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Rust Admin

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Everything posted by Rust Admin

  1. I spent an hour typing in all of the rewards, short name, amounts, etc. I modified the config and restarted the plugin. When I type /rmenu it says 'No rewards configured by admin yet.' There is no data file for this plugin that stores the rewards. Everything is held in memory? On server restart or plugin reload, everything is gone. How does this quality make it through review?
  2. Is it possible to have a configurable command instead of /rmenu ? Can we automatically pop up the GUI when the players hits a milestone?
  3. Awesome work on this! Love it
  4. is it possible to create something that automatically destroys a Heli if it goes into water? my issue is that people are leaving them all over our no decay server. thanks!
  5. Ok thanks - I will disable the fireballs. After doing a quick test, the NPC that spawned were able to destroy my twig and damage my wood walls. Is that because I was the event owner and my base could be damaged or should that not happen?
  6. when in PVE mode, does the plane and the NPC prevent damage to other player bases?
  7. Rust Admin

    Battlepass

    How do I give scrap for rewards instead of economics, RP or the 'embedded system'?
  8. not a good change. thanks for the explanation
  9. Is it possible to have the plane crash randomly on the map instead of setting the center every time?
  10. Rust Admin

    IQChat

    IQChat - Failed to compile: 'Util' does not contain a definition for 'GetServerPairingData' | Line: 3386, Pos: 164
  11. Rust Admin

    Raidable Bases

    "This requires the Rust update to compile" Did you not see that?
  12. Rust Admin

    Error Code

    It tells you in the error....the user that is running the server process does not have access to the data directory. Not a plugin issue
  13. Here is my config: { "LimitResetTimes": [ "7:00" ], "AllowRevengeRaidForFree": true, "CanTwigTriggerRaid": false, "BroadcastReset": true, "LogResetInConsole": true, "SyncTeams": true, "SyncClans": true, "ClearBonusesOnReset": true, "BuildingDamageThreshold": 10.0, "PreventEarlyDamage": false, "CombineStackedPrivs": true, "RaidLimit": 3, "SaveOnServerSave": true, "IgnoredEntities": [ "sleepingbag_leather_deployed" ], "Messages": { "ShowChatMessages": true, "MessageIconSteamId": 76561199069263718 }, "SimpleStatus": { "Enabled": true, "BackgroundColor": "0.77255 0.23922 0.15686 1", "TitleColor": "1 0.82353 0.44706 1", "TextColor": "1 0.82353 0.44706 1", "IconColor": "1 0.82353 0.44706 1", "IconSprite": "assets/icons/explosion_sprite.png" }, "UI": { "Enabled": false, "Width": 130, "Height": 34, "BackgroundColor": "0.4 0.4 0.4 0.7", "TextColor": "1 1 1 1", "TextSize": 12, "ShowSprite": true, "Sprite": "assets/icons/explosion_sprite.png", "SpriteColor": "1 1 1 1", "SpriteSize": 24, "OffsetX": -146, "OffsetY": 340, "AnchorX": 1.0, "AnchorY": 0.0 } }
  14. This happens every time.
  15. why do you think this is happening?
  16. Rust Admin

    Stack Modifier

    Does this paid version still have performance issues and ungodly hook time like the free StackModifier or should I expect to see better performance for this paid version? Is there anything different other than the GUI which I didnt use anyway. thank you!
  17. I have an armored door. I place one timed explosive. My raid count goes down to 2/3 remaining (expected). I place another timed explosive. My raid count goes down to 1/3 remaining - on the same door...same base....same owner. I place another timed explosive. My raid count goes down to 0/3 remaining- on the same door...same base....same owner. Shouldn't that not be the case?
  18. maybe I missed it, but is there a command to give a legendary item to a player? similar to ipgivekit on ItemPerks... cool stuff!
  19. Rust Admin

    Quest System

    yeah i tested all of those scenarios and none work.
  20. Rust Admin

    Quest System

    literally the post directly above yours.
  21. Rust Admin

    Quest System

    please add the new 'cooking' features as quests. gathering does not work for horse dung, eggs from chicken coops, or honeycombs from beehives either. thanks!
  22. Rust Admin

    hand in

    I have the same issue with the "Do i need to hand over the extracted resources to Sidorovich?' being set to true. There is no way to hand in resources or items. I have 3 plugins running - XDQuest, ImageLibrary, copypaste.
  23. Rust Admin

    Not working since wipe

    CustomStatusFramework - Failed to compile: 'PlayerModifiers' does not contain a definition for 'ActiveModifierCoount' and no accessible extension method 'ActiveModifierCoount' accepting a first argument of type 'PlayerModifiers' could be found (are you missing a using directive or an assembly reference?) | Line: 841, Pos: 42
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