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BetterDeadThanZed

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Everything posted by BetterDeadThanZed

  1. Has this been evaluated for conflicts with Skill Tree, which has a medical section? Any known conflicts? For example, you can break your leg in this plugin, but Skill Tree has a perk that prevents fall damage, so will that prevent a broken leg?
  2. Prior to this plugin, I used another plugin that limited entities. This other plugin worked a bit different from this one. For example, two players, having separate build limits, could build on the same TC up to their build limits. So, if these players each had a limit of 50 foundations, the two could build 100 foundations on one TC. This plugin obviously works different. However, if prior to me having this plugin, the above situation happened (100 foundations on one TC), then I switched to this plugin and it limited the players to 50 foundations per TC, would the excess foundations be removed/decayed due to the way this plugin limits entites?
  3. Thanks for the fast reply. So, if the owner of a base places 25 foundations and they are limited to 50, then any other players that are authed on the TC will only be able to place up to 25 more foundations (the owner's limit)?
  4. Is there a way to limit prefabs based on a "wildcard"? For example, I'd like to restrict the number of foundations a player can place, regardless of the type of foundation. In other words, if I want a foundation limit of 50, I want the player to be able to place 50 regular foundations, 50 triangle foundations, 25 of each, whatever they want. Also, just to confirm, the foundation limits are based on TC, right? So if there's a limit of 50 foundations and 2 players build foundations, it'll still be limited to 50 total due to the TC?
  5. Yes, I posted that back in January. I've been using this a few months now.
  6. Don't you think by using the same name as the one on umod, that you'll create confusion?
  7. Also, If a player dies in a locked monument and they aren't on the same team as the player that locked it, they can't access their body's loot.
  8. Should the monuments unlock if the player it's locked to dies?
  9. BetterDeadThanZed

    Error in console

    I just noticed this in my console: Error while compiling: PatrolHeliRework.cs(303,65): error CS1739: The best overloaded method match for `Oxide.Plugins.CSharpPlugin.LogToFile(string, string, Oxide.Core.Plugins.Plugin, bool, bool)' does not contain a parameter named `timeStamp' I am not sure if the plugin is actually working and just throwing the error or not. I haven't had time to test it.
  10. I revise my statement. The plugin works to the extent where the drone can't be picked up anymore, and the chairs are spawning, but after you select your destination, it doesn't go anywhere but takes 1 scrap every second until you jump off.
  11. With the last Rust update, if you get on the drone taxi, and select your destination, it takes the scrap away from you every second, but it doesn't go anywhere. Also, can we please get a setting that allows us to fly over/to monuments?
  12. Plugin's never worked correctly for me. I've been able to pick up the drone and a lot of the time, the seats are invisible.
  13. BetterDeadThanZed

    LSkins

    Should /se work on vending machines? When I try the /se command on a vending machine, it says Entity not found. I can skin it normally when in my inventory.
  14. Disregard this reply.
  15. Hello!?
  16. BetterDeadThanZed

    LSkins

    Yes, thank you.
  17. Yup, thanks for responding.
  18. No one asked you to pay $40 but thanks for the response.
  19. BetterDeadThanZed

    LSkins

    Well, the dev for the Stack Modifier plugin isn't going to even try to help me and the dev of this plugin hasn't responded to any support tickets since September of last year and he hasn't responded to me on Discord...
  20. I am using the LSkins plugin. I had a player tell me she was skinning small stacks of shirts and hoodies (2 - 4 each). She then tried to skin a stack of 10 hazmat suits and they became one hazmat suit. Is this an issue with the LSkins plugin or is it a conflict with Stack Modifier?
  21. BetterDeadThanZed

    LSkins

    Has anyone had a problem with this using Stack Modifier? I just had a player tell me that she was reskinning small stacks of shirts and hoodies (2 - 4 each). She then tried a stack of 10 hazmat suits and it became one when she reskinned it. Has anyone else had this issue? Is it something that @LAGZYAcould fix? Doesn't seem like he's been around here for a few months though.
  22. BetterDeadThanZed

    LSkins

    In the description of the plugin, it says: "Also in the config, you can download all the skins from the marketplace (Automatically add them to the date and upload a picture)" I don't see this option in the config. Does anyone know how you do this? Also, any way to set a default sorting method? I'd like to sort my skins alphabetically.
  23. Do the helis always have those inner tubes or do they appear when you land in water? Also, I use the Vehicle plugin here on Codefling so players can spawn helis. Will the plugins conflict?
  24. Yes

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