-
Posts
1,030 -
Joined
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by Rust Admin
-
So it looks like the owner of the team needs to log in AFTER a server crash for the team to be re-established. Then all of the team members will be re-joined. Until the Team leader joins, everyone that was in the team will not belong to the team until that happens. At least that is what I've experienced. Is that the intended flow? If so, is there any way to re-create the team on ANY member of the team joining without having to wait for the leader to re-join? Thanks
-
- 197 comments
-
- #rust plugin
- #custom rust plugin
-
(and 2 more)
Tagged with:
-
I will save everyone some time by pasting the error: (16:08:28) | Failed to call hook 'OnLoseCondition' on plugin 'RaidableBases v2.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Libraries.Permission.UserHasPermission (System.String id, System.String perm) [0x0000a] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Plugins.RaidableBases.HasPermission (System.String id, System.String perm) [0x00005] in <d5d436d3ab7e4fa2b5815016a0829326>:0 at Oxide.Plugins.RaidableBases.OnLoseCondition (Item item, System.Single amount) [0x00033] in <d5d436d3ab7e4fa2b5815016a0829326>:0 at Oxide.Plugins.RaidableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00576] in <d5d436d3ab7e4fa2b5815016a0829326>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0
-
- 237 comments
-
- 1
-
-
- 237 comments
-
- 2
-
-
- 237 comments
-
- 2
-
-
-
- 237 comments
-
- 1
-
-
- 472 comments
-
- 1
-
-
- #abilities
- #boss
- (and 16 more)
-
- 110 comments
-
- #notify
- #notifications
- (and 5 more)
-
Trying to allow my players to toggle their base to be PvP/raidable by using /sar. If they change their mind, they can use /sar cancel. the issue is, once they use the /sar command - or /sar cancel command, they lose all building privileges and their walls,doors, any entity because an ‘unknown owner’. They basically lose their entire base. This caused me to disable the plugin for now
- 634 comments
-
- #rust
- #rust plugin
- (and 6 more)
-
- 6 comments
-
- 1
-
-
- #matryoshka
- #mini
-
(and 8 more)
Tagged with:
-
- 634 comments
-
- #rust
- #rust plugin
- (and 6 more)
-
- 634 comments
-
- #rust
- #rust plugin
- (and 6 more)
-
- 9 comments