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Version 1.6.9
1,357 downloads
Never worry about your players fighting over a monument, make them compete for ownership! With this plugin you can configure several parameters then players can compete to claim a monument for a set time. There is enough configuration and options that this would work well for any server, whether PvE or PvP. Video Description This plugin will automatically find Facepunch standard monuments, including Cargo Ship and Oil Rigs that are on the map, and which can be specified in the configuration. This will create a zone around each monument in which customizable rules apply for anyone coming to the monument, whether they become owner or not. You can also create a zone using coordinates anywhere on the map, and assign certain rules to it. Chat Command (For all players) mocd - Displays all cooldowns for the player Chat Command (For Admins) mocreatecustomzone {name} - Creates a file for a custom zone in the Data/MM_Data/MonumentOwner/Custom Zones folder with the administrator position at the time of file creation moshowid - Creates a mark for the administrator that displays the ID of each zone on the map modrawedges - Shows the administrator the boundaries of each square zone on the map (used to set up such zones) Console Command (RCON only) mocdreset {SteamID64} - Resets all cooldowns for the player mogetcd {SteamID64} - Outputs information to the console with all the cooldowns of the player Plugin Config example of a configuration for monuments sample configuration for the plugin HOOKS void OnPlayerEnteredMonument(BasePlayer playerEntered, Vector3 zonePos, float zoneRadius) - called when the player has entered the zone after all checks void OnPlayerExitedMonument(BasePlayer playerEntered, Vector3 zonePos, float zoneRadius) - called when the player is exited of the zone API The answer true or false will tell whether there is a zone in this coordinate private bool HasZone(Vector3 posMonument) The answer true or false will tell whether the zone belongs to someone private bool HasOwner(Vector3 posMonument) The answer BasePlayer will tell who the zone belongs to private BasePlayer GetOwner(Vector3 posMonument) The answer true or false will tell whether the player can become the owner private bool CanPlayerBecomeOwner(Vector3 posMonument, BasePlayer player) Forcibly establishes the owner of the zone, bypassing checks on his ability to become the owner. The answer true or false will tell whether he was able to become one or the zone is occupied by another player private bool SetOwner(Vector3 posMonument, BasePlayer player) Deletes a zone. The answer true or false will tell whether he was able to do it private bool RemoveZone(MonumentInfo monument) Creates a zone for the desired monument. The answer true or false will tell whether he was able to do it private bool CreateZone(MonumentInfo monument) Translation assistance by Jbird. Check out more of my work here JTedal's library. Come see our whole teams work Mad Mapper Library. Come by the Mad Mapper Discord for support, feedback, or suggestions!$26.99- 152 comments
- 7 reviews
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Version 1.3.1
6,476 downloads
This plugin adds variety of NPC sets with very high number of parameter sets on standard and custom monuments. Also it is added during dropping the server AirDrop, locked crate and destroying a tank or helicopter Dependencies (optional, not required) AlphaLoot CustomLoot True PVE Kits Economics Server Rewards IQEconomic PveMode Custom maps Maps that have default settings for their custom monuments. For these maps, you will not need to create places for the appearance of NPCs, they have already been created by the map developer and are located inside the archive when buying the map You can also download all these files for all maps here Detroit: Irreparable Damage Oregon 2: Last Hope Lostly Island Frontier – American Old West Oregon: Land of Dead Badlands Foreign Lands Namalsk Kong: Skull Island Destroyed World Deathland Dreamland Last Train Pandora Railway Island Wasteland Cataclysm: Fury of Nature Last Oasis Crazy Island Standard monuments This item of the plugin settings is used for appearing NPCs in all standard monuments. All these settings are located in the Monument folder (oxide/data/BetterNpc/Monument). Each file in this folder corresponds to a standard monument If there is no standard monument file in the folder, you can create it (you need to name the file the same way as the standard monuments on the map inside the game). You can copy the settings from any other standard monument Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply The size of the monument – this parameter contains two values. It is the length and width of the monument. This parameter is necessary for random appearance of NPC on the monument and indication of limits of removal of standard NPCs on the monument (if it is necessary) Remove other NPCs? [true/false] – It deletes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Custom monuments This item of the plugin settings is responsible for the appearance of NPCs on custom monuments. All these settings are located in the Custom folder (oxide/data/BetterNpc/Custom). Each file in this folder corresponds to a custom monument If you have bought a map with already configured NPC appearance files for custom monuments you will copy these files into the Custom folder. If you want to create and configure the appearance of NPC in your custom location on the map, you will use the command in the administrators’ chat /SpawnPointAdd {name} (see the description of this command below in the instruction) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Position – It is a position of the custom monument on the map Rotation – It is a rotation of the custom monument on the map (this parameter is necessary for using custom places to appear of NPC on the monument, if the monument is used on more than one map) Radius – It is the radius of the custom monument from the position on the map Remove other NPCs? [true/false] – It removes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Roads This item of the plugin settings is used to appear NPCs on all types of roads. All these settings are located in the Road folder (oxide/data/BetterNpc/Road). Each file in this folder corresponds to a particular road type ExtraNarrow – It is a narrow, unpaved walkway ExtraWide It is a wide, paved, two-lane, beltway road Standard – It is a regular, paved road Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the road. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the road (the description of the NPC preset settings is located below) Biomes This item of the plugin settings is used to appear NPCs on all types of biomes. All these settings are located in the Biome folder (oxide/data/BetterNpc/Biome). Each file in this folder corresponds to a particular biome type (Arctic, Arid, Temperate, Tundra) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the biome. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the biome (the description of the NPC preset settings is located below) In-game events This item of the plugin settings is used to appear the NPCs in standard Rust events. All of these settings are located in the Event folder (oxide/data/BetterNpc/Event). Each file in this folder corresponds to its own type of event The supported events: When the plane drops the server AirDrop, it will be guarded by specific NPC presets CH47 – When the chinook drops a locked crate during patrolling the map, it will be guarded by specific NPC presets Bradley – When someone destroys a tank, its crates will be guarded by specific NPC presets Helicopter – When someone shoots down a patrol helicopter, its crates will be guarded by specific NPC presets Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the event. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Radius – NPC appearance radius Presets – It is a list of all the NPC presets to appear on the event (the description of the NPC preset settings is located below) The NPC preset parameters Enabled? [true/false] – It is enabling/disabling the preset Minimum numbers – Day – It is the minimum number of NPCs from the day preset Maximum numbers – Day – It is the maximum number of NPCs from the day preset Minimum numbers – Night – It is the minimum number of NPCs from the night preset Maximum numbers – Night – It is the maximum number of NPCs from the night preset NPCs setting – It is all NPC settings of this preset (see the description of NPC settings for details) Type of appearance (0 – random; 1 – own list) – It is a type of NPC appearance. You can create your own list of places of NPC appearance. The NPC will appear only randomly. This parameter is not used in Road appearance types Own list of locations – It is your own list of NPC appearances. You need to use the number of locations at least the maximum possible number of NPCs in this preset. This parameter is not used in Road appearance types The path to the crate that appears at the place of death – It is the full path to the crate prefab that appears at the place of death of an NPC. If you don’t need this parameter, you should leave this blank Which loot table should the plugin use (0 – default; 1 – own; 2 – AlphaLoot; 3 – CustomLoot; 4 – loot table of the Rust objects; 5 – combine the 1 and 4 methods) – It is the type of the NPC loot table in this preset. Type 5 includes two types (1 and 4) at the same time and locates items from both types Loot table from prefabs (if the loot table type is 4 or 5) – It is a setting of the loot tables from Rust objects. You can see the loot table of Rust objects description for more details Own loot table (if the loot table type is 1 or 5) – It’s NPC’s own loot table. You can see the description of your own loot table for more details The NPC settings description Names is a list of NPC names. It is selected from the list randomly Health – It’s the HP amount of the NPC Roam Range – It’s the patrolling area distance. It’s the distance that the NPC can move from the place of appearance during patrolling Chase Range – It’s the chase range of the target. It’s the distance that the NPC can chase his target from the place of appearance Attack Range Multiplier – It’s the attack range multiplier of the NPC’s weapon Sense Range – It’s a target detection radius Target Memory Duration [sec.] – It’s the time that the NPC can remember his target Scale damage – It’s the damage multiplier from NPC to the player Aim Cone Scale – It’s the spread of NPC shooting, the default value in Rust is 2. It doesn’t take negative values Detect the target only in the NPCs viewing vision cone? [true/false] – It’s the parameter that allows detecting the target only in a certain NPC viewing. If you want to detect the target in 360 degrees, you will set the parameter “False” Vision Cone – It’s the NPC viewing. The range of values is from 20 to 180 degrees. If the previous parameter is False, this parameter is not used Speed – It’s the NPC speed. The default value in Rust is 5 Minimum time of appearance after death [sec.] – It’s the minimum time of NPC appearance after the death. This parameter is not used in the NPC Event places Maximum time of appearance after death [sec.] – It’s the maximum time of NPC appearance after the death. This parameter is not used in the NPC Event places Disable radio effects? [true/false] – You can disable/enable radio effects Is this a stationary NPC? [true/false] – If this parameter is True, the NPC will not move or run Remove a corpse after death? [true/false] – This parameter can control the deleting of NPC corpses (only backpacks are left). This parameter improves efficiency if there are a lot of NPCs Wear items – It’s a list of NPCs’ clothes and armor Belt items – It’s a list of weapons and items NPCs’ fast slots. Medical syringes are used for healing. If you give grenades to an NPC, he will use them. Smoke grenades are used for creating smoke screens (if you don’t need them, you should remove them from your inventory). If you give a Rocket Launcher to an NPC, he will raid the target’s building (if the target is inside it) Kits – It gives a pack of Kits plugin. If you don’t need this parameter, you should leave this blank. I recommend using the previous 2 points to configure NPC items A description of the Rust loot table settings Minimum numbers of prefabs –It’s the minimum numbers of prefabs that are needed to appear in the NPC loot table Maximum numbers of prefabs –It’s the maximum numbers of prefabs that are needed to appear in the NPC loot table Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of prefabs – It’s a list of prefabs that need to add in the loot table. It is necessary to indicate the full path to the prefab and the probability of falling out this prefab A description of the own loot table settings Minimum numbers of items – It’s the minimum number of items Maximum numbers of items – It’s the maximum number of items Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of items – It’s a total list of all items that can fall out in the NPC loot table. You can specify any standard items, their blueprints and any skinned or custom items The commands in the chat (for admins only) /SpawnPointPos {name} – To show the local admin’s position coordinates relative to the place where the NPC {name} appears /SpawnPointAdd {name} – To create the NPC appearance point {name} in the Admin’s custom coordinates. A file with this name will be created in the folder Custom and you can configure it as you need /SpawnPointAddPos {number} {name} – To write the local admin’s coordinate into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddWear {number} {name} – To write all the admin’s dressed clothes into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddBelt {number} {name} – To write all the admins’ quick slots cells into a preset with the positional number {number} ( starting from 1) to the place where the NPC {name} appears /SpawnPointShowPos {number} {name} – To show to the Admin all the custom NPC appearance points in the preset with the positional number {number} ( starting from 1) in the place where the NPC {name} appears /SpawnPointReload {name} – Reload Spawn Point with the name {name} Console commands (RCON only) ShowAllNpc – Shows the number of all NPCs of the BetterNpc plugin on your server Hooks object CanAirDropSpawnNpc(SupplyDrop supplyDrop) – It is called before an NPC appearance to guard an AirDrop. The returning of a non-zero value stops an NPC appearance object CanCh47SpawnNpc(HackableLockedCrate crate) – It is called before an NPC appearance to guard a locked chinook crate. The returning of a non-zero value stops an NPC appearance object CanBradleySpawnNpc(BradleyAPC bradley) – It is called before an NPC appearance to guard the boxes from crushed Bradley. The returning of a non-zero value stops an NPC appearance object CanHelicopterSpawnNpc(BaseHelicopter helicopter) – It is called before an NPC appearance to guard the crates from crushed patrol helicopter. The returning of a non-zero value stops an NPC appearance API void DestroyController(string name) – It destroys the place of appearance NPC with the name {name} void CreateController(string name) – It creates the place of appearance NPC with the name {name} These APIs can be used with standard monuments, custom monuments (NPC locations) and roads. The name of this monument is in standard monuments {name}. It is the name of the file in the Custom and Road folder in custom monuments and roads My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration – jtedal$30.00 -
Version 1.1.2
318 downloads
Global warming has reached another eternally frozen island in the depths of the Arctic, glaciers began to melt and once forgotten monuments built by the former owners of the island appeared from under the ice. This island was recently a piece of ice, but now you can see life and a magnificent landscape on it, which has been worked out to the smallest detail. The remains of monuments from a past civilization will not let your players get bored. Cracks have formed in the ice, creating canyons in which you can find a large amount of resources and loot underwater. This map is not like all my other maps, here I decided to pay special attention to the landscapes, the erosion of the earth has created many places to build a base, rivers with fresh water and open spaces for roads and railways. Dive under the water in the icy gorges and you will find valuable loot. This island is also decorated with Christmas garlands and other Christmas paraphernalia. I wish you a Merry Christmas and a Happy New Year, I hope this map will bring you joy, good luck fighters! Attention: the plugin shown in the video is a paid Armored Train plugin from the creator Adem and is not provided with the map. A new update for the Armored Train: https://codefling.com/plugins/armored-train Features: Prefab Count: ~67к prefabs Size: 4000 With the release of the map, the Christmas update of the Armored Train plugin will also be released A lot of interesting locations to explore A huge number of unique places to build bases (Land, underwater, rocky,) Magnificent landscape Railway Great Christmas party atmosphere Custom plugin for NPC control on the server, as well as random clothing for scientists (by Adem) This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Lapland Village Frozen Castle Christmas Village Wild City Recreation Camp Cobalt Industry Frozen Gas Station Frozen Supermarket Frozen Warehouse Round City (By LevexKroyt) Ice Gorge Village of Peaceful Neighbors interesting places to build a base marked X Monument Facepunch: Launch Site Radtown Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost (Christmas Version) Giant Excavator Pit (Ice Version) Military Tunnel The Dome (Glass Version) Ranch Fishing Village 1,2,3 (Christmas Version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument$39.90 -
Version 2.1.5
4,565 downloads
This plugin adds to the game a variety of NPC bosses with different abilities and a very adaptable configuration Description Using this plugin you can add NPC bosses to any point on the map. You can set up any ability with the plugin configuration. If it is necessary, you can add multiple abilities to one boss. Abilities are divided into two categories, ones take place in a certain radius from the NPC, and others are triggered by damaging from an NPC. The map also displays the location of the actual bosses (their name and amount of health). You can give any clothes and weapons for NPCs using the configuration. Custom Map Maps that have a configuration for the appearance of boss on their custom monuments You can also download all these files for all maps here Dark Ages Blue Tears All files for custom maps are stored in the folder oxide/data/BossMonster/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work If you want to create a custom place for the boss to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996 Then you need to indicate a list of bosses that will appear on your map. You need to copy the configuration data block for each boss. In the database parameters you will specify the name of the boss and a list of positions where it can appear Dependencies (optional, not required) GUI Announcements Notify Discord Messages AlphaLoot CustomLoot Economics Server Rewards IQEconomic PveMode Chat commands (only for administrators) /WorldPos - displays the actual player’s position on the map /SavePos <name> - saves a new position to the configuration file for the boss with the name - name, relative to the nearest monument /SpawnBoss <name> - spawn of the boss with the name - name in the coordinates of the administrator Console commands (RCON only) SpawnBoss <name> – spawn of the boss with the name – name KillBoss <name> – kill all bosses with the name – name Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Boss Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Custom Map Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnBossSpawn(ScientistNPC boss) - сalled when a boss appears on the map void OnBossKilled(ScientistNPC boss, BasePlayer attacker) - сalled when a player kills a boss API ScientistNPC SpawnBoss(string name, Vector3 pos) - spawns a boss named name in position pos void DestroyBoss(ScientistNPC boss) - destroys the boss My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here!$35.00- 410 comments
- 12 reviews
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Version 1.0.1
2 downloads
VIDEO COMING SOON... - FEATURES • Size: 4000. • Objects: 147114. • Map protection plugin included. • The map can be edited: Yes. - CONTAINS ALL OFFICIAL MONUMENTS • Radtown • Ferry Terminal • Nuclear missile silo • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield • Giant excavation • Outpost • Lighthouse - PREFABS AND CUSTOM MONUMENTS • Zeppelin (Puzzle-parkour). • Ghostbusters Barracks, this is a faithful monument to the fire station used by the ghostbusters, contains puzzles, traps, loot, npc, ghostbusters logo. • Resource areas with flies: Lakes, Ore, Wood, Food. • Scalextric: A huge racing track with remote control, a tank watches over the tracks. • Skateboard: Build your base here. • Cargo Ship model: Full of loot, but watch your step sailor because you will find enemies on board. • Bullring: Use the Zone Manager plugin to place an event. • Ball: Build your base indoors. • Cake, a huge and delicious chocolate cake, inside you will find a not very pleasant surprise. • Billiard: An original area to build your base, access through the holes to discover a new world inspired by Mario Bross. • Train Stations, with waiting room, loot and NPC, with secondary rail respawn. • Fireplace: Look up, the Grinch is stuck. • Fishbowl, a huge aquatic area, contains a great variety of fish, in this area you will find the laboratory among other things. • Rubik's Cube: A colorful place to build your base. • Concert: Make your players have fun in this music zone. Turn on the music and lights, ants and flies will be your chorus. • Zeppelin with dish, if you need a place far away from your enemies this is a good option to build your house, besides it is located in the air. • Nintendo: A safe area to recycle, buy and trade. build your base on the controls. • Big Xmas Tree: A gigantic Xmas Tree. Build your base anywhere on the Xmas Tree. Moreover, BIG Xmas Tree is not only a decoration, it also contains a snowy village inside the pot. • Maze: Be careful and don't get lost, this maze contains loot, but also npcs. "In RATS you will find many hidden areas that have not been mentioned, so equip yourself and explore this great miniature adventure" - TIPS • Climb through walls, furniture and ceilings. • Take advantage of any area with total freedom to build your home. • Have fun .$54.90-
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- #rats custom map
- #xmas
- #xmassale
- #xmastree
- #miniature
- #adventure
- #custom map
- #rust
- #rustedit
- #build area
- #monument
- #zipline
- #mrhankey
- #ants
- #fly
- #bugs
- #trainstation
- #toystory
- #nintendo
- #mario
- #mariobross
- #creeper
- #fantasy
- #christmas
- #christmas map
- #xmas map
- #xmasmap
- #zeppelin
- #oxide
- #carbon
- #steam
- #playrust
- #pve
- #pvp
- #roleplay
- #arena
- #bullring
- #puzzle
- #mazingerz
- #ghostbusters
- #badgyver
- #facepunch
- #rustconsole
- #fuckingxmas
- #part2
- #rats 2
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Version 2.6.5
16,237 downloads
Set your server apart with a roaming mobile event that has nearly endless configuration options! Configure the loot truck as well as the Convoy of protection vehicles ranging from sedans, module cars, Bradley tanks, motorbikes, vendor trucks, to a patrol helicopter! The plugin runs on custom and procedural generated maps, can use custom routes or let the plugin find a random route based on your configuration. You can make yours an aggressive or a peaceful Convoy, who shoots first? You can set all kinds of parameters regarding the many pieces of the event, how to beat it, whether destroying the loot truck destroys the loot or not for example. There are many compatible plugins like TruePVE, GUIAnnouncements, Notify, DiscordMessages, and RustCord to name a few. The plugin has a built in UI that will give you important information about the event as you are inside it's zone. Check the map to see the location of the event as a marker and even see the timer on the event! All of the ground vehicles are driven and filled with NPCs. Every vehicle, the NPCs, and the loot as well as all timers can be configured to suit your server. A PvP zone can be created within the event area for those of you who use TruePVE to control damage on your servers. The limits are nearly endless! If you have some players on your server that you want to really send everything you have at, this is the plugin for you. Watch players crap their pants when they first encounter a full Convoy with multiple tanks and a Patrol Heli all attacking at once. Sit back and delight in their fear as all of the vehicles empty their occupants and NPCs swarm them mercilessly! Required Dependency (must install this free plugin) NpcSpawn – link is included and can be found in the ReadMe file included with download Chat commands (admin only) /convoystart - launches the event using a random preset based on your configuration /convoystart PresetName - add the name of a preset from the configuration to launch a specific preset /convoystop - stops the event /convoyroadblock - the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps) /convoypathstart - stand at starting point and enter command to start recording a custom route /convoypathsave RoutePresetName - to save a custom route (enter anything you'd like in place of RoutePresetName) multiple routes can be added to one route preset, one will be selected at random in this case /convoypathcancel - to reset the route Console commands (RCON only) convoystart - launches the event using a random preset based on your configuration convoystart PresetName - add the name of a preset from the configuration to launch a specific preset convoystop - stops the event Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian API bool IsConvoyVehicle(BaseEntity entity) bool IsConvoyCrate(StorageContainer crate) bool IsConvoyHeli(PatrolHelicopter patrolHelicopter) Hooks void OnConvoyStart() - сalled when a convoy appears void OnConvoyStop() - сalled when a convoy disappears void OnPlayerEnterConvoy(BasePlayer player) - сalled when a player enters the event area void OnPlayerExitConvoy(BasePlayer player) - сalled when the player leaves the event area void OnConvoyEventWin(ulong userId) - called at the end of the event and informs about its winner Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile Join the Mad Mappers Discord!$35.00 -
Version 1.1.5
11 downloads
Small Island-this minimap is made for very tight gameplay between players. Features: Map Size – 1000 Prefab Count: – 6479 Small Island HDRP (Mini Map) This map, despite its size, has a very large functionality for the game. Is there a small railway network on the map, for spawning workcart, I recommend using the WorkcartSpawner plugin. There is also a network of underground metro tunnels, one of the stations is located on Oil Rig. JunkTown is located in the center of the map. The map is balanced by loot and finding cards. Some custom monuments have puzzles on them. Good luck fighters. Custom Monument: Junk Town Railways Motel Passenger Barge Station Recucler Bridge Monuments FP: – Big Oil Rig – Small Oil Rig – Lighthouse – Fishing Village – Tunnel Metro$14.99-
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Version 1.0.7
15 downloads
Another great mini-map with a lot of content for your players. The main component of the map has 3 islands, 2 large and 1 small. The islands are connected by 2 bridges. There is a railway on the map, there is also a metro with 4 stations and underwater laboratories. Map size – 1000 Prefabs Counts – 8834. Features: Custom monuments: Abandoned airfield Watchtower camp Small bandit camp 2 barges with loot 1 underwater cave for building a base Railway on the surface 2 bridges Monuments of FP: – Outpost – Oilrig – Underground tunnels – Lighthouse – Fishing village – Underwater Laboratory$14.90-
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Version 1.1.4
21 downloads
Would you like to feel like a little ant in a huge world? You have such an opportunity to play on my new map. The 5 times enlarged custom monuments such as Supermarket and Gas Station located on a small map will give you and your players a lot of pleasure to realize that you are just an ant in the land of Giants. Also added to all this are several places to build a base on the territory of the Huge Monuments. Features: The map size is 1500. In fact, the map looks like 2000-2500. Number of Prefabs – 13562 The monument with the tower has a ring road with a tank guarding it. To avoid problems with components, barrels and crates are added to the main monuments in large quantities. Custom monuments: Huge Supermarket (5 times enlarged) Gas station (Increased by 5 times) Tarkova Sanctuary Completely redesigned gang camp, reduced by 3 times, with all functions such as Merchants, buying a minicopter and casino. Ship Cargo with the possibility of building a base in the hold. 2 large boats to build the base 2 huge containers for building a base 2 passenger barges with green and blue cards Winter biom is covered with ice and eisberg to players with a large online was where to build your home. Monument FP: Oil Rig Big Oil Rig Small Gas Station in Supermarket Lighthouse Monument from Hapis map$24.90- 4 comments
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Version 1.0.6
315 downloads
Want to spice up the Ferry Terminal location on your map? Look no further! Captors have taken hostages and are going to execute them if they cannot enslave them. Liberate the hostages while waves of backup arrive Johnny Blaze style on their motorcycles. They will be relentless and merciless. It's recommended that you bring a friend or two for this one! Description The event will begin with a notification that captors have taken hostages and will be trying to take them away to enslave them from the Ferry Terminal monument. First you will want to dispatch as many of the enemies on site as possible without alerting them of your intent or presence. Once you are ready though, alarms will be sounded and they will attempt to call for backup. Once the backup begins coming on motorcycle they will continue to send units to keep you from liberating the hostages, or execute them as opposed to letting you get them to freedom! Each hostage will have a small radius and a configurable countdown will begin as you work on releasing them from their shackles. Once freed you will still need to escort them to a ferry nearby, and they will thank you by opening a hackable crate for you. There are indicators that help highlight important event items such as the hostages. The configuration file gives plenty of options to customize the event, from NPCs, timers, rewards, and plenty of other options like integration with plugins you already own, in game UI, and more! Dependencies (optional, not required) True PVE Pve Mode GUI Announcements Notify Discord Messages Alpha Loot Custom Loot NTeleportation Economics Server Rewards IQEconomic XPerience Kits Better Npc Monument Owner Chat commands (only for administrators) /ftstart - start the event /ftstop - end the event /ftpos - determining the position coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the monument is read) Console commands (RCON only) ftstart - start the event ftstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnFerryTerminalEventStart(Vector3 pos, float radius) – called when the event starts void OnFerryTerminalEventEnd() – called when the event ends void OnFerryTerminalEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: kpuctajl Join the Mad Mappers Discord here! Check out more of my work here!$35.00- 4 comments
- 4 reviews
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- 5
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- #ferry terminal
- #ch47
- (and 25 more)
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Version 1.0.7
102 downloads
I present to your attention a very simple and interesting map with unusual gameplay. You will have to use water transport as much as possible. There is a fishing village on almost every island, where you can buy various goods using the marketplace, as well as water transport. Several monuments are completely flooded, there are also monuments that are half flooded, etc. Mini-points with loot are installed on the water and in some there are recyclers. Underwater rocks are modified and have excellent prey. Near the underwater laboratories you will find places to build a small base. Features: Prefab Count: ~18к prefabs Size: 3500 Recycled underwater rocks for loot Marketplaces and recycler have been added to fishing villages How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monument: Mini-points Barge Recycled underwater rocks for loot Custom point Zipline Monument Facepunch: Launch Site Junkyard (flooded) Harbor (flooded) Satellite Dish (flooded) Airfield Giant Excavator Pit The Dome (semi – flooded) Water Treatment (semi – flooded) Power Plant (semi – flooded) Sewer Branch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Roadside Monument Sulfur Quarry$19.90- 1 review
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- 4
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- #archipelago
- #gruber
- (and 7 more)
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Version 1.1.5
60 downloads
An unusual map with a lot of movement on it on ziplines. Size: 2500к Prefab Count: ~14к How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx Description An unusual map with a lot of movement on it on ziplines. Most monuments are reduced in size and take up less space on the map. I made this map in a non-standard size of 2500, perfect for servers with not very large online. Feel like a bird and fly over almost the entire map. Size: 2500к Prefab Count: ~14к Custom Monument: Small Launch Site Small Power Plant Small Airfield Small Water Treatment Verf Station Station Gas Station Zaybkino Station Green Station Food Market Outpost (Combined with a Bandit Camp and a Ranch) Monument Facepunch Junkyard Harbor Sewer Branch Arctic Base The Dome Fishing Village Quarry Lighthouse Oil Rig Underwater Lab Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit This map is constantly supported and updated for the current version of the game with all updates!$24.90 -
Version 1.0.2
40 downloads
Pack of 10 optimized monuments to build an amazing base for your players. Total number of prefabs: – 1944 Places to Build (Bundle) These places to build your base will bring variety to your map. Custom Base 1 368 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 2 99 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 3 176 Prefabs for this build Installation Modifiers: Topology, Height, Splat Custom Base 4 192 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 5 146 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 6 224 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 7 257 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 8 182 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 9 157 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 10 143 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha$19.90 -
Version 1.0.2
20 downloads
Pack of 10 optimized monuments to build an amazing base for your players. Total number of prefabs: – 3443 A total of 10 excellent monuments for the construction of bases. 1 – 170 prefabs 2 – 349 prefabs 3 – 279 prefabs (Equipped with a shredder) 4 – 124 prefabs (Equipped with 2 large furnace) 5 – 209 prefabs (Equipped with Pumpjack) 6 – 38 prefabs (Equipped with Recycler) 7 – 758 prefabs 8 – 264 prefabs (Equipped with Quarry) 9 – 380 prefabs 10 – 787 prefabs$19.90- 2 reviews
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- 3
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- #custom prefab
- #custom monument
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(and 4 more)
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Version 1.0.2
48 downloads
Pack of 10 optimized monuments to build an amazing base for your players. Total number of prefabs: – 1873 Places to Build (Bundle) These places to build your base will bring variety to your map. Custom Base 1 86 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha, Elevator Custom Base 2 337 Prefabs for this build Installation Modifiers: Building zone, water trigger, water build Custom Base 3 161 Prefabs for this build Installation Modifiers: Topology, Height, Splat Custom Base 4 52 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Biome Custom Base 5 186 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 6 127 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 7 166 Prefabs for this build Installation Modifiers: Topology, Height, Splat Custom Base 8 425 Prefabs for this build Installation Modifiers: Topology, Height, Alpha Custom Base 9 177 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 10 156 Prefabs for this build Installation Modifiers: Topology, Height, Splat,$19.90 -
Version 2.0.1
75 downloads
Mini custom map, originally released back in 2021 and recently updated with the new cliffs and rock formations. Perfect for any one grid server, PVP or PVE. NOTES - This map was updated with the new cliffs and rock formations – Need help? You can always contact me on my discord server @ discord.gg/TJxwpKT2Ge – The password for the editor is included with the map. MONUMENTS - Medical Deposit (Green keycard puzzle) - Mining outpost - Cobalt Armory (Blue keycard puzzle) - Lighthouse - Fishing village (Marketplace, vending machines, fortune wheel & more) - Underwater Lab - Small & Large Oil Rig - Abandoned custom boats around the shores (contains loot) - Abandoned tents inside forests (contains loot)$11.90- 4 comments
- 1 review
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- #custom monuments
- #mini map
- (and 16 more)
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Version 2.0.4
91 downloads
Small custom map, originally released back in 2021 and recently updated with the new cliffs and rock formations. Perfect for any one grid server, PVP or PVE. NOTES - This map was updated with the new cliffs and rock formations – Need help? You can always contact me on my discord server @ discord.gg/TJxwpKT2Ge – The password for the editor is included with the map. FEATURES - Custom monuments - Manually made terrain - Underground tunnel system - Full keycard progression (all keycards can be obtained) - "Tropical" themed forests (they include palm trees) - Abandoned boats along the beaches - they also include loot barrels - Rivers CUSTOM MONUMENTS - Abandoned Farm Contains loot, recycler, blue puzzle - Abandoned Satellite Contains loot, recycler, research table, MLRS - Chemical Facility Contains loot, recycler, refinery, green Puzzle + Fuse puzzle underground - Fishing Village Outpost Contains fortune wheel, vending machines & more! VANILLA MONUMENTS - Oxum's gas station - Mining outpost - 2 Lighthouses - Fishing Village - Small & Large Oil Rig - Underwater lab$19.99- 5 comments
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- 1
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- #onegrid
- #custom monuments
- (and 18 more)
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Version 1.2.2
280 downloads
The warring clans brought the island to the state of a scorched desert. Size: 3000 Prefab Count: 48k This map is constantly supported and updated for the current version of the game with all updates! Long conflicts and constant attacks of the island have turned it into a garbage piece of land. The finale of everything was an attack with big bombs, but it all ended and the clans found a peaceful solution with each other, but they forgot to take care of the people who lived on this island. They had to create their bases from the wreckage of what was previously beautiful. Radiation has turned a lot of people from aggressive ghouls. You have to see it all with your own eyes and try it on your body. Good luck in survival fighters! Features: Prefab Count: ~48к prefabs Size: 3000к A lot of interesting locations to explore Recycled underwater rocks for loot Marketplaces and recycler have been added to fishing villages Railway A large number of places for the construction of bases in the form of unusual rocks Custom plugin for mutants, powered by a heartbeat sensor Configuration for custom place for the Defendable Bases plugin A large oil rig with access to the subway One underwater laboratory with access to the subway How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Nuclear Camp HeadHunter City Distribution Center Military Hospital Garbage Post Hut Restaurant Recycling Station Car Service Cannibal Cuisine Fisherman s Hangar Ice Rocks A large number of places for the construction of bases in the form of unusual rocks Recycled underwater rocks for loot Monument Facepunch: Launch Site (Small Version) Nuclear Missile Silo Ferry Terminal Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Giant Excavator Pit Train Yard (Small Version) Water Treatment (Small Version) Power Plant (Small Version) Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry$34.90 -
Version 1.1.1
161 downloads
A perfectly optimized map was made for a lot of requests. This map has a custom terrain, standard Facepunch monuments and many different custom locations for building your base. Extra prefabs were removed from the map, which gave a smaller number of teams, about 7000. The terrain has been optimized and this has not affected the quality of the picture, performance has increased. This map is suitable for servers with small and large rates. Thanks for attention. Features: Size: 4000 Prefab Count: 7k Custom terrain Optimized FPS About 20 custom places to build This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Monument Facepunch: Launch Site Junkyard Ferry Terminal Harbor 1 and 2 Arctic Research Base Satelitte Dish Airfield Giant Excavator Pit Train Yard Power Plant Outpost Bandit Camp Water Treatment Plant Military Tunnel Abandoned Military Base The Dome Sewer Branch Ranch 1 and 2 Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway Underground tunnel Road Ring HQM, Sulfur, Stone Quarry$19.90- 7 comments
- 2 reviews
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- 3
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- #mad mappers
- #gruber
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(and 7 more)
Tagged with:
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Version 125 131224a
597 downloads
Eden Falls is a fully custom map 3000 in size It features a road, river and now a rail network covering most corners of the map, Some standard monuments are here along with a number of new and unique monuments created by me. The additional monuments are LUMBER MILL MISSILE SILO MARINA ICESTATION THULE EDEN FALLS CANYON RAVENSCROFT ASYLUM FORT KNOX COLDITZ CASTLE BAYOU HMS RACE HORSE CAR REPAIR RACE TRACK OIL DERICK ALCATRAZ SKULL TUNNEL Video is not fully representative of the map as it was originally done many years ago, E&OE Finally, please make yourself aware of the TOS-Restrictions for use$39.95- 31 comments
- 6 reviews
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- 4
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Version 1.0.4
63 downloads
DangerZones is a plugin that creates a bombing zone event, just like in Battle Royale games! Demonstration video: Auto spawn Danger Zones; Custom map marker; Custom zone radius; Can modify rockets damage; Can modify rockets ground distance; Can modify rockets speed; Chat command to spawn danger zones; Multiple danger zones at the same time; Can modify the interval between rockets; You can modify the number of rockets that will be launched at the same time; Custom status label with the SimpleStatus plugin; Fully customizable UI toast notifications; Enable/disable damage to structures; Enable/disable damage to NPC's & Animals; The default configuration file:$4.99 -
Version 1.2.7
69 downloads
“Land of fantasy” size 4000 with a magnificent landscape made in world Creator 2 is one of those maps where the name speaks for itself. Its main components, of course, are the island and the mapper’s fantasy… The map is famous for its beautiful caves, atmospheric monuments, and evergreen forests. These unusually beautiful monuments are the main “feature” of the map, which looks like a Paradise on the planet. Beautiful landscapes and places to build bases remind players of another planet — located far from the hustle and bustle of rust, the map has lakes where you can relax under the rustle of trees and look at the calm blue sea. The beauty of some of the monuments is 100% determined by the crystal clarity and colorful coral Kingdom. The map consists of many monuments for lootspawn, building bases and just exploring this fantastic world. – 38к prefabs Custom monuments: Floating castle with waterfalls; Gorge of strange plants; Dragon canyon; Glade of the gods; Underground pedestal; Ice gorge with an ice wagon; Roadside monuments; Hermit camp; Golden Scorpion; The skull of a giant; Underwater laboratory with the ability to build a base; location from the game Horison; Bunker Tarkov; and many small fantastic locations and decorations. Custom places for building bases: – Islands with a glass roof; – forest clearings surrounded by trees; – azure caves with ornamental trees; – the project “Turtle”; Monuments FP: – Launch Site - Radtown - Nuclear Missile Silo – Train Tunnels – Outpost – Train Yard – Sewer Branch – Water Treatment – Bandit camp – Sphere – Excavator – Harbor – Military tunnels – OilRig – Fishing Village - Water Well – Stables$25.00- 5 comments
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- 4
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Version 1.1.7
616 downloads
The near future, the planet has suffered a global ecological catastrophe, the sun has burned out most civilizations and green nature. All that remains are the ruins of an old civilization. People turned into looters and raiders, they created several factions of their own and started a war with each other for the most significant resource on this planet - Gasoline. This resource allows gangs to move around a huge island in search of new production, most of the oil fields are captured by raiders, their bases are everywhere, on land, on water. The city located on this island was sunk and its new inhabitants became Sharks. I present to your attention a new map in the post-apocalyptic wasteland style, here you will find many custom locations, more than 20, locations are located everywhere, on land, on water, underground. You will also find some great places to build your base, a huge number of bridges, ziplines will give you the opportunity to quickly move between the peninsulas. You can also buy a flight transport at the outpost. The relief map also offers the use of parachutes to overcome long distances. Drinking water in the bays will give you the opportunity to quench your thirst and build a farm. Good luck in surviving on this island! Features: Prefab Count: ~46к prefabs Size: 4000 A lot of interesting locations to explore Marketplaces and recycler have been added to fishing villages Railway Optimal FPS A large number of places for the construction of foundations in the form of unusual rocks, caves, landscape and icebergs More than 20 custom monuments Large number of bridges Custom plugin UnderwaterGuard (by Adem) This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Gas Town Red Rock Overview Point Diesel Storage Shark City Trail Camp Port Station Broken oil pipeline Crew Barracks Loners Shelter Marauders Hangar Oil Station Fault Rogue Camp Junk Base Roger Dam Pier Diesel Rigs Bridge Security Sea Wolves Rusty Ship Drawbridge Coaling Tower West Bridge North Bridge East Bridge interesting places to build a base marked X Monument Facepunch: Launch Site Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost (mod version) Giant Excavator Pit Water Treatment Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument RadTown Water Well$39.90- 33 comments
- 9 reviews
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- 9
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- #gruber
- #custom map
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(and 5 more)
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Version 1.2.2
106 downloads
Oregon 2: Last Hope – A very atmospheric map is a direct continuation of the original map of Oregon: Land of the Dead with many tunnels and railway roads connecting the upper world with the subway. Summary I present to your attention a new atmospheric map. It is a sequel to “Oregon: Land of the Dead”. This map was created in the WorldCreator 2 program and has a multi-level terrain. In the center of the map, you will find a large island surrounded by fresh water. Also on the map, there is a huge number of custom monuments, places to build bases, merchants, bridges, shops, and most importantly a lot of car tunnels and railway tracks. You can also descend from the surface to the underground tunnels on a work cart. Also, for additional content, you can use 3 optional plugins that will add zombie spawning when opening the door of NERO labs, injections for players to boost, and launching Patrol Helicopter from Nero’s Central Office when opening a room with a red card. On many custom monuments, you will find bunkers of survivors with pleasant loot. Good luck in surviving the post-apocalypse. More Information Size: 4000к Prefab Count: ~83к How can I view the map? You can do this on our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties, you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx Custom monuments: Travel Centre Medical College Naples NERO Central Office Militia Hill Greenhorn Linton Blair Bay Desert Camp Diamond Camp Frozen Camp Birds Perch Kenny Workshop Dearborn Hot Springs Dharma Fanatics Island Station Water Control Barge Water Camp Water Village Travel to the subway on a work cart Many places to build a base, land, and underwater Monuments from Facepunch: Launch Site Outpost Junkyard Ferry Terminal Water Treatment Plant Train Yard Abandoned Military Base Airfield Military Tunnel Desert Base Harbor Bandit Camp Sewer Branch Lighthouse Fishing Village Ranch The Dome Satellite Dish Quarry Roadside Monument Underground Tunnels Arctic Research Base Underwater Lab This map is constantly supported and updated for the current version of the game with all updates!$49.90- 4 comments
- 3 reviews
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- 4
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Version 1.2.3
1,855 downloads
An event for the Arctic Research Base monument with a plot to rescue both a scientist and a pilot that have been captured by the security group who has been ordered to capture and deal with the attempted sabotage on the Arctic Base Description Welcome to a frosty new adventure in the more recently added Arctic Research Base to so many of our islands! This monument will now have an event with a storyline requiring you and your friends to rescue the Pilot, and the Scientist from their captivity by the Arctic Base security service. You don't want to know what will happen to these two if you don't save them! Our new event begins with a notification (if enabled by default) for players to know that a sabotage is about to take place on the island. There is a plot to come collect biological samples from the burned corpse of one of the recently discovered NPCs, class: Sledge. The players will soon find out that the sabotage has failed and that two of our team have been taken captive by the Artic Research security team! Players will need to free them both from this no prisoners no hostages situation, and protect the scientist while he finishes his portion of the mission. Once the Scientist or Pilot are released, snowmobiles will arrive bringing NPCs, tasked simply with killing the Scientist so he will not be able to carry out his task of reverse engineering a way to continue to combat everything they throw at us! Once the Scientist has completed his task, and the Pilot has been released and has prepped the escape helicopter, their evacuation can take place. The will get into their minicopter and begin their departure. Before you leave and as thanks, the Pilot is going to open up a warehouse full of supplies for you! Once you reach this point in the event, there are several options with different amounts of loot within the stash. If you are able to protect the Scientist, and they are able to evacuate with the pilot, then we can better find things of value on comms with the team as they leave and the looting will be most efficient! Be ready, this minicopter is an actual piece of... well it's Rusty! Let the pilot have some extra time if needed to make sure it is running smoothly before they take off. Here and now the security team will send everything they have at you and your friends. Protect the group from the attacks! In the configuration for the plugin you can change timers, NPC settings and numbers, snowmobile and crate numbers, the Scientists health, and the loot tables! As always the configurations are extensive and the creativity is in your hands to customize this plugin to your liking. Can you and your friends help make sure this sabotage takes place, and these rebels make it off the island? Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /abstart - start the event /abstop - end the event Console commands (RCON only) abstart - start the event abstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnArcticBaseEventStart() – called when the event starts void OnArcticBaseEventEnd() – called when the event ends void OnArcticBaseEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here!$35.00- 30 comments
- 6 reviews
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- 5
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- #arctic research base
- #ch47
- (and 21 more)