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imthenewguy

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Everything posted by imthenewguy

  1. I see the issue. Will patch it next release.
  2. Tested it on my server and it seems to be working fine. I got 10 before consuming it, then 20 after. Rust 2025-12-21 13-35-59.mp4
  3. It's working fine. Rust 2025-12-21 13-30-43.mp4
  4. imthenewguy

    ask

    Changed Status from Pending to Closed
  5. imthenewguy

    ask

    You'd probably need a custom plugin to do it, or if the custom weapons plugin is based purely on the skin id and name, you could set the name to match under ItemPerks. Like: "Admin LR300": { "Item shortname": "rifle.ak", "Item skin": 2400056213, "Restrict enhancement": true, "Announce in chat when this item drops for the player?": true, "Send a UINotify message to the player when this item drops?": false, "List of perks and modifiers that the item has [perk: modifier]": { "ScientistBane": 0.25, "Durable": 0.25
  6. imthenewguy

    spawn error

    Any idea what type of containers are spawning?
  7. The "givelegendary" command uses rust default give logic (BasePlayer.GiveItem). If it's not putting it into the hotbar, then there is something else at play. There are too many conflicts with loot plugins to add the items to the NPC's inventory reliably, which is why I went the route of the dropbag. Ill add a height mod of 0.5f to make it so the bag drops slightly above ground and falls.
  8. imthenewguy

    ask

    I have no idea how the Customizable Weapons plugin works, but if it leaves the item.text field alone, then yes.
  9. imthenewguy

    Prestige

    Yes
  10. imthenewguy

    Prestige

    Set this value to the prestige level you want it to become unlockable at: "Minimum prestige required to unlock this node": 0,
  11. imthenewguy

    Scaling has no permission

    Will add it to the next release.
  12. It's conflicting with something on your server. I see it on occasion and I can't see a way to fix it. The preventative measure is to not reload ItemPerks while the server is running.
  13. imthenewguy

    Gun Game

    Only 1 is a valid arena. The other is an old arena.
  14. Unload oxide Gather Manager as well to test.
  15. Potentially, or if you are using Carbon's gather manager that can also cause issues. If you are using Gather Manager in Carbon it won't work. If you aren't, try unloading Xperience and see if the issue resolves.
  16. imthenewguy

    Survival plugin

    If you have a plugin that is forcing teams, then it's not possible. If you are using the vanilla team system, and no other plugin is handling teams, then setting that to false and reloading the plugin should remove players from their teams when they join the event, and put them back into a team when they leave.
  17. imthenewguy

    Survival plugin

    If you are using a clans plugin, you can't. If you are not using a clans plugin, set "Allow players to stay in a team when they join the event? [set to true if using any sort of clans or team management plugin]" to false.
  18. My plugin simply looks for the item definitions in rusts ItemManager class and uses that for enhancements. The only reason it would get custom weapons and Armor is if that plugin adds a new ItemDef before my plugin loads. Can you find out if that is what the dev is doing?
  19. imthenewguy

    Survival plugin

    Hey mate what is the issue exactly? Plugin should be working fine.
  20. That's so strange. Ill boot up my test server in a bit and see if I can replicate it with the latest version.
  21. what is ipgitgive?
  22. It's 0-100. 1 = 1% chance. What source are they dropping a lot from?
  23. imthenewguy

    Workbench issues

    Yeah it doesnt use the workbench anymore after they changed how it worked ages ago. It uses the furnace from memory.
  24. imthenewguy

    Skilltree

    Changed Status from Pending to Closed
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