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RoyalPvE5x

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Everything posted by RoyalPvE5x

  1. RoyalPvE5x

    SimplePVE

    well everybody can raid each other, not only the admin. Players can still raid players { "General Rules": { "Allow Friendly Fire": false, "Allow Suicide": true, "Kill Sleepers": true, "Player Radiation Damage": true, "Allow Codelock Raid": true }, "Player Rules": { "Player Can Hurt Players": false, "Player Can Hurt Animals": true, "Player Can Hurt NPC": true, "Player Can Damage(Helicopters, Vehicles)": true, "Player Can Damage Other Player Buildings": false, "Player Can Damage Own Buildings": true, "Player Can Damage Own Teammates Building": true, "Player Can Damage Other Player Twigs": true }, "Npc Rules": { "Npc Can Hurt Players": true, "Animal Can Hurt Players": true, "Patrol Heli Can Hurt Player": true, "Patrol Heli Can Hurt Buildings": true, "Player SamSite Ignore Players": false, "Npc SamSite Ignore Players": false, "Bradley Can Hurt Players": true }, "Entity Rules": { "Walls Entitys Can Hurt Players(Example: High External Wall)": true, "Barricade Entitys Can Hurt Players(Example: Wooden Barricade)": true, "MLRS Rocket Can Damage Players or Buildings": true, "Vehicle Entitys Can Hurt Players(Example: Cars, Mini, ScrapHeli)": true, "Disable Traps(BearTrap, LandMine, GunTrap, FlameTurret, AutoTurret)": false, "Enable Vehicle Collsion Damage": true }, "Loot Rules": { "Use Loot Protection": false, "Admin Can Loot All": true, "Teams Can Access Loot": true, "Player can loot other player in PVP Zones": true, "Anyone can open Player called SupplyDrops": true }, "Zone Rules": { "Use ZoneManager": false, "Disable PVE Rules In Zones": true, "Enable PVP Delay from ZoneManager": true } }
  2. RoyalPvE5x

    SimplePVE

    hi, i need to run the Proper Protection plugin next to simplepve plugin because people cans till destroy other people's bases. and yes i check the option, player cant damage other players buildings. any suggestions for that?
  3. RoyalPvE5x

    BetterTC

    Got ya and I understand what your saying. It is what it is
  4. RoyalPvE5x

    BetterTC

    can you maybe make an option so only Admins can bypass the options also? so when a players base has been attacked, or something is damaged we can repair it with the same DLC type. Also with the wallpapers So bassicly an Bypass DLC ownership check and a bypass for the admin
  5. Question, how do i disable the /claim option so the admins can just build in a monument? kinda enoying you have to claim first
  6. RoyalPvE5x

    Mixing table

    hi after the update the mixing table upgrade is showing, but i cant click the upgrade button.
  7. RoyalPvE5x

    Z-Admin Chat

    hi, when i give this perm to a moderator, i doesnt pop up on the screen ( to see if a staff member is online) never mind, got it
  8. i changed something in the plugin. i cant provide any details because i cant share plugin information because im not the seller.
  9. didnt made a solution for that. but i have the same problem indeed with the charcoal. its really up to the Dev to fix this problem... the only problem is, he's not responding So i hope a administrator can help us out with contacting the seller
  10. i gave him the solution via a DM what to fix and what the problem is. the dev didnt respond. i hope he fix the problem soon so everybody will be helped with it. its not only one person, but many people having issues
  11. Everybody had a problem so i fixed my self and it works. most of us were experiencing a bug where placing 1 sulfur ore into an upgraded furnace resulted in extremely high output (e.g. 100,000 resources). This was caused by the Resource Output Multiplier being applied without any cap, and stacking excessively during smelting ticks. i added a hard cap in the GetResourcesOutput(BaseOven instance) method. It now limits the effective multiplier to a maximum of 10, regardless of the value defined in the config or returned by the upgrade logic. This prevents abnormal behavior while preserving normal upgrade functionality. The change only affects the final calculation and does not interfere with permissions, config structure, or the upgrade system itself. i tested it out, and no more billion resource output
  12. is there already a fix for the billion resource output and the charcoal not increasing when upgrading the charcoal multiplier?
  13. Same issue with me
  14. RoyalPvE5x

    Billion cooked

    Suddenly I have the problem when I'm putting 1000 ore in the large furnaces.. the outcome will me hughe. Even when i put in the default config file it did the same after upgrading the resource output
  15. RoyalPvE5x

    Fuel speed

    after the update i have a problem with the fuel speed. i placed 100 wood in refinery, and create for test a 1000x fuel speed. but its not going faster, and the charcoal is also less than the wood thats burned.
  16. i have the problem that after restart all the loot is crap. when i do /loottable and close it again i'll have the "Savind and refreshing"loot tables. and everything is correct again. somebody knows whats going one? and also hoe can i add a event plugin to the table to customize it?
  17. is there a way to shrink the radius on the new deployables like tiger? when you place a tiger, you must place the next animal a foundation away or even more
  18. RoyalPvE5x

    error

    I'm still waiting for an answer please.
  19. RoyalPvE5x

    Error

    yes its working now.. i deleted the Config and Data file. and now its working... thanks for your help!
  20. RoyalPvE5x

    Error

    Sorry here you go
  21. RoyalPvE5x

    error

    Sir, I Installed the file straight from the download. I don't know what you mean with the default configuration. Can you explain me what you mean please?
  22. RoyalPvE5x

    Error

    Here you go
  23. RoyalPvE5x

    error

    whats the default? this was the only one in the downloadable file for me
  24. RoyalPvE5x

    Vending Plus

    why are rockets not working?
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