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imthenewguy

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Everything posted by imthenewguy

  1. You need to have the item.name set as well. Not sure if AlphaLoot can adjust the item names?
  2. Changed Status from Pending to Closed
  3. This particular game requires way too much space unfortunately. I do plan on doing some combat based games though
  4. You can change the base item from a Teslacoil to a hemp seed or something, as it will restrict the placement of it to ground.
  5. imthenewguy

    update xp table

    @Veno Hey mate, just update the x modifier value in the tree (higher lowers the xp between levels, lower makes it harder). Don't touch the y value; leave it at 2. Once you have saved the config, reload the plugin and type /updatexptable in game. This should adjust the table values.
  6. Hey mate that is part of the plugin. You can set it so it will only take damage from cupboard authed players with AuthDamageOnly: true. You can also set the max_hits to 0 to make it indestructible.
  7. Changed Status from Pending to Closed Changed Fixed In to Next Version
  8. imthenewguy

    Config and data

    Changed Status from Pending to No Response
  9. You could adjust the delays between games in EventHelper.
  10. How would you like it to be implemented? Just a general bonus to all gathering types at night? Or broken up and separated by each tree type? IE night time mining, night time woodcutting etc.
  11. Hey mate. The M39 should be enhancable. See below pic. Just make sure the M39 isn't stacked for whatever reason. The health doesn't matter. Set bonuses are only for equipped clothing. Weapons/tools must be held in order to contribute to the bonus, but they won't count towards the set bonuses at all, as this was too heavy on resources having to track all buffs on the fly, rather than when items are equipped. Set bonuses are not cumulative, they are replaced. If you hit the 2 piece bonus, you get the bonus shown there, if you hit the 4 piece, you get the bonus shown there, not both. If you want the set bonus to be 12.5% for 6 items, set the value in the config to reflect that
  12. Changed Status from Pending to Closed
  13. Barrels aren't supported as they will never trigger the CanLootEntity hook. I will look at adding support for them though. The tunnel and underwater dwellers should work fine.
  14. Submit a ticket and upload all of your config and data files.
  15. Does your server run Economics?
  16. Make sure your config options are set correctly.
  17. Added option to prevent autowipe in the next release.
  18. Hey unfortunately there isn't really a way to tell if a players inventory is open or not (as far as I am aware), so there isn't a way to add the button upon opening the inventory. Hey mate, when running the command via console, you need to have a target player to receive the item. When run via chat command (with perms), the item is given to the command user. You would need the Battlepass plugin to substitute the userid of the player into a string value, allowing you to insert it into the command line. I do this with VIP Token, so the command would be: "genitem {id} s". The {id} is replaced by the VIPTokens plugin with the consumers ID.
  19. imthenewguy

    vip perms

    Changed Status from Pending to Not a Bug
  20. imthenewguy

    Cooking

    Permissions for each item isn't something I would like to add, as it would add unnecessary load on the server for a very niche benefit.
  21. They are added automatically by the plugin. If there is an event plugin on the server then it should appear on the list of events that can be voted on.
  22. Changed Status from Pending to Closed
  23. imthenewguy

    conflict

    Changed Status from Pending to No Response
  24. Changed Status from Pending to No Response
  25. Here you go. Chat/Console: giveitem <player name/ID> <item shortname> <optional: amount> <optional: skinID> AdminGive.cs

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