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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    Blast Mine Perk

    Can you give me an example using amounts that he would receive in an ideal scenario versus what he is getting now
  2. You could set the drop chance to 0% in ItemPerks and then have the drop rate normal in LegendaryItems.
  3. It supports lang. You can translate it and add the lang file to your oxide lang folder.
  4. You have drop chance set at 1.0%. The 100 next to the mining hoodie is the drop weight, not chance. Set the Drop chance [%] to 100
  5. imthenewguy

    White Skill Symbols

    Dumb question, but you've set "Cache images using skinid or url? [skinid, url]" to "url" right..?
  6. imthenewguy

    White Skill Symbols

    Yeah that would be good
  7. imthenewguy

    Gun Game

    Can you show me a video of you: Starting gun game Joining Leaving (Getting the currency) Joining again Leaving again (seeing if you get the currency again) I have no idea what your data file looks like from this context. For all I know, you have a pending participation reward in data that is triggering when you wake up outside of the event after leaving. Hopefully sorted the Milcrate. if (NoEscape != null && NoEscape.IsLoaded) NoEscape.Call("StopCombatBlocking", player); That runs for the player when they leave the event.
  8. imthenewguy

    Skilltree

    You'll need to paste the text in here so I can copy it over to see if its formatted correctly. Can't do much with a screenshot unfortunately.
  9. imthenewguy

    Gun Game

    Your players are being rewarded when they wake up from sleeping, because they have pending rewards from previous games.
  10. imthenewguy

    Gun Game

    It only adds participation rewards when a player wins the game. If a player leaves before the game is won, nothing is added to their pending total.
  11. imthenewguy

    Gun Game

    Can you send me your config? I tested this on my server and I am not getting rewards when the lobby ends.
  12. imthenewguy

    Rates Not Right

    Yeah I think i see the issue actually. Would never have caught it if you didn't flag it lol. I learnt something new today: nodes have different scaling values, but dont have networkEntityScale enabled. I will update the plugin to only scale the xp if networkEntityScale is set to true (which means a plugin scaled the entity).
  13. imthenewguy

    White Skill Symbols

    Can you send me your config real quick? I just downloaded it. It is saying 1.7.1
  14. You haven't enabled the prestige system at all. "Allow players to reset their progresss and gain Prestige levels?"
  15. imthenewguy

    Images

    Go here: Click change log Click 1.7.1 Download it early Tell me if that fixes the issue
  16. imthenewguy

    Rates Not Right

    Can you give me an example of an entity that you received less xp for while that was set to true, and what were the values? I want to test it
  17. imthenewguy

    Rates Not Right

    It should have no impact if there is no scaling.
  18. imthenewguy

    Gun Game

    I've not seen this problem. Can you make a support ticket and attach some screen shots please?
  19. Tell me if 1.7.1 fixes the issue. Go to Click change log. Select 1.7.1 and download it from there
  20. imthenewguy

    White Skill Symbols

    Hey guys, go to https://codefling.com/plugins/skill-tree?tab=changelog Click change log, select 1.7.1 and download it from there. Should fix the issue.
  21. imthenewguy

    Rates Not Right

    Oh that's strange. Can you give me some examples of what was happening before and after?
  22. imthenewguy

    Health boost

    EpicLoot uses the modifier system. If you have multiple plugins trying to add modifiers, they need to remove the modifier first.
  23. imthenewguy

    Health boost

    You probably need to disable the buff that increases the max health. You have too many conflicting plugins.
  24. imthenewguy

    Wolf2 dont work

    God dammet. Let me see what happened lol.
  25. Hey can you send me a snippet of your config?
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