-
Posts
56 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Evil_Orko
-
- 122 comments
-
- 1
-
-
- #craft
- #craft menu
- (and 17 more)
-
I am populating the items section and have 4 pages but I can't enter page 2. I can go to 1, 3, and 4 though - any ideas? CraftingPanel.json ::EDIT:: looks like it's throwing this error into the oxide log when i click pg2 and it goes nowhere 13:33 [Error] Failed to call hook 'CraftingPanelSortingCommand' on plugin 'CraftingPanel v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CraftingPanel.ItemsSection (BasePlayer player, System.String section, System.String activeItem, System.String subSection, System.Int32 page) [0x00493] in <8daf10a9023345dda5861dad76d60a37>:0 at Oxide.Plugins.CraftingPanel.CraftingPanelSortingCommand (ConsoleSystem+Arg args) [0x00216] in <8daf10a9023345dda5861dad76d60a37>:0 at Oxide.Plugins.CraftingPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001bd] in <8daf10a9023345dda5861dad76d60a37>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
- 122 comments
-
- #craft
- #craft menu
- (and 17 more)
-
- 122 comments
-
- #craft
- #craft menu
- (and 17 more)
-
- 243 comments
-
- 1
-
-
- #enhanced
- #custom loot
-
(and 7 more)
Tagged with:
-
Hey there. My server ran into an issue with Epic Loot locking my server up twice and had to talk with the host to get them to reset it. They showed me this spam in the console which led me to epic loot. I was able to disable the plugin and the server ran ok the rest of the night. My host said it was locking up the compiler exe. I couldnt really tell exactly what was happening though and was hoping for a little assistance. Thanks!
- 243 comments
-
- #enhanced
- #custom loot
-
(and 7 more)
Tagged with:
-
Thanks for the reply - I did get an error on boot but don't really understand it. "Error while compiling WaterEvent: Cannot convert type 'BaseEntity' to 'Oxide.Plugins.SkullTrophy' via a reference conversion, boxing conversion, unboxing conversion, wrapping conversion, or null type conversion | Line: 2763, Pos: 47"
-
Hi, I'm having an issue with Water Event not compiling on reboots but I can manually load it after the server loads just fine. I have defaulted the configs and reuploaded the plugin to make sure I didn't do anything to it to break it or it wasn't corrupted somehow. Is there a workaround for this issue I'm having to make it load later or attempt to load it again after a period of time? Thanks!
-
- 43 comments
-
- #christmas
- #npc
-
(and 5 more)
Tagged with:
-
- 43 comments
-
- #christmas
- #npc
-
(and 5 more)
Tagged with:
-
- 43 comments
-
- #christmas
- #npc
-
(and 5 more)
Tagged with:
-
- 34 comments
-
- #bps
- #blueprints
-
(and 12 more)
Tagged with:
-
- 34 comments
-
- #bps
- #blueprints
-
(and 12 more)
Tagged with:
-
- 34 comments
-
- #bps
- #blueprints
-
(and 12 more)
Tagged with: