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Everything posted by Kaho
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A Perfect replacement for the Free Version to Display Zone Names named with the ZoneManager Plugin. You can set Names for every Zone you make. The plugin will take the Zone Names to Display after the Refresh Command. Perfect for the GamePlay of PvE/RP Server to Display City names or for PVP Servers to Display Special PVP Zones. Easy Config makes you edit: Default Display Name Background Color Font Color Font Size Display Name for Zones Also, incredibly fast Support from Fruster. Thank you! Keep your work going!
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Hey Fruster, thank you for the Plugin! Waited for long time to get a Plugin like this. Works great Review will be done soon. one small thing: Any way to give the Zones the ZoneNames by default if there are new zones? So if Zonename = null (take default) If ZoneName != null (take Zonename) So: "TextPlaceHolder": "Outside" to "TextPlaceHolder": "ZONE NAME FROM ZONEMANAGER HERE" or the possibility to ask in config: Take Zonename as Placeholder?: true/false Thank you
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im an idiot... had the 1.0.18 V installed. 1.0.20 shows medical and no error... sorry
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Hey King, changed the Global Stacksize bback to 1 as i dont want to Stack Weapons Now i started Changing every Categorie to 3 expect Guns Noticed that Medics are missing and saw a "button" next to "Guns" on the right side. But its cuttet. As soon as i pushed the Cutted button i get this error in Console: Failed to call hook 'CMD_cmd' on plugin 'Loottable v1.0.18' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.Loottable.CreateStacksizeUI (BasePlayer player) [0x00859] in <8fac58e6a57b4f38897c358a38016821>:0 at Oxide.Plugins.Loottable.CMD_cmd (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args_0) [0x00522] in <8fac58e6a57b4f38897c358a38016821>:0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x024ce] in <8fac58e6a57b4f38897c358a38016821>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 Also i get the Message "If you can read this, the editor probaly crashed :(. Try Closing and opening it again" But nothing Works... unloaded / reloaded... nothing. Any Tips?
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Damn Gruber! This Map is another awesome Work from Gruber. Taking the RUST Game into the StarWars Universe with all things that need to be added. Alot of Starwars Themed Monuments and alot of detailed Work here. Thank you for that Map gruber! Only one thing... Missing a Functional Deathstar! Tell that to your Plugin Team! Rly Great Work!
- 15 comments
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- #rust
- #facepunch
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(and 5 more)
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Hey David, getting a error with the Command Tab. Trying to Import the "Callheli Command" https://umod.org/plugins/heli-control On ServerRewards i used: "commands": { "4 Call Attack Helicopter": { "description": "Call Attack Helicopter", "iconName": null, "commands": [ "callheli pos $player.x $player.y $player.z 1" ], "displayName": null, "cost": 500, "cooldown": 0 }, That works in your Config i use: { "CallHeli": { "DisplayName": "Call Attack Heli", "Image": "https://kaho.wtf/wp-content/uploads/2022/12/call_atack_heli2.png", "Message": "You just bought command", "Command": "callheli pos $player.x $player.y $player.z 1", "BuyPrice": 500, "Currency": "rp", "ShowDisplayName": true }, Can buy the Command but seems the Shop dont give out the right Position. Getting this Error: [HeliControl] Incorrect argument supplied for X coordinate! do i need to replace the $player.x and so on with other arguments to use it with your Shop?
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- 5 comments
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- #rust custom map
- #rust premium map
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Fixxing on Discord. Guess dll error.
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Changed Status from Pending to Closed
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Space Plugin..... @Adem ! Holy! Installed the Plugin and took my Group out to a test. We had A lot of fun! Great work, like every of your Plugins - 6/5 Stars. Getting into "Space" with balloons or the new shuttle is amazing. Into the Space station, the Pain is real and really difficult to get to the card rooms. Had a lot of Fun and a lot of lol's Keep up the good Work! 1 thing is missing... Despawn with a big boom But anyway, a perfect Event Plugin! Deathstar is in Range to be real...!
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Changed Status from Pending to Closed Changed Fixed In to 1.1.0
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Well... after my bad notification setup.... Fixed^^ Sorry
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Hey, Poke me on Discord. Guess WE can do a faster support there: Kaho#7533
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You are totally right and someone already talked to me about that. Will not do it for the next one and already preparing reuploads. Was abit dissapointed that some .ru sides took prefabs and original screenshots If you arnt happy with the Monument feel free to contact the support. Guess we can find a way
- 2 comments
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- #monument
- #monuments
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(and 3 more)
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After waiting ~2-3 Weeks for an answer to the Support Ticket and still no Answer... If you know how to change Plugins, this Plugin is new Fun for the Players. But with the latest DeployableNature you can Add Animals as Decoration. LegendaryBeasts takes the Decoration and give them the Legendary Stats. But they can't be killed. After half the Wipe without a fix (and still no reply to Private- & Support Tickets) I unloaded the Plugin and marked it as unmaintained on my Side. Don't Buy this Plugin if you use DeployableNature or if you are in need of Support.
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@GuestModsfriendly reminder
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Hey David, have the problem that after the last Facepunch Update the "Mixing" Button dissappears after ~30 mins. I can select the the recipe but oin the bottum the "Mixing" button dont appear anymore. Is that known?