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BetterDeadThanZed

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Everything posted by BetterDeadThanZed

  1. BetterDeadThanZed

    Error

    I'm not on the server so I don't know the circumstances around this error, but this just popped up 9 times in a row: Failed to call hook 'CanLootEntity' on plugin 'CustomBradley v1.3.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomBradley+CustomBradleyComponent.GetAllPlayersInTeam () [0x00000] in <785d4e3f10e043a4b5ce3ce7d4f3e7d6>:0 at Oxide.Plugins.CustomBradley.CanInteractWith (BasePlayer player, System.UInt64 ownerId) [0x00017] in <785d4e3f10e043a4b5ce3ce7d4f3e7d6>:0 at Oxide.Plugins.CustomBradley.CanLootEntity (BasePlayer player, StorageContainer container) [0x00047] in <785d4e3f10e043a4b5ce3ce7d4f3e7d6>:0 at Oxide.Plugins.CustomBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0096d] in <785d4e3f10e043a4b5ce3ce7d4f3e7d6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  2. Thank you for the response. Maybe just add a config option to "Use vanilla fuel/rate"? I don't know if that's possible.
  3. I haven't had this plugin on the server for a few months. I tested it again just a few days ago and found you could pick up the drones.
  4. BetterDeadThanZed

    Error in console

    I don't know the circumstances under which this error is appearing, but I just noticed this in my console window when I wasn't on the server: Failed to call hook 'CanLootEntity' on plugin 'VirtualQuarries v2.2.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VirtualQuarries.CanLootEntity (BasePlayer player, ResourceExtractorFuelStorage quarryStorage) [0x0016b] in <6811917b99f84bccb8e5d3dd721873bb>:0 at Oxide.Plugins.VirtualQuarries.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003b2] in <6811917b99f84bccb8e5d3dd721873bb>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  5. I tried to do the math to set the diesel consumption to vanilla rust, but in the end I gave up and kept it on LGF. Does anyone have a config so that it uses Diesel like vanilla, and produces the same output as vanilla? Specifically, this section: "Static Quarries - Fuel Item": { "Shortname": "lowgradefuel", "Skin": 0, "Amount": 1 }, "Static Quarries - Metal Quarry Output": [ { "Shortname": "stones", "Skin": 0, "Amount Per Tick": 150.0, "Display Name": "" }, { "Shortname": "metal.ore", "Skin": 0, "Amount Per Tick": 20.0, "Display Name": "" } ], "Static Quarries - Sulfur Quarry Output": [ { "Shortname": "sulfur.ore", "Skin": 0, "Amount Per Tick": 20.0, "Display Name": "" } ], "Static Quarries - HQM Quarry Output": [ { "Shortname": "hq.metal.ore", "Skin": 0, "Amount Per Tick": 1.0, "Display Name": "" } ], "Static Quarries - Pump Jack Output": [ { "Shortname": "crude.oil", "Skin": 0, "Amount Per Tick": 6.0, "Display Name": "" } ],
  6. Using the latest version, I can walk up to the drone taxi when it arrives, look at it and press and hold E to pick up the drone.
  7. Oh, ok. I haven't tested it to see if the perks are correct, so I'll have to look at that to see if I get the same thing on my server, but I can confirm that I can smoke the joints without having to kill myself first.
  8. What's wrong with it? Using it on my server without any issues.
  9. In regards to the Water Breathing perk, can we get a countdown of how long we can breath under water?
  10. I can pick up the drone taxis by looking at the drone and pressing and holding E. I can do this with all three drones. https://youtu.be/drzGmpv41Tw
  11. Another issue... sometimes when players look at the NPC and press E a Water Purifier UI opens: Moving around and looking at it from a different angles gets it to work, but I've had numerous players tell me about this. *EDIT* For some reason, the Codefling site doesn't like showing images in the support tickets, so here's the link: https://cdn.discordapp.com/attachments/831601205469642754/1055530052722360400/20221222115128_1.jpg
  12. Any word on fixing this console spam @Rustonauts?
  13. Yes, I see that too. Hopefully it's something @The_Kiiiingcan fix easily, but I don't think it affects the server. It's just annoying to see that message all over the console.
  14. Before, Christmas I hope! I bought this just for this wipe (we do 2 week wipes).
  15. I can confirm without this loaded, the scientist loot at these two locations are working fine now.
  16. A player of mine mentioned that when some of the scientists became backpacks on the oil rig, they have no loot. Also, I found that the oil rig scientists seem to have the first spot in their inventory empty. This only happens to the oil rig scientists and seems to only have started since I added this plugin. Could the plugin be affecting the oil rig scientists like this? See this screenshot to see what I mean: https://ibb.co/Sv075LM *EDIT* Junk pile scientists seem to suffer from this as well.
  17. Instanced quarries run all the time, but they don't generate anything for a player unless they put fuel in them. Also, @ThePitereq if I want to use diesel fuel for the public quarries, do I set it like this: "Static Quarries - Fuel Item": { "Shortname": "diesel_barrel", "Skin": 0, "Amount": 1
  18. Actually it turns out it's the Godmode plugin that is setting the health/hunger/thirst levels. However, I'm done with this plugin. It's cause too much heartache for me, especially if losing connection while in admin mode. I lost all of my player inventory due to this yesterday.
  19. Would it be possible to define 2 fuel sources for the quarries and pumpjacks? Specifically both LGF and Diesel?
  20. Getting this in my console: WelcomePanel v3.0.7: Failed to call hook OnPlayerConnected(BasePlayer): System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.WelcomePanel.OnPlayerConnected (BasePlayer player) [0x00032] in <b4c5227e18ef4819945ed4adcbb17601>:0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00453] in <b4c5227e18ef4819945ed4adcbb17601>:0 at OxidePerfCounter.main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in <b3fa7a63aa764ffb9f048e13be62c298>:0
  21. Sorry, got mixed up. THey are placing as a large box
  22. When placing recyclers now, they stay as repair benches, like the ghost image, instead of changing to recyclers. This happened after the update today.
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