-
Posts
3,705 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by imthenewguy
-
Your config is the issue unfortunately because you didn't delete it for 1.4.0. Delete your config and let it generate a new one. The structure was changed and the reason it is throwing exception errors is due to null buffTypes. "sushi": { "enabled": true, "base_shortname": "fish.cooked", "imageURL": "https://i.imgur.com/wV0T5IW.png", "description": "One of the gods of Japan", "skin": 2428317574, "ingredients": [ { "displayName": "raw fish", "quantity": 10 }, { "displayName": "rice", "quantity": 4 }, { "displayName": "kaisou", "quantity": 2 } ], "buff_duration": 60, "cookTime": 30, "buffTypes": null, <-------- "coolDown": 0.0, "perms": null, "loot_container_drop_weight": 0.0 },
-
Show me the error for legendary beasts please. Have added a null/real player check for the method that calls STCanGainXP for next release. Add me on discord and we can test. im the new guy#0001
-
I dont see this error myself. Added some failsafes in the hook for next release just to cover all bases, but the only thing it could be eletronic luck or component luck perks firing off and trying to access a list with no items in it. This shouldn't happen though, as it pulls from the servers itemList.
-
- 78 comments
-
- #recycler
- #monetization
- (and 5 more)
-
- 1,299 comments
-
- 1
-
-
- #leveling
- #progression
- (and 19 more)
-
- 1,299 comments
-
- 1
-
-
- #leveling
- #progression
- (and 19 more)
-
- 1,299 comments
-
- #leveling
- #progression
- (and 19 more)
-
- 1,299 comments
-
- #leveling
- #progression
- (and 19 more)
-
Is it randomly happening or is it happening constantly? Would you know what action is being done to cause it? Check the config for where to edit skins. Should be near the bottom.
-
- 249 comments
-
- #enhanced
- #custom loot
-
(and 7 more)
Tagged with:
-
- 1,299 comments
-
- #leveling
- #progression
- (and 19 more)
-
The way the loot is handled is when a player opens a crate/corpse/barrel for the first time. If they are successful, the items is spawned into the crate and they can see it. If not, the container is added to a list of looted containers, so it can't be rolled again. I will add permissions next release that players will require in order to obtain loot from these sources. This should allow you to give the permissions to your weaponsmith class, making them the only ones that can loot the items from containers. I will also add a permission for the crafting proc, salvaging and enhancing.
- 249 comments
-
- 1
-
-
- #enhanced
- #custom loot
-
(and 7 more)
Tagged with:
-
Custom Skills (perms) not cleared on stresetskills command
imthenewguy replied to Zoreeno's Support Request in Support
Use the command to generate an example perm: /addtestpermsnode This will add a node called "Test perms node" to the Cooking tree (but if will be disabled by default). Gives you an example of the formatting. -
- 249 comments
-
- #enhanced
- #custom loot
-
(and 7 more)
Tagged with:
-
Changed Status from Pending to Closed
-
Changed Status from Pending to Gremlins
-
Custom Skills (perms) not cleared on stresetskills command
imthenewguy replied to Zoreeno's Support Request in Support
Fixed in next update. -
- 1,299 comments
-
- #leveling
- #progression
- (and 19 more)
-
- 1,299 comments
-
- #leveling
- #progression
- (and 19 more)
-
Raise the chance that it procs to 50% and try a few times
-
- 1,299 comments
-
- 1
-
-
- #leveling
- #progression
- (and 19 more)
-
Ahh fair enough. No intention of preventing UI access unfortunately. The only thing you could do would be to disable the button in the next update via the config, and then prevent the chat command from running using a third party plugin.
-
Yeah those are gremlins. It isn't game breaking and it wont affect performance. Still can't pinpoint what causes the null reference exception during the timer.
-
- 249 comments
-
- #enhanced
- #custom loot
-
(and 7 more)
Tagged with:
-
Why would you want to stop access to the inspector? That is how players are able to see what the stats of their items are. You can disable crafting with the first line I posted above "Should players have a chance of their crafted items becoming enhanced?": false, Setting the values for each create/npc type to 0.0 removes them from world drops. Setting the following to false prevents players from scrapping the items and using epic scrap to create new ones "Enable scrapping of equipment for a special currency that can be used to enhanced weapons?": false, Having access to the HUD and the chat command still allows the player to inspect their equipment pieces and buffs, but will not allow them any means to obtain new items, so long as you follow my config options above.