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Everything posted by venda_vole
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- 43 comments
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- #luckyblock
- #tofurahie
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(and 3 more)
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- 43 comments
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- #luckyblock
- #tofurahie
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(and 3 more)
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allright for everyone maybe it will helps someone. what helps me was to fully remove all configs and data files from skinner, restart server, upload skinner, applied settings for new TOS, reload plugin ... and started importing collections .... this solved me many errors of normal use skinner ... errors releated to new options menu in not counting in that ....
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There is couple ways to do that. 1: u selecting skins from Rust Workshop on Steam 2: importing can be possible over in-game command or over console command /Skinimport or /sip - Import custom workshop skins Args - WorkshopID example: /Skinimport 2397648701 /Colimport or /cip - Import custom workshop collection using /skinimport collectionID Args - Collection ID example: /Colimport 2921147807 3: u can verify it is allowed/approved on steam with marker "added in game", for DLC items is good list on CarbonWebsite or ninco did small checker web HERE When we wait, bee probably do update on his editor for permission change in config so it can be fully usable too. I hope this helps you
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UI menus getting stuck after closing skinner .... and there is what i was getting in console ... (12:36:15) | Exception while calling NextTick callback (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.Skinner+BoxController.GetDefaultSkins () [0x0020e] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Plugins.Skinner+BoxController.SkinCraft () [0x000c0] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Plugins.Skinner.DefaultSkinsCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x00265] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Plugins.Skinner+<>c__DisplayClass155_0.<SkinMenuUICommand>b__0 () [0x00016] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d59b507fd76240e5b62228d0eae39b73>:0 (12:36:21) | Exception while calling NextTick callback (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.Skinner+BoxController.GetDefaultSkins () [0x0020e] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Plugins.Skinner+BoxController.SkinCraft () [0x000c0] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Plugins.Skinner.DefaultSkinsCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x00265] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Plugins.Skinner+<>c__DisplayClass155_0.<SkinMenuUICommand>b__0 () [0x00016] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d59b507fd76240e5b62228d0eae39b73>:0 (12:36:40) | Exception while calling NextTick callback (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.Skinner+BoxController.GetDefaultSkins () [0x0020e] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Plugins.Skinner+BoxController.SkinCraft () [0x000c0] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Plugins.Skinner.DefaultSkinsCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x00265] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Plugins.Skinner+<>c__DisplayClass155_0.<SkinMenuUICommand>b__0 () [0x00016] in <10e3c4ac72204ea48db63c3c367a19ef>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d59b507fd76240e5b62228d0eae39b73>:0
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- 582 comments
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- #hud
- #interface
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(and 6 more)
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Problem solved. U can close it. And pls close ticket on your discord too.
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Dont worry, it was little suprise
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Hello, question about custom items in give menu. If i add custom items as example to category "Custom" it will plugin create that new category or i must to work with actuall categories ? i have rly long list of them and scrolling down in ALL cat. is getting be pain in ass after a few months. And what is the limit of permissions to show in list bcs i found when i set it up perms for custom mixing it does show up all of them.I have 5perms per mixing item and there is lot of them (right now it is 295 perms for me). Hoewer im on carbon and oxide and still running this plugin bcs have more options then default carbon panel ... only what is missing in your plugin is plugins installation from websites And combination with your Admin Map is must have as admin/server owner in my opinion. Thank you for your time on response.
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Hi, did u changed it so its now require RustEdit extension ? (12:02:00) | Oxide.Ext.RustEdit is referenced by MonumentEvents plugin but is not loaded (12:02:00) | Ignored unexpected plugin compilation failure: MonumentEvents (12:02:00) | [CSharp] Started Oxide.Compiler v successfully (12:02:04) | Error while compiling MonumentEvents: The type or namespace name 'RustEdit' does not exist in the namespace 'Oxide.Ext' (are you missing an assembly reference?) | Line: 24, Pos: 17
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Hi, it looks like i have conflict with CustomMixing by Pitereq. Is there a way how to fully turn off your custom UI for recepies ? I tried every posible combination and nothing helped at all. When i remove perm for crafting i cant put anything in mixing tables and when is on, button shows up,. but i can craft only joints. I have recepies for them in custom mixing bcs im running separated mixing and cooking ... Any thougs what can help ? Thank you.
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- 28 comments
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- 1
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- #smart
- #workbench
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(and 8 more)
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- 88 comments
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- 1
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- #restart
- #rustplugin
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(and 4 more)
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Error while compiling SimpleHopperController: Plugin filename SimpleHopperController.cs must match the main class HopperControl (should be HopperControl.cs)
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- 93 comments
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- 1
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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- 93 comments
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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- 93 comments
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- 1
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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- 4 comments
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- #crosshair
- #scope
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(and 5 more)
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- 4 comments
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- #crosshair
- #scope
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(and 5 more)
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without an answer?
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- 8 comments
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- #backpack
- #backpacks
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(and 4 more)
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Thank you. and about prudiction multipliers ... what i correct format? "Harvest Production Multiplier. Default 1": 1, "Seed Production Multiplier. Default 1": 1, "Clone Production Multiplier. Default 1": 1, whe i set it with 1.x doesnt work, with 1,x getting error in vscode instantly ... they work only with whole numbers ?
- 118 comments
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- #industrial storage adaptor
- #expand storage adaptor
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(and 36 more)
Tagged with:
- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
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- 118 comments
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- #industrial storage adaptor
- #expand storage adaptor
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(and 36 more)
Tagged with:
- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds