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Everything posted by imthenewguy
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Crafting Rock's cause a OnItemCraftFinished NullReferenceException
imthenewguy replied to 0g.Ghost.7373's Support Report in Support
Think it's an issue on my end. I will fix it.- 1 reply
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Can you show me the config values for: "Maximum points a player can spend [default]" "Modified max skill points based on permissions [must be higher than default]"
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Hey will add the sleeper restoration support. I thought I already did, but I missed a few critical pieces. Keep in mind it will only work if they aren't dead. Will add a button to restore the player's items to the admin as well.
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- 220 comments
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- #items
- #enhancement
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(and 6 more)
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- 220 comments
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- #items
- #enhancement
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(and 6 more)
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"List of items that can not be enhanced" would be the global blacklist for items. They get added to the FishingContest config. Check the config for FishingContest, if you set "Send payload? (set to true if you want more EpicLoot items added to the FishingContest loot table)" to true in EpicLoot.
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No set bonus is applied for the combination of weapons and armor.
imthenewguy replied to hid333's Support Report in Support
Weapons dont count towards set bonuses.- 1 reply
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There isn't a way to manually trigger OnNewSave unfortunately. There is wipestpouches, but it only runs for online players.
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- 31 comments
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- #skilltree
- #skill
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How did you wipe the server? Did you change out SkillTree before or after the server was wiped? Sounds like OnNewSave didn't run.
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Do you have another plugin on your server that is adjusting the recycler? Try by disabling all other plugins on the server retest.
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Scrap Bonus not working for Barrels & Crates
imthenewguy replied to HellHunter's Support Report in Support
It does work, but it's chance based. "Minimum additional scrap to be added to crates and barrels" "Maximum additional scrap to be added to crates and barrels" Those 2 values specify how much additional scrap the player will find. The buff value is the chance that they will find it. I tested with crates and barrels on my server and they are working fine. If it's not working on your server, it may be a conflict with another plugin overriding the loot. -
What plugin are you using to add them to the loot container? The plugin needs to support the item.text field. You would put the profile name in that field. For example: { "DisplayName": "ancient tablet [SP: 10]", "Shortname": "xmas.present.large", "Skin": 3646161216, "Amount": 1, "Text": "ancient tablet" }
- 31 comments
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- #skilltree
- #skill
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- 14 comments
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- #collecting
- #item
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(and 7 more)
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I can't replicate either issue on my end. The currency input is disappearing because the inventory of the vending machine closes. I have seen this before and it turned out to be a client setting. I can't remember what it was though. Rust 2026-09-07 10-54-39.mp4
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Nope its a me issue. I thought I added it, but forgot to roll it into this release. Will add it to the next.
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Plugin compiles fine on my server and I have not heard any other complaints. Maybe try re-downloading it, and if that doesn't work, try a full wipe of the plugin (config/data etc).
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I need more info. Where are they showing level 1.
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As a skill or for the "Base yield settings"
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It already has them. If you are running a config that existed before the update, you will need to manually add their shortnames.
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