About Advanced Air Strike [F15]
Features
Target Designator System:
Players receive a binocular. Aim and left-click to paint the target location.
Custom F15 Flight:
Flight altitude, speed, and approach distance are fully configurable.
Plane spawns, flies across the map, and despawns once the strike ends.
Rocket Mechanics:
Configurable rocket speed, rate of fire, and shots per run.
Permissions:
Controlled with a permission:
Quotef15estrike.use → can receive and use the Strike designator.
f15estrike.admin → can use Nuke and also bypass to receive Strike.
Commands:
Quote/strike → standard airstrike (for players with permission).
/nuke → admin-only
Gives the player a Target Designator (binocular).
Aim and Left-click with it to mark coordinates and trigger the airstrike.
Config:
{ "Flight altitude (m)": 250.0, "Plane speed (m/s)": 200.0, "Pre-fire distance (m)": 750.0, "Chat prefix": "[F15]", "Strike": { "Planes (count)": 1, "Shots per plane": 7, "Rocket speed (m/s)": 150.0, "Confirm delay (s)": 5.0, "Cooldown (s)": 0.0, "Designator display name": "F15 Strike" }, "Nuke": { "Planes (count)": 5, "Shots per plane": 10, "Rocket speed (m/s)": 200.0, "Confirm delay (s)": 6.0, "Cooldown (s)": 0.0, "Designator display name": "F15 Nuke" } }
