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Zilch

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Everything posted by Zilch

  1. Zilch

    Heli Signals

    Thanks for the reply ZEODE. We're giving this a try, and it seems to be working so far. It didn't want to regenerate the config before I posted. EDIT: We found the null values and resolved those, thank you for pointing us in the right direction I will use support from now on, sorry about that.
  2. Zilch

    Heli Signals

    Hey ZEODE, I applied todays update but since then, I'm getting errors and no loot is spawning when the heli has been downed. I have tried to revert to the previous version, use the previous config and also regenerate a new config - The error still persists though. [Heli Signals] Exception Type: System.NullReferenceException 23/07 10:59:15 | [Heli Signals] Exception: System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals.UpdateConfigValues () [0x00d33] in <990c0aa57690402485e2a3c18d1c97d9>:0 at Oxide.Plugins.HeliSignals.LoadConfig () [0x0003d] in <990c0aa57690402485e2a3c18d1c97d9>:0 23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Begin ====== 23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.UpdateTargetList method found: True 23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.FireRocket method found: True 23/07 10:59:15 | [Heli Signals] INFO: Patched methods count: 2 23/07 10:59:15 | [Heli Signals] INFO: ✓ Patched: PatrolHelicopterAI.UpdateTargetList 23/07 10:59:15 | [Heli Signals] INFO: ✓ Patched: PatrolHelicopterAI.FireRocket 23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI Harmony patches applied successfully! 23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Complete ====== 23/07 10:59:15 | Loaded plugin Heli Signals v1.2.29 by ZEODE 23/07 10:59:15 | [Heli Signals] INFO: Vanilla patrol Helicopter server event is disabled Any help with this would be appreciated
  3. Zilch

    XBuildingSkinMenu

    Will do sorry about that - thats great thanks
  4. Zilch

    XBuildingSkinMenu

    It's under this account.... dogigniter is an admin for us. Thanks
  5. Zilch

    Auto Base Upgrade

    Broken with new update: Error while compiling AutoBaseUpgrade: There is no argument given that corresponds to the required parameter 'player' of 'BaseCombatEntity.OnRepairFinished(BasePlayer)' | Line: 139, Pos: 24 Thank you
  6. Zilch

    BotReSpawn

    I'm happy for them not to be targeted. It kinda defeats the purpose when bradley clears launch site of the NPCs before the players get there Cheers Steen for the quick reply and help. I'll update again and try those settings out.
  7. Zilch

    BotReSpawn

    I'm having this issue also. Have the NPC types been changed or anything like that recently? This is on a PvE server running TruePvE. Thank you
  8. Zilch

    Custom Loot

    Thank you for clearing that up Steen
  9. Zilch

    Custom Loot

    Hi, quick question. If custom loot by default is based on vanilla loot tables, does it automatically add new items added into the game to the crate type? So update the vanilla loot tables after an update?
  10. Zilch

    Auto Lights

    Hi, After the Chinese New Year update, the white lantern needs to be added to the plugin code. "chineselantern_white.deployed" Tested and is working.
  11. Zilch

    Zombie Rocks

    Hi @Krungh Crow A few of my players are getting kicked with the following error sometimes when the NPC spawns from the rock. RPC error in PlayerAttack Any idea why that's happening? It doesn't happen all the time, It's quite random.
  12. Zilch

    Lapland: Reborn

    Hey jtedal, just to let you know the hands junkyard can be built in.
  13. Zilch

    Bradley Drops

    Hi - loot stacking still appears to be a problem, anyone else still struggling?
  14. Zilch

    XSkinMenu

    Hi, I just wanted to throw a suggestion out there for the plugin. Would it be possible to have permissions to show certain tabs? So a permission for the weapons tab, one for the tools tab etc? I think it's the only thing this plugin could be missing. Other than that a great plugin.
  15. Hey, I've found a conflict with Custom Loot which I'm using to populate airdrops with a custom loot table. While custom loot is loaded, the airdrop will instantly spawn and then after a few seconds, the loot is repopulated with the custom loot table from the Custom Loot plugin. This wouldn't be an issue, but for the players that are fast enough they're getting items out of the first set of loot as well as the second. I unloaded Custom Loot and the issue was gone, so it's definitely these two plugins. I don't really know what to suggest as a fix, I understand the airdrop spawns and there's a delay before CL populates it with the custom loot. Maybe the ability to add our own loot table to the plugin? Or could this possibly be fixed to work with Custom Loot? Thanks Video here:
  16. Zilch

    Random Trader

    Hey, great plugin. I was wondering if we could get blueprint support in a future update? I'm sure you used to be able to put .bp at the end of a shortname to make it a BP, but that doesn't work anymore, or never did. Or is there's a way without an update? Thanks!
  17. Just wanted to double check about the PvEMode plugin/API. Do I Need PvE Mode for the below settings to work in your plugins? I'm sure I do, but just want to make sure. "PVE Mode Setting (only for users PveMode plugin)": { "Use the PVE mode of the plugin? [true/false]": true, "The amount of damage that the player has to do to become the Event Owner": 250.0, "Damage coefficients for calculate to become the Event Owner": [ { "Type of target": "NPC", "Damage Multiplier": 1.0 }, { "Type of target": "Bradley", "Damage Multiplier": 1.0 } ], "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false,
  18. Zilch

    Simple Splitter

    I'm not sure if this is still a bug, I was trying to add you on discord but it couldn't find you. I had this report from a player yesterday Is this the Stacks Extended bug? Or is this something new? Video of bug here: https://www.youtube.com/watch?v=960XNyaL9U4 Thanks
  19. Zilch

    Power Plant Event

    Hi, Where do the water barrels spawn now? I'm not getting the train that comes in and spawns them like in the videos. Thanks
  20. Cool, thanks for getting back to me so quick. I'll be adding these to my servers.
  21. Hi, I just want to gauge the difficulty of these bases before I by them. I run a couple x5 servers so there's a lot more boom. Would these be suitable? or do you think they would end up being too easy? I guess anything is easy on an x5, but I'd like some sort of challenge. Thanks.
  22. Zilch

    60 RaidableBases

    Hi, I just want to gauge the difficulty of these bases before I by them. You say they run on your own server, what gather rate is it? x2, x5 etc? I run a couple x5 servers so there's a lot more boom. Would these be suitable? Thanks.
  23. Zilch

    Harbor Event

    Hi, just a quick question. Does this event need to be manually set up by an admin each wipe? I believe that’s what the set position command is for, but just want to double check. Thanks
  24. Zilch

    Convoy

    Hi Plugin looks really cool. I run a PvE server and I know you have the ability to set a PvP zone around the convoy. However, would it be possibly to add a feature so that the loot gets locked to the player and their team when they attack the convoy? In my experience, PvP zones tend to get pretty toxic on PvE servers, so the above feature I think could work really well as a substitute. Thanks
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