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venda_vole

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Everything posted by venda_vole

  1. Hi, oh i didnt know that you are on vacation that long, bcs there wasnt any info even on your discord wasnt. If i remove permission from players, UI is still visible (until i uninstall plugin) and they cant craft anything in that case. If i keep them permission they can craft, but results are shooted out of table after mixing is done.
  2. Hi, for couple of months im getting this wierd situation. Sometimes on server restart config file get reseted to default state and it happening more often then it was. This month is for 5th time today ... any clue what is happening bcs its getting annoying
  3. You can find config file in same folder as DLL ... in HarmonyMods. Why is config there ? idk
    After year of usage i must say only ... this is one of the plugins on platform that u MUST HAVE!!! Work's smooth without any issue and if there is somehow some it get sorted quickly. I replaced with this plugin 4 others so it is small hw resources saver for me and with each update u get improvments and new functions. Adding custom wallpapers is easy by simple command and u need to choose type of WP - floor,wall or ceiling ? And workshop getting be full of them ... The developer is one of those who should serve as an example for others how it should be done. Do you have a problem that something is broken or incompatible? You enter a ticket and if it is in his power he will do everything to make it work, and the speed with which you will get an answer or a ready solution to your problem is absolutely unreal. For me I rate 11 out of 5.
  4. venda_vole

    Skinner 3.0 Beta Update

    try unload plugin, remove from data folder of skinner players data and load plugin back ...
  5. venda_vole

    Issue with sprinklers

    Yes, this can be that issue what they mean i guess ... but like i said, when i get home i test this too by myself and try to replicate their builds what they exactly means ... Sorry for that i can help more now ...
  6. venda_vole

    Issue with sprinklers

    Im confused too, bcs exactly how described sprinklers dont need power, but what i got from players is when they connecting sprinklers their branches got affected by these hose connections and changing amount of branch out. And when i put sprinklers on blacklist they cant connect them at all ... But of course i test it by myself when i got home. Im on bussines trip now for 2 days and i have only ipad with me
  7. venda_vole

    Issue with sprinklers

    blacklisting then didnt help at all .... players are unable to connect hoses between then .... im forced to unload plugin ... it causing to much issues ....
  8. venda_vole

    Issue with sprinklers

    will help if i put them on blacklist ?
  9. venda_vole

    Issue with sprinklers

    Hi, im getting reports from players when they connecting their sprinklers autobranch messing with all their branches and changing output like its counting sprinklers to that. Can u take look on that please ? Thank you.
  10. venda_vole

    Homing Targets

    Thank you for quick response, that what i needed to know.
  11. venda_vole

    Homing Targets

    Hi, i have pre-buy question: i can add every enitity what i want to config file or they need to be added in source code 1st ?
  12. so i put it on and it looks all fine, no missing TC's on map what i see and count i have same ... it is possible it can have side effect after restart ?
  13. ok i load it in and we see what happend
  14. Dont worry.
  15. Thank you. You right, they are like timed bomb ... when everyone get everything works smootly they release update to fckit up again ...
  16. Hi, im getting this compile error after today FP update ... (13:54:58) | Error while compiling BetterTC: 'BuildingBlock' does not contain a definition for 'CanPickup' and no accessible extension method 'CanPickup' accepting a first argument of type 'BuildingBlock' could be found (are you missing a using directive or an assembly reference?) | Line: 2902, Pos: 66
  17. @The_Kiiiing Hi, can u give some response on that bcs now your plugin is useless for me so my question is still if u can add option to config to fully turn off your CUSTOM CRAFTING UI so i can handle this by another plugin without any issues ?
  18. venda_vole

    Compile Error

    Error while compiling Skinner: 'ItemSkin' does not contain a definition for 'itemid' and no accessible extension method 'itemid' accepting a first argument of type 'ItemSkin' could be found (are you missing a using directive or an assembly reference?) | Line: 322, Pos: 62
  19. venda_vole

    Skinner 3.0 Beta Update

    u can use them on NPC's only if they dont drop these skinned items in loot .... i dont think someone share their list of skins ... i bought it and slightly edited it ... mostly i added collections what i have before ... about editing imported skins file ... what was worked for me is to download it, edit it out of server, unload skinner, upload edited file and reload skinner. i know it is little complicated but nothing major i guess and im working with 2,2MB file so i rly dont want to adding them manualy
  20. venda_vole

    Raidable Bases

    Thank you. i totaly miss that
  21. venda_vole

    Raidable Bases

    Hello there, i have global question: what i need to change and where in config file/files to allow for players to be spawned more then one RB on map ? Now if someone buy RB others must wait when he/she finish raid
  22. venda_vole

    Admin Menu

    Hello, me again ... do you have plan to adjust visuals for new rust theme ? and my suggestion/request for adding CUSTOM (ideal placement under ALL category) category in give menu still running.
  23. venda_vole

    LuckyBlock

    i did testing by myself and i got this issue reported by players too, that is why i rached to u ... i try to change it to 60 for now and give report if it helps or not .... and honestly idk what else can be in conflict, only what im guessing can be something from skill tree maybe ....
  24. i reached to Pitereq meanwhile and i was told he dont have any limits on anything in mixing table and its allowed to use everything. and new wierd issue show up ... when mixing is done, finished product got poped off from table and laying around on floor and when player isnt online it get despawned of course and they loose they items/loot
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