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Everything posted by Rust Admin
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hi - i am interested in this plugin but i have some questions. will this plugin automatically find the best paths or do I need to manually configure paths every map change? can we prevent other players from damaging other players tanks? can we prevent all building damage from the tank? do the bradley crates lock to the player that spawned the bradley? do the bradley crate loot require configuration or can we use the default AlphaLoot bradley profiles?
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ExtractionRareMinerals - Failed to compile: No overload for method 'FindItemsByItemID' takes 1 arguments | Line: 768, Pos: 49
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- 582 comments
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- #hud
- #interface
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(and 6 more)
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I spent an hour typing in all of the rewards, short name, amounts, etc. I modified the config and restarted the plugin. When I type /rmenu it says 'No rewards configured by admin yet.' There is no data file for this plugin that stores the rewards. Everything is held in memory? On server restart or plugin reload, everything is gone. UPDATE: With the help of the developer, I was able to determine that after you add rewards, they are saved in the CONFIG file...there is no data file for the rewards data. Dont be like me and have the config file open in an editor, make changes to it and overwrite what was added when using /setrewards
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- 5 comments
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- #onlinerewards
- #rewards
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(and 4 more)
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- 37 comments
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- #helicopter
- #minicopter
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(and 7 more)
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- 246 comments
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- #event
- #cargoplane
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- 246 comments
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- #event
- #cargoplane
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Input string '1.25' is not a valid integer
Rust Admin replied to IlIDestroyerIlI's Support Request in Support
not a good change. thanks for the explanation -
- 246 comments
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- #event
- #cargoplane
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- 246 comments
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- #event
- #cargoplane
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
Rust Admin reviewed Scalbox's file in Plugins
- 167 comments
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- 1
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- #carbon
- #oxide
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(and 54 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
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- 137 comments
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- 1
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- #chatsystem
- #chat
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It tells you in the error....the user that is running the server process does not have access to the data directory. Not a plugin issue
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Here is my config: { "LimitResetTimes": [ "7:00" ], "AllowRevengeRaidForFree": true, "CanTwigTriggerRaid": false, "BroadcastReset": true, "LogResetInConsole": true, "SyncTeams": true, "SyncClans": true, "ClearBonusesOnReset": true, "BuildingDamageThreshold": 10.0, "PreventEarlyDamage": false, "CombineStackedPrivs": true, "RaidLimit": 3, "SaveOnServerSave": true, "IgnoredEntities": [ "sleepingbag_leather_deployed" ], "Messages": { "ShowChatMessages": true, "MessageIconSteamId": 76561199069263718 }, "SimpleStatus": { "Enabled": true, "BackgroundColor": "0.77255 0.23922 0.15686 1", "TitleColor": "1 0.82353 0.44706 1", "TextColor": "1 0.82353 0.44706 1", "IconColor": "1 0.82353 0.44706 1", "IconSprite": "assets/icons/explosion_sprite.png" }, "UI": { "Enabled": false, "Width": 130, "Height": 34, "BackgroundColor": "0.4 0.4 0.4 0.7", "TextColor": "1 1 1 1", "TextSize": 12, "ShowSprite": true, "Sprite": "assets/icons/explosion_sprite.png", "SpriteColor": "1 1 1 1", "SpriteSize": 24, "OffsetX": -146, "OffsetY": 340, "AnchorX": 1.0, "AnchorY": 0.0 } }
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This happens every time.