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hid333

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Everything posted by hid333

  1. hid333

    Drug Deals

    I haven't come up with any good ideas for the value of the clone, so I'll suggest them when I think of one. There are two types of computer stations, one with a twitchdrop skin and one without, so you can use them differently by changing the root settings, but that's not required. It's just a redundant addition, since you can manage it by granting permissions.
  2. hid333

    Drug Deals

    I have one additional request. When buying or selling, I'd like to be able to sell in units of 10, sell all at once, or enter a numerical value.
  3. hid333

    Drug Deals

    I understand. However, if you can't increase the number of plants by cloning, it would be more efficient to collect them, buy new seeds, and plant them, rather than carefully selecting the genes. Wouldn't it be better if there were more benefits to cloning? I understand for now. Also, it seems that the dealer spawn position is limited to one, but it would be nice if it could be increased. And if they spawn randomly, you don't have to buy and sell only in the same place and it could be used for RP in combination with other police plugins, so please consider this. It would be even better if computer stations could be separated into those that can be used individually as black markets with skins rather than the normal ones. I really like this plugin. Compared to other drug plugins, it is the easiest to understand and use.
  4. hid333

    Drug Deals

    When I talk to the dealer NPC, I invite them into a party. It doesn't do any real harm, but it's annoying, so can't I turn it off? Also, an error occurs when equipping an NPC with a poncho with a skin. Currently, the benefits don't change depending on the type of drug, and even if you change the price, only the most profitable drug will be purchased. If you could change the amount of scrap and growth rate depending on the type of drug, it would add variety. What do you think? It says "Want players to get scrap or any other item when harvesting their drugs? Modify that in the config!" Does this mean a setting so that players can get additional items as rewards when harvesting? It's not useful to have it as a replacement for drugs, so in what situations are the settings listed here used?
  5. hid333

    Drug Deals

    Does the state of the clone matter? It seems like you always only get one clone, is that correct? If so, it would seem more time-efficient to buy new seeds, grow them, and sell them, rather than having to carefully select the genetics.
  6. server.pve is set to false
  7. When I switch to PvE mode, some traps and other things don't do any damage. Turrets and things like that work fine, but wooden floor spikes and things like that don't work. Floors that often cause damage to players in custom maps will no longer be detected as damage. Also, there will be no fall damage from Pogo too.
  8. hid333

    Wormholes

    Wormholes may appear overlapping each other. Is there any way to prevent this? Is there any way to prevent this other than setting the number to 1?
  9. hid333

    Noria Island

    Also,If you enter the building from the entrance and turn on/off Vanish or Noclip, the collision detection will appear if you go outside the building entrance and turn vanish or noclip on/off, you will be able to pass through normally.
  10. hid333

    Noria Island

    I see, this is a strange phenomenon. It may be due to the specifications of vanish or noclip. If you turn vanish or noclip on and off near the entrance to this building space, an invisible slope will appear as shown in the image, and you will not be able to go to the back of the building.
  11. hid333

    SimplePVE

    When I switch to PvE mode, some traps and other things don't do any damage. Turrets and things like that work fine, but wooden floor spikes and things like that don't work. Is there a way to fix this? Also, there will be no fall damage from Pogo or other similar items.
  12. hid333

    Noria Island

    More than half of the interior of the building space at the foot of the mountain is blocked by a transparent wall. It looks like there is a collision detection for the ground of the mountain. Please fix this.
  13. hid333

    Not working Defibrillator

    Defibrillator has been unusable since the RUST update a few months ago. I don't know why I didn't report it... (I thought I did too) Please check it out. If it's only in my environment, please let me know if anyone has confirmed that it works.
  14. hid333

    Not working

    Yes, I'm participating. Discord ID is: _333
  15. hid333

    Not working

    The only thing in the log is the normal plugin reload log.
  16. hid333

    Not working

    I've tried the following two patterns, but there's been no change. Toggled ON/OFF, Reloading the plugin or restarting the server made no difference.
  17. hid333

    Route tables are not working

    ArmoredTrain.json
  18. I've tried the following two patterns, but there's been no change. Toggled ON/OFF, Reloading the plugin or restarting the server made no difference.
  19. I purchased the plugin. Giving only admin and x5 permissions or all permissions doesn't change the speed. Is there anything else I should do? I've tried reloading the plugin but there's no change.
  20. hid333

    Route tables are not working

    I tried changing the settings as described, but the rewards remained the same.
  21. hid333

    Route tables are not working

    The default settings give too little reward, so I would like to change the reward to 2-3 times the normal amount. I use the Loot Table & Stacksize GUI, so I have it turned on in the settings, but do I have to change the default amount in the Loot Table & Stacksize GUI? I don't want to change the rewards other than the armored train. Also, even if I set "Enable spawn loot from prefabs" to true and change the settings to "Prefab displayName": "assets/bundled/prefabs/radtown/underwater_labs/crate_elite.prefab", "Minimum Loot multiplier": 5, "Maximum Loot multiplier": 10, the contents remain unchanged. I'm using the Loot Table & Stacksize GUI, so please let me know how to change the armored train reward to 2-3 times the normal amount without changing the other rewards.
  22. hid333

    Armored Train

    Since it's a multiplier, I thought it would be 2 or 3 times, but is it just written as a multiplier and it's actually different? Currently, the loot in a crate is fixed at 4 items, but I've tried about 30 times and the loot hasn't increased by a single item, so I'm curious.
  23. hid333

    Armored Train

    The default settings give too little reward, so I would like to change the reward to 2-3 times the normal amount. I use the Loot Table & Stacksize GUI, so I have it turned on in the settings, but do I have to change the default amount in the Loot Table & Stacksize GUI? I don't want to change the rewards other than the armored train. Also, even if I set "Enable spawn loot from prefabs" to true and change the settings to "Prefab displayName": "assets/bundled/prefabs/radtown/underwater_labs/crate_elite.prefab", "Minimum Loot multiplier": 2, "Maximum Loot multiplier": 3, the contents remain unchanged. I'm using the Loot Table & Stacksize GUI, so please let me know how to change the armored train reward to 2-3 times the normal amount without changing the other rewards.
  24. The new backpack, an official RUST item, is buried in the ground and disappears... (22:29:29) | Invalid Position: generic_world[60772785] largebackpack (world) (1254.99, -508.45, -1205.36) (destroying)
  25. hid333

    Ammo HUD

    Even if I change the position of the config, the UI doesn't move at all. I just want to move it a little higher so it doesn't overlap with the current another UI. How can I change it?
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