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Everything posted by imthenewguy
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GunGame Plugin – Global Namespace Conflict (ListExtensions) Compatibility Issue
imthenewguy replied to moulinch's Support Report in Support
Hey mate, will change it next release -
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- #leveling
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I see the issue. Will fix in the next release.
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Will fix it in the next release. Planning to push in the coming days.
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Skill Tree 1.8.1 – Sixth Sense / Stag perk causing client disconnects since Rust update 2636 (Nov 2026)
imthenewguy replied to xiox's Support Report in Support
Very strange issue. I believe it has something to do with changes made this wipe to how admin flags work. I don't think admin flagging is required anymore for ddraw, so I will update it to remove the admin flagging component. I will look at pushing a release once wipe settles down and bugs stop flowing in. In the meantime, disable the skills you are having issues with (enabled: false).- 1 reply
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That's because that position is 0,0,0. Set the y value under"Position in the map where the workbenches spawn [default 0,0,0]" to -100
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It uses item shortnames, not prefab shortnames. HQM shortname is hq.metal.ore.
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The pouch button is displayed over the satellite control panel
imthenewguy replied to z19stk's Support Report in Support
Will be in the next release -
Changed Status from Pending to Closed
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Sandbag Barricade and Wooden Barricade Cover cannot be placed in the Arena.
imthenewguy replied to Komorebi's Support Report in Support
Changed Status from Pending to Closed -
The pouch button is displayed over the satellite control panel
imthenewguy replied to z19stk's Support Report in Support
I could probably add an option to change the layer to Inventory. -
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- #leveling
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I know, it is unfortunate.
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https://cdn.discordapp.com/attachments/1565106239120343040/1565587606811447407/image.png?ex=6ae57294&is=6ae42114&hm=2f060435a5606c71f088f88c076f9769041250abcb129d133e71fdd5ed8d4fe7&
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Yeah it looks exactly the same.
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It's probably just a difference in Rust versions. The vending machines changed a bit since I recorded that video.
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Yeah I have no idea how he's handled it. If he sets the value when the item is collected, then it discards any changes done by other plugins. Youd have to ask him.
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Carbon or oxide? Unload all other plugins and see if the issue resolves. Also if you have Carbon and are using gather manager, disable it and test.
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You can ask here, thats fine.
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Hey, it's not that big. Ticket came through though. Can you respond without quoting to make sure the bot gets it?
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- 1,667 comments
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- #leveling
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Sorry I had to re-orientate myself with this one lol. It's multaplicative. For example, if you have a 10% bonus in the skill, it increases the recyclers base efficiency by 10% of that value. For example: Recycler with 50% efficiency, and you have 10% on your skill. This would increase the 50% efficiency by 10%, which would be a total of 55%. The percentage is applied to the recyclers number. If you wanted to bring a recycler from 50% to 100% efficiency, you would need to add a 100% total buff value to the skill (0.2 per level).
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Yeah that's what I mentioned in my response before. The efficiency number you have circled on the recycler UI is set by the client, not the server, so we can't change the value with a plugin. Here is a way you can confirm it's working: - Respec your skill or unload the plugin. - Recycler an item like burlap trousers and note how much you get back from it. Burlap trousers should give you 10 cloth or something back with 50% efficiency. - Set the skill to 0.2 per level instead of 0.1 in the config. This is equal to 10% per level. - Reload the plugin - Make sure you max out the skill, and that it says you are getting a 50% bonus. - Access the recycler from your picture (the one with 50%), and recycle the same item and compare the amounts you received.
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Are you basing this on the UI value that the recycler shows? I believe this is client side the last time I checked. Even if the value of the entity is changed, the client will still show it's default value.