-
Posts
1,199 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by BetterDeadThanZed
-
I don't understand your explanation of the Marketplace. I click on the button to make a New Post in the Marketplace. I go to Select Item and click on that. It opens my inventory. I drag the item I want to sell to the box to the right of my inventory, complete the description and click Publish. The ad shows up, but it seems the ad is disappearing, perhaps after my daily server restart? I also do not understand the restock feature. The description of the plugin talks about using a box and hitting it with a hammer but I don't understand. My players so far have all told me it's too complicated so they aren't using it.
-
I searched the console for RusterNET and found these errors. The bottom 2 are from 2.3.5: 01/14/2022 22:33:14 | Failed to call hook 'OnPlayerLootEnd' on plugin 'RusterNET v2.3.6' (NullReferenceException: Object reference not set to an instance of an object) at System.IO.File.WriteAllBytes (System.String path, System.Byte[] bytes) [0x00007] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Humanlights.Extensions.OsEx+File.Create (System.String file, System.Byte[] contents) [0x00008] in <52806caa88e54a949aec9f4ea23fd958>:0 at Oxide.Plugins.RusterNET.OnPlayerLootEnd (PlayerLoot playerLoot) [0x0026e] in <432353e52ec74aa79f75f12f729dffd4>:0 at Oxide.Plugins.RusterNET.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ad5] in <432353e52ec74aa79f75f12f729dffd4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0 01/12/2022 18:33:40 | Failed to call hook 'Unload' on plugin 'RusterNET v2.3.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RusterNET+RusterBrowser.UnlockPlayer () [0x00017] in <84604dd071bd42ba9caae6430c2501e8>:0 at Oxide.Plugins.RusterNET+RusterBrowser.CloseProfile () [0x00034] in <84604dd071bd42ba9caae6430c2501e8>:0 at Oxide.Plugins.RusterNET.Unload () [0x00129] in <84604dd071bd42ba9caae6430c2501e8>:0 at Oxide.Plugins.RusterNET.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007ab] in <84604dd071bd42ba9caae6430c2501e8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0 01/12/2022 14:09:20 | Calling hook CanCombineDroppedItem resulted in a conflict between the following plugins: CustomSkinsStacksFix - False (Boolean), RusterNET (True (Boolean))
-
Another issue... my posts are disappearing on the community feed. I posted something last night and now it's not there. My Marketplace listing is also gone that I posted last night. Am I missing a step? Am I supposed to be using the SQL database? It seemed like that was an optional step because it wasn't really explained very well.
-
- 3 comments
-
- 1
-
-
- 3 comments
-
- 1
-
-
- 52 comments
-
- 1
-
-
- #radhouse
- #radiation
- (and 10 more)
-
Probably should put this in a support ticket, but I just got this when starting my server with the new Rust version: Failed to call hook 'OnEntitySpawned' on plugin 'BotReSpawn v1.0.6' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.BotReSpawn.DoEvent (System.String name, UnityEngine.Vector3 pos) [0x00000] in <25db4cbb3f34479fa1154b77379bc970>:0 at Oxide.Plugins.BotReSpawn.OnEntitySpawned (HackableLockedCrate crate) [0x0003d] in <25db4cbb3f34479fa1154b77379bc970>:0 at Oxide.Plugins.BotReSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00763] in <25db4cbb3f34479fa1154b77379bc970>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0
-
I hate to be a pain in the ass, but are we going to get the ability to edit the possible loot the AI drops? I tried that other plugin to manage the loot and it's overly complicated. A section of the BotReSpawn config, where we can define "loot tables" for them would be a perfect solution. BTW - Thanks for the recent update. Things are looking great with the plugin!
-
- 131 comments
-
- 52 comments
-
- #radhouse
- #radiation
- (and 10 more)
-
- 52 comments
-
- 1
-
-
- #radhouse
- #radiation
- (and 10 more)
-
- 52 comments
-
- #radhouse
- #radiation
- (and 10 more)
