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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    Milk not recognixed

    Changed Status from Pending to Closed
  2. imthenewguy

    Milk not recognixed

    Go into your inventory, left click on the milk item so the information windows displays. Take screen shot and attach it here.
  3. imthenewguy

    It cannot be opened.

    What is the name of the item and how did you receive it?
  4. Not with my plugin alone. You'd need something that bypasses the can build check.
  5. imthenewguy

    Milk not recognixed

    Show me the names of the items when you select them in your inventory.
  6. imthenewguy

    Errors

    Is your player's name new? If not, why are you putting new in the command?
  7. Pushed a fix.
  8. imthenewguy

    Errors

    Wht is the command you are running in its entirety? Paste the entire thing in here.
  9. Config: "Recycler Item"
  10. Hey you can either add the item with the skin id so it matches the config, or you can have shoppy stock run the addrecycler command to add a recycler to the players redeemable recyclers.
  11. imthenewguy

    No one Event Work

    Have you got he latest version of both plugins?
  12. imthenewguy

    Blast Mine Perk

    Yeah remove it for now. I will have to figure out a solution
  13. Might be something I do down the track.
  14. imthenewguy

    Blast Mine Perk

    Ahh right. Yeah its probably because its not applying the gather bonuses from the other plugins, specifically around the BlastMine skill.
  15. Ahh i see the issue. It still uses the config value to set the %. I will update it to use the node value in the next release. For now, adjust "Reduction percentage [1.0 == full reduction]": 1.0, in the config.
  16. Change Value "IO" to "Percentage"
  17. I don't understand. What is your question?
  18. You can follow the video for creating a custom skill. You could then add a custom level reward to give the permission to open a backpack after a set level. "List of rewards the player receives based on level": { "20": { "List of commands and chat messages that the player receives when reaching the specified level [Left = command. Right = Private message to player]. {id} = steam ID. {name} == name.": { "o.grant user {id} backpacks.use": "You unlocked the backpack" }, "List of commands that are fired off when the player data is reset": [ "o.revoke user {id} backpacks.use" ] } }, and you can create custom skills and set a level requirement to unlock them as well, by setting: "Minimum player level required to unlock this node": 0,
  19. Set "Kill all deployed nature when the associated cupboard is destroyed?" to true
  20. It's deployed on a large number of servers. It's by no means perfect and I tweak optimization as I find better ways to handle things, and there are very little complaints on server performance. It's a plugin that touches a large number of hooks in oxide, so it will always be a heavier plugin (like raidable bases), but it runs on servers with pop counts of 100+, so do with that info as you will.
  21. I need more information. Its not helpful saying you are having the same issue as a support ticket that the guy never really gave me helpful info (as we couldn't get the vid working). Did you guys follow the last comment in there that I mentioned (unloading all other plugins to test)? There are a couple of factors here that can cause this issue: Config issues Conflict issues I need as much info around things like: Are other placeholder items having the same issue, or are they working Does the issue persist when DeploiyableNature is the only loaded plugin Does the default config work
  22. Yes, create a skill points per level perm in the config and assign it to the prestige oxide group.
  23. Its a scrollable element. It's not a bug. You can have as many skills per row now as you like.
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