venda_vole's Wishlist
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330 Raidable bases by JaaaaaThomas All bases up until 08.06.2026
By jaaaaaThomas in Bases
330 Raidable bases by JaaaaaThomas All bases up until 08.06.2026
Important Reminder
This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team.
Level Up Your Server
Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 330 bases are built to dominate.
[ Buy Now & Start Building]
This package includes all of my other packages.
- #base
- #based
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(and 39 more)
Tagged with:
- #base
- #based
- #bases
- #basepet
- #baseloot
- #basepack
- #base loot
- #basement
- #base pack
- #base build
- #base packs
- #bases pack
- #base design
- #base repair
- #base trains
- #base package
- #base and loot
- #base building
- #base packages
- #base upgrades
- #raid
- #raids
- #raiders
- #raider
- #raiding
- #raidder
- #v
- #raidbase
- #raid logs
- #raid loot
- #raidlimit
- #raidstats
- #raidzones
- #raid base
- #raidable
- #raid pack
- #raidables
- #raid mega
- #raidbases
- #raidblock
- #raid limit
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Powergrid Stages
Control the power grid stages and recycler settings on your server. By default, the Rust power grid has stages that dictate how many fuses placed in powerplant monument are required to activate different levels of available power on the powerlines. With this plugin, you can easily add, edit, or delete these stages directly from the config file. You can also configure how each recycler type (Green, Yellow, Red) behaves based on the current powergrid stage.
How it works
Open the config file. Under "Powergrid Stages", you can add new stage blocks or edit existing ones. Under "Recyclers", you can configure powergrid-based settings for each recycler type (Green, Yellow, Red). Under "Virtual Fuse Box", you can enable/disable the virtual fuse box feature and customize its commands. Reload the plugin for the changes to take effect. The plugin will automatically sort your configured stages based on the required fuses and apply them directly to the server's power grid .
You can set power to whatever you want, here I set "Powerline Available Power": 500 as an example.
Recycler Powergrid Settings
Configure how each recycler type behaves based on the current powergrid stage. For each recycler type (Green, Yellow, Red), you can control:
Required Powergrid Stage To Operate - The minimum powergrid stage required for this recycler to function. Set to 0 to allow the recycler to work regardless of powergrid state. Required Powergrid Stage For Efficiency Override - The powergrid stage at which the custom recycling efficiency kicks in. Set to 0 to disable the efficiency override. Recycling Efficiency Override - The recycling efficiency when the efficiency stage is reached. Value from 0.0 to 1.0 where 1.0 = 100% resource return. Required Powergrid Stage For Duration Override - The powergrid stage at which the custom recycling duration kicks in. Set to 0 to disable the duration override. Recycling Duration Override - The recycling speed in seconds per cycle when the duration stage is reached. Default behavior (matching vanilla Rust):
Green recyclers — Always usable. At stage 2, efficiency is overridden to 60%. At stage 4, duration is overridden to 4.5s. Yellow recyclers — Always usable. No powergrid-based overrides. Red recyclers — Requires powergrid stage 4 to operate. No efficiency/duration overrides.
Chat Commands
/recyclerinfo - Look at a recycler and use this command to see its type (Green/Yellow/Red), current powergrid stage, and all powergrid-related config values applied to it. Useful for verifying your configuration is working correctly. Requires permission: powergridstages.recyclerinfo /fusebox or /fb (or your custom alias) - Opens the virtual powergrid fusebox UI. Requires permission: powergridstages.fusebox /fusebox reset [1/2] - Admin command to instantly clear and reset the virtual fuseboxes. Requires Admin privileges.
Useful Rust ConVars & Commands (Note: These are existing Rust convars and commands, not part of this plugin)
powergrid.enabled - If disabled power grid functionality will be disabled. powergrid.status - A console command provides information about the current state of the server's power grid, including the active progression stage, the number of inserted fuses, and the total available electrical power. (This is a good place to go to verify the plugin applied changes properly) powergrid.simulatepowerplantfuses - Pretend there are this many additional heavy fuses currently plugged into the power plant. Can input negative numbers to negate the effect of any currently plugged in fuses.
Default Config
{ "Virtual Fuse Box": { "Enabled": false, "Command": "fusebox, fb" }, "Powergrid Stages": [ { "Required Fuses": 1, "Powerline Available Power": 15 }, { "Required Fuses": 4, "Powerline Available Power": 18 }, { "Required Fuses": 10, "Powerline Available Power": 24 }, { "Required Fuses": 18, "Powerline Available Power": 30 } ], "Recyclers": { "Green Recycler": { "Required Powergrid Stage To Operate (0 = No Powergrid Required)": 0, "Required Powergrid Stage For Efficiency Override (0 = No Override)": 2, "Recycling Efficiency Override (0.0 to 1.0, 1.0 = 100% Resource Return)": 0.6, "Required Powergrid Stage For Duration Override (0 = No Override)": 4, "Recycling Duration Override in Seconds": 4.5 }, "Yellow Recycler": { "Required Powergrid Stage To Operate (0 = No Powergrid Required)": 0, "Required Powergrid Stage For Efficiency Override (0 = No Override)": 0, "Recycling Efficiency Override (0.0 to 1.0, 1.0 = 100% Resource Return)": 0.0, "Required Powergrid Stage For Duration Override (0 = No Override)": 0, "Recycling Duration Override in Seconds": 0.0 }, "Red Recycler": { "Required Powergrid Stage To Operate (0 = No Powergrid Required)": 4, "Required Powergrid Stage For Efficiency Override (0 = No Override)": 0, "Recycling Efficiency Override (0.0 to 1.0, 1.0 = 100% Resource Return)": 0.0, "Required Powergrid Stage For Duration Override (0 = No Override)": 0, "Recycling Duration Override in Seconds": 0.0 } }, "Version": { "Major": 1, "Minor": 1, "Patch": 0 } }- #powergrid
- #power
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Dynamic Monuments [Christmas Bundle]
‼️Note: This is an add-on, not a standalone plugin. It requires the Dynamic Monuments plugin to be installed (sold separately).
Christmas is a themed add-on for DynamicMonuments that allows you to quickly and beautifully decorate any server map for the winter holidays.
With this addon, you can bring a festive Christmas atmosphere to every corner of the map — from large monuments to the smallest details.
❄️ Separate Monuments:
These monuments are fully independent and can be spawned anywhere:
Gingerbread Castle Snow Igloo Village New Year Barge Santa’s Wagon x2
🎄Customizations of Default Monuments:
These are decorative Christmas-themed upgrades for standard Rust monuments.
They will only spawn if the corresponding default monument exists on your map:
Santa’s Mail Station Frozen Supermarket Wonder Ice Rink Gingerbread Gas Station Gift Warehouse New Year Lighthouse
🎁Player-placeable Monuments:
These monuments can be given to players as skinned items.
Players can then place the monument anywhere on the map where building is allowed.
Gingerbread Castle Snow Igloo Village New Year Barge Santa’s Mail Station
⚙️ Installation Instructions
Make sure you have the latest version of the Dynamic Monuments plugin installed Move the contents of the data/DynamicMonuments folder from the archive you downloaded into the oxide/data/DynamicMonuments folder on your server Reload the plugin
Check out the rest of my work: Adem's Codefling Library
Join the Mad Mappers Discord!
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Sunset custom map
Beautiful island, which is surrounded by railway, advanced subway network. Remains of civilization that was once here. Subway and train are connected by tunnel. Beautiful and realistic landscape. The Map is not specially loaded with a huge number of locations to make free place for players to build. Custom detailed locations allow you to immerse yourself in new emotions. All locations are connected with the road.
And much more awaits you on this map.
Features:
Size: 4500 Prefab: ~21к All locations are connected with the road Ring railway Unique custom locations Magnificent and realistic landscape lot of free place for players to build Subway and train are connected by tunnel advanced subway network
Monument Rust:
Jungle Ziggurat Jungle Ruins Jungle Trees with vines Jungle Swamps Missile Silo Train Yard Harbor 1 and 2 Abandoned MIlitary Base Launch Site Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Junkyard Military Tunnel The Dome Lighthouse Ranch Water Treatment Fishing Village 1,2,3 Underwater Lab Oil rig and Large Oil Rig Railway Sewer Branch Ferry Terminal HQM, Sulfur, Stone Quarry Roadside Monument Mining Outpost Supermarket Gas Station
Custom Monuments:
Ancient Rome City Bridge Paradise Beach Zipline point Place of power ( X on map )
Please rate ⭐⭐⭐⭐⭐ the map. Thank you!
The map is password protected, if you want to make changes or you have any questions please write to me in discord.
Litum on -
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Badlands
Nuclear war, what could be worse than that. War is a harbinger of death. I present to your attention a map in the post-nuclear world. Nuclear bombs were dropped long ago on this once beautiful island, radiation destroyed most of the living world, craters formed and a handful of people were able to take refuge in shelters. You are one of the lucky ones who have been in the shelter for a long time, you were born in the shelter and do not know what is happening on the surface.
In the craters formed after the missile strike, they served as excellent places for the construction of cities and factories, the remaining technologies allowed the surviving population to develop. On this map you will find many custom monuments in an unusual style, and the music plugin from KpucTaJl will add to you the atmosphere of the old world. Monorails run along the entire outskirts of the island, which fit very well into the atmosphere.
Remember, the wasteland does not spare anyone, good luck! I express my gratitude to STAR for providing the DELTA monument.
Description 2
Size: 4000к
Prefab Count: ~60к
Operation of the "SoundRustEdit" plugin
In some moments there is a radio that plays and the music changes, there are 12 different songs from the Fallout game in the plugin
How can I view the map?
You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it.
Discord Server: https://discord.gg/UpUXuxs4Vx
Custom monuments:
Sunctuary Vault 103 Concord City Camp in Pit Vault 118 General Atomics Robotics Opencast Mine Large Dam Rad Farm Radar Vault Tec Barge Village Junk Town Olivia Station Open Air Cinema Diner Starline Restaurant Mobile Station Red Rocket (2 options) Monorails and railway tracks Many islands, for those who like to live far from the mainland Places to build (some can only be accessed by air transport) Monuments from Facepunch:
Apartment Complex Launch Site Nuclear Missile Silo Outpost Ferry Terminal Junkyard Water Treatment Plant Train Yard Airfield Military Tunnel Power Plant Giants Excavator OilRig (2) Harbor Bandit Camp Sewer Branch Lighthouse Fishing Village Ranch The Dome Satellite Dish Roadsite Monument Underground Tunnels Arctic Research Base Underwater Lab Ziggurat Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit
This map is constantly supported and updated for the current version of the game with all updates!