-
(and 2 more)
Tagged with:
-
- 10 comments
-
- 3
-
-
- #buildingworkbench
- #workbench
-
(and 2 more)
Tagged with:
-
- 233 comments
-
- #jtedal
- #mad mappers
-
(and 7 more)
Tagged with:
-
- 118 comments
-
- 118 comments
-
- 118 comments
-
- 118 comments
-
- 118 comments
-
from krungh krow: thats an issue for to roadbradley dev not using the api i am still waiting for an api saying a bradley is a roadbradley instead of checking methods IsRoadBradley(bradley); for example idk just what i was told lol im assuming bool CanUpdateToBradleyTier(BradleyAPC bradley)// returning non null will block updating the bradley as tiered void OnBradleyTiersSpawned(BradleyAPC apc , string tierName) void OnTieredBradleyDeath(BradleyAPC bradley , HitInfo info , string tierName) object IsTieredBradley(BradleyAPC bradley)
-
- 79 comments
-
- 2
-
-
-
- #loot
- #lootmanager
-
(and 2 more)
Tagged with:
-
- 118 comments
-
- 118 comments
-
- 231 comments
-
- #bradley
- #krunghcrow
- (and 4 more)