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Mist

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  1. Mist

    Error upon loading

    Getting this upon loading in to the map Exception (cs:78456): NullReferenceException: Object reference not set to an instance of an object. MaterialConfig.GetMaterialPropertyBlock (UnityEngine.Material mat, UnityEngine.Vector3 pos, UnityEngine.Vector3 scale) (at <00000000000000000000000000000000>:0) MaterialSetup.OnEnable () (at <00000000000000000000000000000000>:0) GameManager.CreatePrefab (System.String strPrefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, System.Boolean active) (at <00000000000000000000000000000000>:0) Prefab.Spawn (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, System.Boolean active) (at <00000000000000000000000000000000>:0) World.Spawn (System.String category, Prefab prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Vector3 scale) (at <00000000000000000000000000000000>:0) World.Spawn (ProtoBuf.PrefabData prefab) (at <00000000000000000000000000000000>:0) World+<SpawnAsync>d__70.MoveNext () (at <00000000000000000000000000000000>:0) WorldSetup+<InitCoroutine>d__15.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean) Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean) World:Spawn(String, Prefab, Vector3, Quaternion, Vector3) World:Spawn(PrefabData) <SpawnAsync>d__70:MoveNext() <InitCoroutine>d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2. Im having the issue with players that lose the survival arena losing all of their items after respawn. I attached a screenshot of my settings for that, that i have not changed.
  3. Mist

    Arena Tournament

    With trying to get this to give a key to open a Cases case, how would i make this work with Arena tournament? " { "Cost": 1, "Custom Currency": { "Enabled": true, "Cost Format": "{0} Duelist Case Key", "Type (Plugin/Item)": "Item", "Plugin name": "ArenaTournament", "Balance add hook": "", "Balance remove hook": "", "Balance show hook": "", "ShortName": "Duelist Key", "Display Name (empty - default)": "", "Skin": 0 }," this is what i tried but not quite sure how to make them work together
  4. Figured it out, the text size in the exp bar was too large for the size of the box, adjusted text size and its working as intended.
  5. Have levelled a few times, and increased exp since the post last night, it is still bugged.
  6. Attached image for example of bug, had changed some of the abilities %s, and went to reload the plugin and when rust pulled back up found the exp bar to be bugged showing level 1, while still having 40k exp.
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