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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    About ExtraPocket

    How did you wipe the server? Did you change out SkillTree before or after the server was wiped? Sounds like OnNewSave didn't run.
  2. imthenewguy

    recycler speed issue

    Do you have another plugin on your server that is adjusting the recycler? Try by disabling all other plugins on the server retest.
  3. It does work, but it's chance based. "Minimum additional scrap to be added to crates and barrels" "Maximum additional scrap to be added to crates and barrels" Those 2 values specify how much additional scrap the player will find. The buff value is the chance that they will find it. I tested with crates and barrels on my server and they are working fine. If it's not working on your server, it may be a conflict with another plugin overriding the loot.
  4. What plugin are you using to add them to the loot container? The plugin needs to support the item.text field. You would put the profile name in that field. For example: { "DisplayName": "ancient tablet [SP: 10]", "Shortname": "xmas.present.large", "Skin": 3646161216, "Amount": 1, "Text": "ancient tablet" }
  5. The case plugin would need to add a call to my plugin if it's not coming from a loot container. void CollectFromPlugin(BasePlayer player, Item item, string sourceType)
  6. I can't replicate either issue on my end. The currency input is disappearing because the inventory of the vending machine closes. I have seen this before and it turned out to be a client setting. I can't remember what it was though. Rust 2026-09-07 10-54-39.mp4
  7. Nope its a me issue. I thought I added it, but forgot to roll it into this release. Will add it to the next.
  8. imthenewguy

    ERROR IN CONSOLE

    Plugin compiles fine on my server and I have not heard any other complaints. Maybe try re-downloading it, and if that doesn't work, try a full wipe of the plugin (config/data etc).
  9. I need more info. Where are they showing level 1.
  10. imthenewguy

    Honeycomb

    As a skill or for the "Base yield settings"
  11. imthenewguy

    Jungle Animals

    It already has them. If you are running a config that existed before the update, you will need to manually add their shortnames.
  12. Its not possible for it to select the profile if the weight is 0. The only way it could happen is if the config was invalid and was defaulted when it reloaded. Can you send me a copy of the config itself?
  13. If you've update the config value, run /reseticonpositions
  14. You can add them directly to the config. I will update the plugin to include them in the default config, but you can add now them if you want. "Supported containers": [ "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab", "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab", "assets/prefabs/misc/halloween/coffin/coffinstorage.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ammo/component.box.ammo.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_armor/component.box.armor.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_charcoal/component.box.charcoal.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_clothing/component.box.clothing.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_comps/component.box.comps.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_explosives/component.box.explosives.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_food/component.box.food.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_guns/component.box.guns.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_meds/component.box.meds.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_metal/component.box.metal.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ore/component.box.ore.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_scrap/component.box.scrap.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_stone/component.box.stone.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_sulfur/component.box.sulfur.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_tools/component.box.tools.large.prefab", "assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_wood/component.box.wood.large.prefab", "assets/prefabs/deployable/large wood storage/skins/abyss_dlc_large_wood_box/abyss_dlc_storage_horizontal/abyss_barrel_horizontal.prefab", "assets/prefabs/deployable/large wood storage/skins/abyss_dlc_large_wood_box/abyss_dlc_storage_vertical/abyss_barrel_vertical.prefab", "assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_horizontal/wicker_barrel.prefab", "assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_vertical/bamboo_barrel.prefab", "assets/prefabs/deployable/large wood storage/skins/medieval_large_wood_box/medieval.box.wooden.large.prefab", "assets/prefabs/deployable/large wood storage/skins/warhammer_dlc_large_wood_box/krieg_storage_horizontal/krieg_storage_horizontal.prefab", "assets/prefabs/deployable/large wood storage/skins/warhammer_dlc_large_wood_box/krieg_storage_vertical/krieg_storage_vertical.prefab", "assets/prefabs/deployable/woodenbox/skins/pilot_hazmat_wooden_box/pilot_hazmat_woodbox_deployed.prefab" ],
  15. Can you show me some screenshots of what you mean? Run /tt.showcoordinates
  16. imthenewguy

    Caboose crash error

    Seems to be working fine for me. Is something else on the caboose that shouldn't be, like a player? Rust 2026-08-29 12-58-16.mp4
  17. The value difference between min and max values represents the size. Fort example the default min x value is -251.4, and the default max x value is -215.4. This means the icons length 36. The same is for the y value (height). If you want to reposition the icon, you need to change the values relative for both. For example, to shift it 20 pixels to the right, you would increase both numbers on the x axis by 20, not just 1.
  18. You cannot rename items in rust and have it use lang unfortunately.
  19. Works fine. If you are referring to the slots for each item, the default uses the max quality value of the vanilla item. If you want it to cap all items out at 3, then you can set this to true: "Allow the perk to exceed the maximum armor slot amounts?" Rust 2026-08-29 12-51-06.mp4
  20. No you would need an item.text field as well, just like a regular item perks item. For syntax for the text field is something like this: "Text": "[MeleeWard 0.2][Academic 0.1][named]" The plugin does support the ability to add the loot to heli crates based on skin id of the crate, if that's how the other plugin is handling loot.
  21. imthenewguy

    Arena wont Despawn

    I will add a command to clear off old arena entities.
  22. Lone hasn't been supported for over a year. You are welcome to transfer your purchase to codefling if you bought it on Lone. Join my discord, complete the verification process and send me a PM with the purchase information. https://discord.gg/jxD7MtaV9g
  23. imthenewguy

    Block skinning?

    Hey mate sorry for the delayed response. Long week. I will add a config option to the next release to prevent native reskin of the item.
  24. imthenewguy

    Caboose crash error

    Does it happen with any other entities?

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