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Everything posted by Kobani
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Question 3 So after the monthly wipe everything in the backpack stays the same as in the LaserHydra backpack? And how is it when you die? Does everything stay in the backpack? or does this work differently than LaserHydra? It's important to me that my players keep everything in their backpacks both after death and after the wipe.
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- 2 comments
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- #4096
- #large map
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(and 5 more)
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- 6 comments
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- #elevated railway
- #elevated
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Pumpjack and CH47 are swimming pools when placed. What should I do?
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Ich klicke auf Main Panel und werde zu diesem 46.85.44.184:61257/76561197979003911/Kobani disconnecting: RPC Error in AddUI: Object reference not set to an instance of an object. bei JSON.Object.GetString (Schlüssel System.String, System.String strDEFAULT) [0x00000] in <0000000000000000000000000000000>:0 bei CommunityEntity.CreateComponents (UnityEngine.GameObject go, JSON.Object obj) [0x00000] in <00000000000000000: AT Communententity.Addui (Baseentity + RPCMESSAGE MSG) [0x00000] in <00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 " (System.UInt32 nameID, System.UInt64 sourceConnection, Network.Message message) [0x00000] in <00000000000000000000000000000000>:
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- 100 comments
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- 1
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- #custom
- #custom map
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(and 2 more)
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Super Danke, Deutsch klingt gut xD. Kann man dich per PN kontaktieren?
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- 100 comments
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- #custom
- #custom map
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(and 2 more)
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I would like to watch the map live is there a server where it is currently running?
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Ok thanks for your quick answer. now I got it. Sorry google translator doesn't always do everything right. Thank you Michael
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Regarding password? does the server have to have a password? Or how exactly is that meant? Or is my translation wrong? thanks Michael
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Ok Top Thanks
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Ok thanks, can you make a cheaper offer? Michael
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Failed to call hook 'OnNewSave' on plugin 'WelcomePanel v3.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel.OnNewSave () [0x00016] in <4e1627dbaac14973930fa1e1767f8c29>:0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004e2] in <4e1627dbaac14973930fa1e1767f8c29>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <dfcb48ea05694263bbc08e62a39c274c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <dfcb48ea05694263bbc08e62a39c274c>:0
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Hallo, ich habe gesehen, dass es beim automatischen Hinzufügen von Skins auch Skins gibt, die Geld kosten. Führt das nicht zu einem rechtlichen Problem? Das ist nicht erlaubt, oder? Kostenlose Plugins weisen darauf hin.
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2 to 3 menus would be better. Is there a way to change the custombutton mod so that I can use it 2 or even 3 times? For example CustomButtons1, CustomButtons2....
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2 bis 3 Menüs wären besser. Gibt es eine Möglichkeit, den Custombutton-Mod so zu ändern, dass ich ihn 2 oder sogar 3 Mal verwenden kann? Zum Beispiel CustomButtons1, CustomButtons2.... Danke Michael Entschuldigung für mein Englisch