-
Posts
4,537 -
Joined
-
Last visited
-
Days Won
57
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by imthenewguy
-
Changed Status from Pending to Not a Bug
-
The buff doesnt say it works on a quarry. None of my plugins use a quarry.
-
OK I just pasted your config and lang files directly on my test server running the latest version of cooking and it works fine. My only conclusion is that something else on your server is preventing the yield from being given by adjusting the item.amount value to the default value in the OnDispenserGather hook. See screenshots below.
-
I have no idea how patreon functions. The video tutorial showcases how it works with Tebex. If you aren't sure how patreon works, just use Tebex. What is the name of your VIP group in oxide?
-
Attach your config, data and lang files for me please.
-
Hey mate pop the details of what you are trying to do and your config in here and I can assist.
-
- 1,503 comments
-
- #leveling
- #progression
- (and 19 more)
-
- 1,503 comments
-
- #leveling
- #progression
- (and 19 more)
-
skins need to be 512x512
-
- 1,503 comments
-
- #leveling
- #progression
- (and 19 more)
-
- 1,503 comments
-
- #leveling
- #progression
- (and 19 more)
-
You can apply a skin over the top of paper, so it has a different icon. That is how the runes work - they use the blood item, but have custom skins thrown over the top, despite still being blood.
-
- 1,503 comments
-
- #leveling
- #progression
- (and 19 more)
-
I am not following. Skins do not have negative values - they can't. Item IDs, which is a number that represents the item itself (not the skin), does have negative values. Here is a link to item IDs. Skins are always a positive value, because skins use a ulong, which can span from 0 to 18,446,744,073,709,551,615 and cannot be negative.
-
- 1,503 comments
-
- #leveling
- #progression
- (and 19 more)
-
What skins have negative values in them? Skins use a ulong value, which only allows positive numbers. Are you talking about item IDs?
-
- 41 comments
-
- #enchanting
- #epic
- (and 4 more)
-
Changed Status from Pending to Closed
-
Not a clue what is causing that issue but I will put a failsafe in so that it won't spawn a crate past the max_distance setting in the config (default: 230).
-
Changed Status from Pending to Closed Changed Fixed In to 1.0.4
-
Attempted a fix in 1.0.4
-
Unless you set the CookingMealXP value to 0, the bag will award xp for each material used to craft it at the rate specified. Items like this were an oversight. Have added a blacklist option to SkillTree config in the next release that will let you black list recipes from giving xp. For now, set CookingMealXP to 0 in your SkillTree config or disable the ability to create the ingredient bag and use the chat command instead.
