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imthenewguy

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Everything posted by imthenewguy

  1. The plugin compiles fine. CF may have given you stale version (the scheduled updates messed up entirely on forced wipe). Try and redownload it, open the .cs file and make sure the file version is showing 1.0.40.
  2. Your offsets are way off in terms of size. "UI anchor settings": { "anchor_min": "1 1", "anchor_max": "1 1", "offset_min": "-162.865 -52", "offset_max": "-5.134995 -8" }, The x axis in the default offset min and offset max have a difference of 157.7~. Yours has a difference of 43.705.
  3. Can you paste me the anchor settings from the config? "UI anchor settings"
  4. Have you modified the "UI anchor settings"? That panel should be stretched entirely.
  5. imthenewguy

    Ui

    The reason the menu closes is because you are no longer looting the container, which my plugin does not have control over. Either a button you are pressing, or something else is causing you to stop looting the vending machine, which closes the UI.
  6. Just change the last number of "UI color settings" > "mainPanelCol" from 0.8 to 1.0
  7. I see the issue. Will patch in the next release.
  8. imthenewguy

    Ui

    Are you able to grab a short video of the problem? It's hard to visualize where it's failing without seeing it. Also are there any console errors? Also what version are you using?
  9. imthenewguy

    Cant select effects

    Changed Status from Pending to Closed
  10. Please submit a support ticket.
  11. Changed Status from Pending to Fixed Changed Fixed In to 1.1.6
  12. imthenewguy

    Cant select effects

    Oh I thought I updated it. Pushed the update.
  13. I will look into it.
  14. Yeah ive had a request for it, but I need to find the time/motivation to create the icons.
  15. Yeah that's odd. The attacker or boss is null. I will add some null checks on the hook in the next release.
  16. Changed Status from Pending to Closed
  17. Should be compiling fine. DId you do it before forced?
  18. imthenewguy

    NEW Error

    Re-download it.
  19. I will take a look and see if I can replicate the issue. Leave it with me.
  20. Ah the prefix is an oversight. I will add it to lang in the next release.
  21. You can add colour tags directly into the lang file. LIke this: <color=#ff0000>My text</color>
  22. It hasnt been tested with 50-100 players on it. It should be pretty performant, but you will need to do some testing. Yeah stack modifier should handle stack and split

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