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imthenewguy

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Everything posted by imthenewguy

  1. The primary issue with this is that the plugin does not allow for losses in levels. It was why the xp debt system was added. If they lose xp and it would take them across the threshold of the start of the level, then it would accumulate xp debt that would need to be worked off.
  2. Are you able to grab a short video of it for me so I can see what is happening?
  3. The ipgive command won't dictate the skin that the item comes with. It will apply a random skin for the item type. ItemPerks legendary items can be setup to give static skins for static buffs etc. The only part of the config that handles skins for ItemPerks is "List of skins for item types. If more than 1 skin is added, a random one will be selected when the item is created.", and that is item type based. For example, if you add 3 skins for hoodie in there, it will apply a random skin to the hoodie from the 3. If there is only 1 skin, all Item Perk hoodies that are found in loot will have that skin..
  4. imthenewguy

    not a bug

    You can add skins via the config. I removed the skins that used to be included when the workshop TOS changed. there is "static_skins" under each set type. These take a shortname/skin id. For example, if you wanted the Miners buff to always drop with a specific pickaxe skin: "static_skins": { "pickaxe": 3563165226 }, The other option is to have a pool of skins that assign to all items randomly. "List of skins for item types. If more than 1 skin is added, a random one will be selected when the item is created.": { "roadsign.kilt": [ 3571624896, 3571002689 ], "coffeecan.helmet": [ 2597330272, 1293654354 ], ...etc }
  5. imthenewguy

    garage doors

    Build a test building with nothing but a garage door and tell me what happens
  6. imthenewguy

    garage doors

    Works fine for me on garage doors.
  7. imthenewguy

    Honeycomb

    Will add it to the next release.,
  8. imthenewguy

    New HQM Nodes

    Nvm it's a bug. I have fixed it in the next release.
  9. imthenewguy

    Honeycomb

    Are you talking about honey from hives found in trees or from the player grown hives?
  10. imthenewguy

    New HQM Nodes

    You need to manually add them to the config. I couldn't add them without permanently forcing them on for every server.
  11. Its under each "Prestige levels" entry. "Colour for BetterChat xp titles": "d109ec", "Skin ID that will be displayed when ranking up": 0, "Rank title": "...", "XP modifier": 1.0, "Bonus starting skill points granted at this rank": 5, "Bonus maximum skill points that can be spent at this rank": 5
  12. imthenewguy

    Clone Yield

    Hey yeah I forgot to merge the clone_yield buff into the plugin. I have updated it for the next release.
  13. Hey guys, yeah its on the default config, but I cant force a config update without permanently forcing it on every server.
  14. What's changed since it worked on your server? Was it pre or post rust update? Was any new plugins loaded?
  15. Its updated.
  16. Seems like facepunch had another update. Pushed a fix.,
  17. It works, you just need to scale the buff up. Facepunch may have increased the rad values for certain monuments. Aim for 25 rad resist at level 5 or something (0.05 per level).
  18. imthenewguy

    error??

    Will add a guard for null entities that CopyPaste sends over to the next release.
  19. imthenewguy

    Clone_Yield

    Ahh I forgot to merge it into this release. I will pop it in the next one.
  20. imthenewguy

    How to remove NPC?

    Chat commands: removemarketnpc removeallmarketnpcs
  21. imthenewguy

    give command

    Will fix in the next release of ItemPerks. In the meantime it should go away with a server restart.
  22. There hasn't been any player side changes to radiation from the previous update. What monuments have you tested this with?
  23. Updated the main page with the info.
  24. It's not at the moment, but I will add a corpse blacklist to the config in the next release.
  25. imthenewguy

    Bandage Expert

    Will be added to the next release.

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