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OvO

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Everything posted by OvO

  1. "Monument Name": "Launch Site", "Enable Monument": false, "Monument ID": "launch_site_1", "Timer": 10800, "Monument Reset Puzzle": true, "NPC Setting": { "Spawn Npc": true, "NPC Spawn Amount": 20, I have closed the event generated by the launch site
  2. I disabled certain monument generation events and changed the maximum map generation to 2, why are there still extra monument events appearing??
  3. OvO

    Monument Bradley

    Before purchasing, I would like to ask, will it refresh at fixed times and locations like tanks at rocket launch bases?
  4. OvO

    Launch Extended

    Some players have reported that the button has been triggered, but there is no code on the top of the main building
  5. OvO

    No Building Debris

    Is this plugin no longer being updated??
  6. OvO

    Weapons Turbo

    I also encountered the same problem
  7. OvO

    Weapons Turbo

    Thank you very much for your quick fix
  8. OvO

    Weapons Turbo

    Without authorization, all weapons have a bullet capacity of 30? Is this correct??
  9. OvO

    Please fix this plugin

    Failed to initialize plugin 'NoBuildingDebris v1.0.3' (ArgumentException: You can only patch implemented methods/constructors. Patch the declared method System.Void DecayEntity::DoDemolish(RPCMessage msg) instead.) at HarmonyLib.PatchProcessor.Patch () [0x00051] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.NoBuildingDebris.Loaded () [0x000de] in <6a6e2bf922774be493e6fd081a046ba8>:0 at Oxide.Plugins.NoBuildingDebris.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00032] in <6a6e2bf922774be493e6fd081a046ba8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x000cf] in <42f9bedc659b4f4786eb778d3cd58968>:0
  10. OvO

    No Building Debris

    Failed to initialize plugin 'NoBuildingDebris v1.0.3' (ArgumentException: You can only patch implemented methods/constructors. Patch the declared method System.Void DecayEntity::DoDemolish(RPCMessage msg) instead.) at HarmonyLib.PatchProcessor.Patch () [0x00051] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.NoBuildingDebris.Loaded () [0x000de] in <6a6e2bf922774be493e6fd081a046ba8>:0 at Oxide.Plugins.NoBuildingDebris.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00032] in <6a6e2bf922774be493e6fd081a046ba8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x000cf] in <42f9bedc659b4f4786eb778d3cd58968>:0
  11. OvO

    VehicleEditor

    Can there be more content for the project? I hope there can be more content on the tugboat
  12. OvO

    Custom BradleyAI

    "Accuracy": 3.0, Does a higher value mean more accurate??
  13. OvO

    Furnace Upgrades

    [FurnaceUpgrades] The CanStackItem, CanCombineDroppedItem hook's was unsubscribed due to conflicts with the 'StacksExtended' plugin
  14. OvO

    MiningFarm

    A very interesting plugin, is it still valid? It's been a year since there were any updates
  15. OvO

    Auto Loot Npc Corpse

    <color=#aff>[snowball.entity[70531406]] SwitchParent Missed player_corpse_new[88364725]</color> <color=#aff>[rock.entity[83708893]] SwitchParent Missed player_corpse_new[88364725]</color> <color=#aff>[torch.entity[83708895]] SwitchParent Missed player_corpse_new[88364725]</color> The backend keeps refreshing these junk messages. Can you check them?
  16. OvO

    Building Sites

    There seems to be a problem with the pumping unit. Can you check it?
  17. OvO

    TurretBox

    Hello, I'm sorry to bother you. I put the item in the mall, and after purchasing and placing it, it will immediately trigger the function of transferring ammunition. I don't know when the author will add this feature!
  18. OvO

    AutoFarm

    Is the state of plants related to the environment? Are plants in the desert in normal condition?? "Settings": { "Disable autofarm placement by default /autofarm": false, "How far can sprinkler water": 1.0, "Large Box Sprinkler On Soil Saturation Level": 5100, "Large Box Sprinkler OFF Soil Saturation Level": 6000, "Small Box Sprinkler On Soil Saturation Level": 1650, "Small Box Sprinkler OFF Soil Saturation Level": 1750, "Enable for use in plugins that require CallHookOnCollectiblePickup": false, "Enable weed pick from Ganja plugin": true },
  19. OvO

    TurretBox

    If you could add this project, thank you very much.
  20. OvO

    TurretBox

    Can you check and modify it? I don't want to lose $15 for nothing
  21. OvO

    TurretBox

    I want to put the box in the store so that when the player makes a purchase and places the box, the function can be directly triggered. I must authorize turretbox.use for each player and enter/tbox add to use this feature??? I have correctly added 'Box skin': 813269955, but when I place the box, it cannot achieve the supply function
  22. OvO

    TurretBox

    Okay, thank you for your reply. I have made the purchase
  23. OvO

    TurretBox

    Hello author, thank you for your reply. My server is PVE. And I have installed the random raid plugin, so I need the turret to always maintain sufficient ammunition The incident occurred, and approximately 20 NPCs will launch a surprise attack with a health of 200. I am not sure if this situation will result in a shortage of ammunition. What I hope is that the box, with sufficient ammunition, will meet the maximum limit of turret ammunition
  24. OvO

    TurretBox

    I want to purchase this plugin, but I am not sure if the above issues have been resolved. As mentioned earlier, when the box is filled with enough ammunition, will it be filled with depleted ammunition and always keep the turret full of bullets?
  25. [DisbandedTeamRestore] Object reference not set to an instance of an object (16:55:28) | Failed to call hook 'RestoreTeamsCommand' on plugin 'DisbandedTeamRestore v1.5.2' (ArgumentException: An item with the same key has already been added. Key: 5) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.DisbandedTeamRestore.RestoreAllTeams (Oxide.Plugins.DisbandedTeamRestore+PluginData pluginData) [0x00128] in <22988c33a648453fa0c5a18ada5bbc33>:0 at Oxide.Plugins.DisbandedTeamRestore.RestoreTeamsCommand (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args) [0x000af] in <22988c33a648453fa0c5a18ada5bbc33>:0 at Oxide.Plugins.DisbandedTeamRestore.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012d] in <22988c33a648453fa0c5a18ada5bbc33>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 (16:55:30) | boneReference is null on Skeleton.Wolf

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