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Rust Admin

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Everything posted by Rust Admin

  1. Rust Admin

    Craft Menu

    There is a staging branch that devs can test their plugins on. There have been several instances of this developers plugins going unsupported after some time. It really sucks because these are some of the best out there.
  2. ditto - it is completely gone now
  3. Rust Admin

    FEATURE REQUEST

    In addition to: "Only the owner can upgrade the furnace": false, Also have the option: "Only the teammates can upgrade the furnace": false,
  4. Rust Admin

    Error on Serverboot

    this happens to me as well on oxide. data file deleted, next restart, same spam. plugin works fine though.
  5. Rust Admin

    Raiding of Other Bases

    i had the same issue. someone called the event, the NPC destroyed their base and then went to their neighbors base and started destroying it. they are not on the same team, they arent auth'd on eachothers TCs. any idea?
  6. Oxide as well. Error while compiling TCLevels: Cannot implicitly convert type 'System.Collections.Generic.List<ProtoBuf.PlayerNameID>' to 'System.Collections.Generic.HashSet<ProtoBuf.PlayerNameID>' | Line: 678, Pos: 42
  7. Rust Admin

    Major bug

    I dont have the issue that you described. Can you provide a video of this happening? Also make sure that you dont have other ore splitting or furnace plugins running. Regards.
  8. Rust Admin

    Loot Probability

    agree with this. min/mix in the loot tables simply don't work. I set the min:2 and max:3 - and 95% of the time, only one item is in the loot table.
  9. Rust Admin

    Tiers Mode

    I have the same question. Removing the data file doesnt work. How do we change tiers? Wipe server?
  10. I am getting this too... Failed to call hook 'cmdChathclaim' on plugin 'PrivateHorse v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PrivateHorse.cmdChathclaim (BasePlayer player, System.String command, System.String[] args) [0x00006] in <6a40c949d83f4e3b8656db2ed8461908>:0 at Oxide.Plugins.PrivateHorse.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00380] in <6a40c949d83f4e3b8656db2ed8461908>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
  11. Error while compiling OfflineRaidProtection: #endregion directive expected | Line: 861, Pos: 44 Never mind. Needed to unload the plugin before replacing.
    I have been using this plugin for a few weeks. It needs to be restarted once in a while, but overall, it is the best plugin for offline raid protection that I've used - including paid plugins. It has multiple options for real time of day and in-game time of day. It allows blacklisting and whitelisting of specific entities, easy to configure, and a decent amount of other options. Developer is quick to resolve issues - which is much faster than some of the paid plugins that cost $20+. Great plugin and awesome developer - especially for a plugin that is free. Great job!
  12. I ran the orp.fill.onlinetimes command, but this still isnt working. I looked in the data file and everyone has the same exact value of : "Last Online": 5250048453312293074, All good.
  13. This plugin doesn't work. Dont waste your money.
  14. What does this plugin do?
  15. What is being modified with these latest versions? It has had the same updates under bug fixes for the last 3 or 4 versions. Thank you!
  16. latest update 1.0.8: cannot spawn on top of dome when spawning heli's they all have a yellow circle around them cooldowns are applying even if an error occurs (blocked, no heli to fetch, or despawn) player helicopters are not persistent on restart
  17. I agree with this. Just set a really high cooldown for now so they can only spawn one. This should be simple to do with a persistent data file and a check on the networkableid. This is the final piece that is lacking for this to easily be a $20 plugin (compared to most plugins)
  18. Looking awesome so far! Love the lang being in the config. Once the limit is in place - this is perfect. Amazing work friend!
  19. what do you mean 'without entity limits per profile' ? Players will be able to spawn in hundreds of heli's or something else? thank you for working through this! Price should be increased as this will remove the need for 3 plugins on my server - including one custom that I need to maintain for scrap heli's.
  20. It will be replacing it, though..and to your point, players are used to using /mymini
  21. Rust Admin

    XSkinMenu

    Hate having to add the item shortname when adding a skin - that is painful.. Would love to just add several skins (like the other famous skin plugin) by just typing: xskin add 0000000 0000001 0000002 0000003 0000004 0000005 Great looking plugin, but adding skins is just too painful for me. Thanks!
  22. as others mentioned.. /nomini - removes the mini up until X amount of meters away - configurable , /fmini - fetches your mini up until X meters away and places in front of you /noattack - same as above /fattack - same as above (would prefer myscrap, noscrap, fscrap - or configurable) /noscrap - same as above /fscrap - same as above I would instantly purchase this plugin if you added the above and also added a cost to spawn (Eco, RP or scrap). Great idea.
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