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Everything posted by MiMiLand
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Using a translator, so my wording may be a little awkward. Many players on my server were annoyed by having to wait because of debris left behind during building removal. This plugin removes that inconvenience completely, and the response from players has been very positive. It may seem like a small feature, but it is exactly the kind of quality-of-life improvement that people really appreciate.
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Absolutely. It may be a little embarrassing to say this, but my server does not have 100+ players like other servers. It does not even exceed 50 players. Because of that, when player names are shown, it often leads to people becoming overly fixated on each other, harassing one another, or repeatedly seeking revenge. I really like the plugin. I am still such a beginner that I can honestly call myself a complete novice, but even for me, the plugin is not difficult to use. However, if the feature I mentioned above could be added, I think it would be extremely useful even on smaller servers like mine. The main purpose I want for this plugin is simply as an alert system, like: “Someone is attacking your base!” For example, if it says: “Duff is attacking your base,” people on my server will already be fighting in chat right away, haha.
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I use this plugin in the following way: It sends notifications to online players when their base takes damage during gameplay. There are also various other features available, including webhook-based functions and more. However, I purchased this plugin specifically to use only the features I needed. The results have been very satisfying. I was able to confirm that notifications are sent immediately when a base is damaged, and it performs its role perfectly. It offers many features, but if your purpose is similar to mine, I can confidently say this plugin is excellent.
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This map uses a reasonable number of prefabs, and I can definitely feel an improvement in server FPS. Since the map I previously used had close to 90,000 prefabs, the difference feels even more noticeable. Despite the lower prefab count, the map doesn’t feel empty at all. The custom monuments are well-designed and stay true to the overall concept, which really enhances the experience. If you’re getting tired of the default Rust maps and are looking for something with a fresh concept, I highly recommend this one.
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- #rollercoaster
- #rust
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This product is very popular with our server users. Since it’s a monument they’ve never seen before, they really enjoy figuring out how to enter it—it adds a fun element to the experience. It also doesn’t have a high prefab count, so it doesn’t put much load on the server. Whenever I purchase new maps, I always try to include this product’s prefab.
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Before purchasing this product, I consulted with the creator and carefully considered my decision. After testing both AdminRadar and AdminESP together, I could clearly see the performance differences between the two. ESP is, as the name suggests, a plugin for tracking player locations. When compared to AdminRadar, AdminESP boasts a 0.2-second response time, while AdminRadar takes about 3 seconds. This difference in response time is quite significant. When it comes to ESP, AdminESP is undoubtedly superior in terms of performance. If location tracking is your main goal, the performance of AdminESP is far superior to that of AdminRadar, making it hard to compare. In conclusion, for those who use ESP as their primary feature, AdminESP offers exceptional performance that AdminRadar simply cannot match. However, as the need for each plugin may vary based on specific use cases, it’s important to choose based on your intended purpose.
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If server owners are wondering which plugin they should buy first, they will usually look for top-ranked plugins on uMod such as Gather Manager, Stack Size Controller, Vanish, and so on. I was the same, but after discovering the Admin Menu plugin, this became my number one choice. It’s incredibly convenient and useful. After purchasing this plugin, I ended up unloading more than five other plugins. Long reviews can be tiring to read, so I’ll keep it simple — this is one of the best plugins out there.
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I really like this product. While looking through the config file, I noticed that key bindings can be set, for example: Shift + E Ctrl + E However, can the key only be changed to the ones already listed in the config? In my case, I would like to use the [`] key on the keyboard to open the tool. Is it possible to add that directly? If not, I would really appreciate it if you could add support for it. Also, if it can be added manually, I would appreciate it if you could send me the exact format as well, since I would like to copy and paste it directly. Thank you.
- 21 comments
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- #multi-tool
- #tool
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- #autoturret
- #performance
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If your server prioritizes quality of life (QOL), this product is essential. Our server is currently in the process of adding many plugins that improve overall gameplay convenience. However, among them, wiring has always been one of the most tedious and time-consuming tasks. This plugin completely eliminates that burden and greatly improves the user experience by removing the inconvenience of connecting wires.
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I reached out to the developer because granting permissions was causing the feature to be activated for users I didn't want to give access to. Within just a few hours, the developer added the exact functionality I was looking for. The users are very satisfied with this plugin because they no longer have to purchase or run a separate crosshair program from Steam. Some users even mentioned that it would be great if this feature were given only to VIP groups. Although I haven't run a PVE server, I can confidently say that the users on our PVP server really enjoy it. From looking at the other reviews on this seller's listings, it's clear that their feedback and support are very kind and responsive.
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- #crosshair
- #cross
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I have questions for you. First, for users who have been granted permission, the Power button is automatically visible. I want to know how to prevent the button from appearing at the beginning due to people who don't read the server announcements properly. Second, regarding the /power command, the language change for the UI that appears after entering the command. It was not possible to change the UI content in the lang file. Is there a way to make this possible?
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- #dome
- #racetrack
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- #crosshair
- #cross
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Hello, I am currently using your fxFastSmelt plugin and I have noticed that there is no output multiplier setting in the configuration file. The smelting speed works fine, but I would like to adjust the amount of resources produced as well. Is there any way to modify the output multiplier for different furnaces (campfire, furnace, electric furnace, oil refinery) through the plugin settings? If not, could you please consider adding this feature in the future? Thank you!
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- #fuel
- #minicopter
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This product performs its intended function very well and is highly satisfying to use. After testing it on a live server, I did not encounter any bugs or major issues. However, I think it would be great if there were features such as limited usage durability and a way to track usage logs. The developer was very kind and responded quickly to my questions, and if the features mentioned above are added, I believe this could become one of the best MLRS-related plugins available.” +very good
- 2 comments