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Everything posted by OvO
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[HeavyMilitaryTunnelEvent] No NavMesh within 5m of NPC location (-14.30, 72.50, -12.50) - skipping it. Adjust this entry in the config. (21:37:36) | [HeavyMilitaryTunnelEvent] No NavMesh within 5m of NPC location (-23.90, 68.10, -2.80) - skipping it. Adjust this entry in the config. (21:37:36) | [HeavyMilitaryTunnelEvent] No NavMesh within 5m of NPC location (-2.30, 68.10, -1.20) - skipping it. Adjust this entry in the config. (21:37:36) | [HeavyMilitaryTunnelEvent] No NavMesh within 5m of NPC location (-6.30, 59.20, -6.20) - skipping it. Adjust this entry in the config. (21:37:36) | [HeavyMilitaryTunnelEvent] No NavMesh within 5m of NPC location (-21.10, 59.20, -7.40) - skipping it. Adjust this entry in the config. (21:37:36) | [HeavyMilitaryTunnelEvent] No NavMesh within 5m of NPC location (-26.60, 57.90, -31.60) - skipping it. Adjust this entry in the config. (21:37:36) | [HeavyMilitaryTunnelEvent] No NavMesh within 5m of NPC location (-29.50, 59.00, -23.40) - skipping it. Adjust this entry in the config. (21:37:36) | [HeavyMilitaryTunnelEvent] No NavMesh within 5m of NPC location (59.40, 42.70, -30.80) - skipping it. Adjust this entry in the config. Hello author, this event is no longer refreshing NPCs!!
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I noticed that your plugin has almost no protection for activity owners, so what should I do when encountering toxic players!! I have already purchased the military tunnel event. To be honest, I really want to buy the heavy water treatment event and the giant excavator event, but because there is no protection mechanism for this event, I have given up the idea of purchasing. I hope the author can adopt this suggestion!! Add support for PVEMOD
- 11 comments
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- 135 comments
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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- 124 comments
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- #spawn everything
- #spawn
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(and 35 more)
Tagged with:
- #spawn everything
- #spawn
- #spawn vehicle
- #vehicle
- #karuza vehicle
- #karuza
- #deployables
- #crates
- #custom entity
- #execute commands
- #casino
- #train casino
- #blackjack machine
- #card table
- #slot machine
- #base
- #bases
- #spawn bases
- #item
- #spawn item
- #pickup
- #pickup vehicle
- #pickup karuza
- #pickup karuza vehicle
- #pickup entity
- #recycler
- #recycler safezone
- #instant airdrop
- #airdrop
- #supply signal
- #deploy nature
- #deploy resource
- #nature
- #resources
- #naval
- #deep sea
- #door vault
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- 16 comments
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- 14 comments
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- #admin
- #adminpanel
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Unloaded plugin SubwayEvent v1.0.0 by RTimer (16:05:55) | Loaded plugin SubwayEvent v1.0.0 by RTimer (16:06:41) | Unloaded plugin SubwayEvent v1.0.0 by RTimer (16:30:01) | [SubwayEvent] Event spawned in cell: assets/bundled/prefabs/autospawn/tunnel/straight-sn-1.prefab | Coord: (1620.00, -47.50, -1404.00)
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I have discovered a hate mechanism vulnerability in HeliSignals: if a summoning teammate voluntarily exits the team and then rejoins before summoning the helicopter (Heli), the hatred of the helicopter will be permanently locked onto the summoner after it is summoned. By taking advantage of this, other teammates can output without any damage, as the helicopter will not attack players who have not retreated from the team throughout the entire process. This is clearly a bug that affects balance, and we hope you can pay attention to fixing it.
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Thank you to the developers for creating such an excellent work. This is truly the best administrator panel I have ever used. The interface design is beautiful and elegant, with meticulous attention to detail and a pleasant visual experience; At the same time, the functions are also very practical, covering almost all the common tools needed for daily operation and maintenance. It is smooth and easy to use, greatly improving work efficiency. It can be said that this work combines beauty and practicality, truly achieving "good-looking and easy to use". Sincerely praise the dedication and talent of the developers, and look forward to more exciting updates in the future!
- 14 comments
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- 1
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- #admin
- #adminpanel
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- 14 comments
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- #admin
- #adminpanel
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Yes, we have encountered the same problem and don't know when the developers will fix the invisible NPC!!
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I have already purchased, apron event, airport event, dungeon base. I like this kind of gameplay that fits the official original gameplay. My players really like airport events, and I hope the author can come up with more plugins like this. Looking forward!!
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Yes, I deleted the port incident and two NPCs appeared in the air!! Thank you for your reply!!
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- 18 comments
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- #launchsite
- #event
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(and 1 more)
Tagged with:
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- 18 comments
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- #launchsite
- #event
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(and 1 more)
Tagged with:
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I am https://rustmaps.com/ The selected map did not use a custom map
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"Use custom navmesh (enable if using custom airfield and getting NPC navmesh error)": false, "BradleyAPC spawn chance (0 - 100%) If you are not using a custom map, correct operation of BradleyAPC is not guaranteed. Use the default airfield or a landing spot that is similar to the default airfield": 100, "BradleyAPC bullet damage": 10.0, "BradleyAPC health": 1000.0, "Notification type for the Notify plugin (-1 does not use Notify)": -1, "Notice message type (0 or 1, -1 do not use notice messages)": -1, "SteamID for chat message icon": 0, "Number of points for the winner(only for ServerRewards plugin)": 0, "Number of EXP points for the winner(only for Skill Tree plugin)": 0.0, "Drone Ban Radius (0 - not used)": 0.0, "Damage drones take when near an event(every 5 seconds)": 50.0