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Everything posted by TacTicToe
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- 567 comments
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- #hud
- #interface
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(and 6 more)
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Ok I did that and a server restart and it seems to work now. Thank you. Is there a way for you to create a filter for each instrument that prevents that instrument from playing filtered chords? Some instruments do really well amd then others sound horrible trying to play a chord it probably should not be. I am not muscially inclined enough to fikter something like this out, but my ears are good enough to know when sounds start to collide. I can attach some of my song values and band setup for you to see what I mean, if you like?
- 30 comments
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- #bands
- #npc bands
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Not sure why but I do not see the player start/stop button like in your video, and I have set myself with permission. Also the list command tells me there are no avilable bands like in your video. I can spawn them with example 1 or 2 but there is no list. Is there a video tutorial on using this plugin to create a band and place the members accordingly? I want to setup a band at outpost to play on that stage where the instruments are as a regular thing on the server.
- 30 comments
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- #bands
- #npc bands
- (and 13 more)
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I thought it was just me. All the console spam and I could not track it down till Isaw it was coming from here. I disabled the mod and now my console is quiet again. I can confirm the weather stopped changing up like it used to. I think this mod should be pulled form being sold unless it is made to work and not spam the console. I get the same spam on both Windows and Linux servers.
- 51 comments
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- 1
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- 45 comments
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- #broken cars
- #cargoplane
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Failed to call hook 'OnEntityDeath' on plugin 'Sputnik v1.2.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Sputnik.OnEntityDeath (AutoTurret autoTurret, HitInfo info) [0x00043] in <6bb2c8b0cc544c678bab162904149ab8>:0 at Oxide.Plugins.Sputnik.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00628] in <6bb2c8b0cc544c678bab162904149ab8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e Getting this in my console.
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Got this error. Not sure if it an issue or not. [Error] Failed to call hook 'OnHelicopterDropCrate' on plugin 'BetterNpc v1.2.8' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.BetterNpc.OnHelicopterDropCrate (CH47HelicopterAIController ai) [0x00000] in <5db7908a796d4629b0a826c8161ef1ca>:0 at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007f6] in <5db7908a796d4629b0a826c8161ef1ca>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <8ac83a7b2d904890bbdd626a573e73fe>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b974d7a025404888bcdd55b51f29c440>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b974d7a025404888bcdd55b51f29c440>:0
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Latest update broke plugin. QuarryManager - Failed to compile: 'ItemContainer' does not contain a definition for 'FindItemsByItemName' and no accessible extension method 'FindItemsByItemName' accepting a first argument of type 'ItemContainer' could be found (are you missing a using directive or an assembly reference?) | Line: 864, Pos: 105
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Not getting any errors to report, but plugin no longer works. Havent gotten a gem in weeks.
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 73 comments
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- #gas station
- #crates
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- 73 comments
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- #gas station
- #crates
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Do you have an image template we can use for creating icon for events? The ones I tried just dont work. Looks like yours are a small black dot with an image of sorts in it. Or if you have icons for the other events that are not in your script, that would be great too. Gas Station Junk Yard Arctic Base Shipwreck Staellite Dish Are what I am looking for atm. Thanks!
- 567 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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