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BetterDeadThanZed

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Everything posted by BetterDeadThanZed

  1. BetterDeadThanZed

    LSkins

    In the description of the plugin, it says: "Also in the config, you can download all the skins from the marketplace (Automatically add them to the date and upload a picture)" I don't see this option in the config. Does anyone know how you do this? Also, any way to set a default sorting method? I'd like to sort my skins alphabetically.
  2. Do the helis always have those inner tubes or do they appear when you land in water? Also, I use the Vehicle plugin here on Codefling so players can spawn helis. Will the plugins conflict?
  3. Yes
  4. Just checking in on the off chance you decided to respond!
  5. Since I don't do Bradley, I asked my players about this and they say we are not experiencing this on our server.
  6. No, my problem was in Rust Edit. I'd click on the View/IO Connections and there were no connections. I'd click on something that should be hooked up to power, such as the card reader, and it would show it's not connected. The map didn't make it into the server because I saw this issue. It's something I've learned to check for after placing monuments, putting the map on the server, then finding out in-game that there's no power.
  7. I think you're a little confused by my post. I know how to hook up electricity/IO in Rust Edit, but this monument should have everything hooked up to it already. Kaho is looking into it. He thinks maybe the last Rust update might have caused an issue.
  8. I can still pick up the drone.
  9. Has anyone had a problem with this monument's electricity? I placed it in rustedit and turned on the view IO entities options and there's no power. I clicked on a card reader and no power. I even pasted it again to see if it was a glitch and nope. I reloaded Rustedit and still, no power in this monument.
  10. Ok, something else I noticed is that after I placed the prefab, I checked the IO connections and nothing is connected to power.
  11. BetterDeadThanZed

    Floating loot

    Why is the loot floating in Rust edit like this?
  12. This was 6 1/2 months ago. I stopped using it.
  13. Yes, I do.
  14. BetterDeadThanZed

    Mines not working

    When a player gets the landmine, it doesn't explode.
  15. Maybe one day this will be fixed.
  16. I assume this still works? I'm surprised by the lack of activity in Discussion... does this block the in-game markers, like the bradley and heli crash/destruction markers or only markers/messages from outside sources, such as Rustlink?
  17. This plugin still allows a player to pick up the drone by looking at it and pressing E. I bought this a long time ago and never used it on my live server because of bugs.
  18. It no longer functions properly because of changes made by Facepunch. The default level in this plugin is slower than vanilla. Read the posts further up on this page.
  19. Can someone remind me how to do the slap action in Rust?
  20. BetterDeadThanZed

    Error

    I don't believe this is a problem anymore. I don't recall seeing this error in the 9 months since I put in this support ticket.
  21. BetterDeadThanZed

    Error

    This support ticket is from April of 2022....
  22. Failed to call hook 'ChatSpawn' on plugin 'Vehicles v0.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Vehicles.FetchVehicle (BasePlayer player, BaseEntity entity, UnityEngine.Vector3 position, Oxide.Plugins.Vehicles+VehicleSettings vehicleSettings) [0x002a7] in <7ac84b3699ba4c60a7e4639487ec0967>:0 at Oxide.Plugins.Vehicles.ChatSpawn (BasePlayer player, System.String command) [0x001ce] in <7ac84b3699ba4c60a7e4639487ec0967>:0 at Oxide.Plugins.Vehicles.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0031e] in <7ac84b3699ba4c60a7e4639487ec0967>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 Still happening....
  23. I do have "RefundFuelOnDespawn" set to False.
  24. So in other words, only the eco coins or scrap is removed but no one receives that payment? So a player can't create a base and then rent it out or sell it for eco coins/scrap?
  25. Disregard my post. The problem was located.

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