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Everything posted by Chernarust
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I do not have any videos but the plugin functions like so. 5 scarecrow loadouts spawn randomly near players with configured options controlling how many scarecrows can spawn per each player, max total scarecrows, spawn chance, spawn interval, spawn distance from player, one hit headshots, custom loot table, custom loadout, scarecrow health. If you like to check them out my test server should be live. My config is default so 50% chance to spawn a scarecrow every 60 seconds. connect 75.164.147.231:28015
- 67 comments
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- #zombie
- #scarecrow
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- 67 comments
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- 2
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Version 2.4.1
468 downloads
Advanced customization of Random Scarecrow Spawner. Spawns Scarecrows configurable in 5 different loadouts near the player adjusted with configurable options, logging, and custom loot. Permissions oxide.grant user <playername or steamID> advancedrandomscarecrowspawner.use oxide.grant user <playername or steamID> advancedrandomscarecrowspawner.spawnpoints oxide.grant group <groupname> advancedrandomscarecrowspawner.use oxide.grant group <groupname> advancedrandomscarecrowspawner.spawnpoints Config { "--------------------------------------Logging Settings--------------------------------------": null, "Log Spawn Messages": true, "Log Death Messages": true, "Log Loot Messages": true, "Log Cleanup Messages": true, "--------------------------------------Custom Loot Settings--------------------------------------": null, "Use Custom Loot": true, "Minimum Loot": 2, "Maximum Loot": 4, "--------------------------------------Scarecrow Settings--------------------------------------": null, "Headshot Damage Multiplier (0 = no extra damage, 1 = one-hit kill)": 1.0, "Scarecrow Damage To Player Modifier": 1.0, "Scarecrow Health": 100.0, "--------------------------------------Spawn Settings--------------------------------------": null, "Day Spawn Chance": 20.0, "Night Spawn Chance": 60.0, "Spawn Interval": 60.0, "Spawn Distance": 50.0, "Enable Group Spawning": true, "Minimum Group Size": 2, "Maximum Group Size": 5, "Enable Random Spawns": true, "Max Random Spawns": 100, "Minimum Distance Between Random Spawns": 125.0, "Group Spawn Radius": 5.0, "Max Total Scarecrows": 250, "Max Scarecrow Groups Per Player": 3, "Respawn Time at Spawn Points": 300.0, "Max Radius Around Spawn Point": 35.0, "Timed Cleanup": true, "Scarecrow Cleanup Time": 1200, "--------------------------------------Combat Settings--------------------------------------": null, "Enable Grenades": true, "Target Players": true, "Target Animals": true, "Target Other NPCs": true, "-----------------------------Loadout & Custom Loot Table Below-----------------------------": null, "Loadout": { "Belt": [ { "Shortname": "mace", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "frankensteins.monster.03.head", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.03.legs", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.03.torso", "Amount": 1, "Skin": 0 } ], "Main": [] }, "Loadout1": { "Belt": [ { "Shortname": "bone.club", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "frankensteins.monster.01.head", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.01.legs", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.01.torso", "Amount": 1, "Skin": 0 } ], "Main": [] }, "Loadout2": { "Belt": [ { "Shortname": "mace.baseballbat", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "halloween.mummysuit", "Amount": 1, "Skin": 0 } ], "Main": [] }, "Loadout3": { "Belt": [ { "Shortname": "salvaged.sword", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "scarecrow.suit", "Amount": 1, "Skin": 0 } ], "Main": [] }, "Loadout4": { "Belt": [ { "Shortname": "machete", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "halloween.surgeonsuit", "Amount": 1, "Skin": 0 } ], "Main": [] }, "CustomLootTable": [ { "Shortname": "ammo.pistol", "SpawnChance": 0.2, "MinAmount": 4, "MaxAmount": 13, "Skin": 0 }, { "Shortname": "cloth", "SpawnChance": 0.8, "MinAmount": 9, "MaxAmount": 13, "Skin": 0 }, { "Shortname": "lowgradefuel", "SpawnChance": 0.7, "MinAmount": 12, "MaxAmount": 22, "Skin": 0 }, { "Shortname": "metal.fragments", "SpawnChance": 0.6, "MinAmount": 47, "MaxAmount": 150, "Skin": 0 }, { "Shortname": "can.beans", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "bandage", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 3, "Skin": 0 }, { "Shortname": "mace.baseballbat", "SpawnChance": 0.3, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "pants", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "hat.cap", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "pistol.revolver", "SpawnChance": 0.1, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "scrap", "SpawnChance": 1.0, "MinAmount": 6, "MaxAmount": 11, "Skin": 0 }, { "Shortname": "tshirt.long", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "wood", "SpawnChance": 0.9, "MinAmount": 100, "MaxAmount": 250, "Skin": 0 }, { "Shortname": "stone", "SpawnChance": 0.8, "MinAmount": 50, "MaxAmount": 200, "Skin": 0 }, { "Shortname": "bone.fragments", "SpawnChance": 0.5, "MinAmount": 10, "MaxAmount": 40, "Skin": 0 }, { "Shortname": "gears", "SpawnChance": 0.3, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "metal.ore", "SpawnChance": 0.6, "MinAmount": 20, "MaxAmount": 75, "Skin": 0 }, { "Shortname": "sulfur.ore", "SpawnChance": 0.5, "MinAmount": 15, "MaxAmount": 60, "Skin": 0 }, { "Shortname": "charcoal", "SpawnChance": 0.7, "MinAmount": 100, "MaxAmount": 200, "Skin": 0 }, { "Shortname": "corn", "SpawnChance": 0.4, "MinAmount": 1, "MaxAmount": 3, "Skin": 0 }, { "Shortname": "rifle.ak", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "waterjug", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "ammo.rifle", "SpawnChance": 0.25, "MinAmount": 5, "MaxAmount": 20, "Skin": 0 }, { "Shortname": "ammo.shotgun", "SpawnChance": 0.25, "MinAmount": 5, "MaxAmount": 12, "Skin": 0 }, { "Shortname": "weapon.mod.flashlight", "SpawnChance": 0.15, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "weapon.mod.holosight", "SpawnChance": 0.1, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "smg.2", "SpawnChance": 0.08, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "largemedkit", "SpawnChance": 0.2, "MinAmount": 1, "MaxAmount": 3, "Skin": 0 }, { "Shortname": "hazmatsuit", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "shotgun.pump", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "laptop", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "battery.small", "SpawnChance": 0.4, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "solar.panel", "SpawnChance": 0.15, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "cloth", "SpawnChance": 0.8, "MinAmount": 15, "MaxAmount": 50, "Skin": 0 }, { "Shortname": "fishtrap", "SpawnChance": 0.3, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "skull.human", "SpawnChance": 0.1, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "paper", "SpawnChance": 0.5, "MinAmount": 5, "MaxAmount": 15, "Skin": 0 }, { "Shortname": "salvaged.sword", "SpawnChance": 0.2, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "furnace", "SpawnChance": 0.1, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "workbench2", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "hammer", "SpawnChance": 0.6, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "arrow.hv", "SpawnChance": 0.4, "MinAmount": 10, "MaxAmount": 25, "Skin": 0 }, { "Shortname": "explosives", "SpawnChance": 0.02, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 } ] }$10.00- 67 comments
- 2 reviews
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- 3
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- #zombie
- #scarecrow
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Version 1.6.0
267 downloads
Features Reflect configurable damage and bleeding back to players who attack other players. Disabled inside of ZoneManager PVP and DynamicPVP zones Disabled inside of AbandonedBases Works with TruePVE Config { "ApplyBleeding": true, "BleedingIntensity": 5.0, "EnableDamageToVictim": false, "ReflectPercentage": 50.0 } Permissions Auth level 2 required to set permissions oxide.grant user <steamID/username> reflectdamage.use or oxide.grant group <groupname> reflectdamage.use API - Next update private object OnReflectDamage(BasePlayer victim, BasePlayer attacker) { return PlayerInEvent(victim) || PlayerInEvent(attacker) ? true : (object)null; }Free -
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Version 1.2.0
617 downloads
Features Chance to randomly spawn a scarecrow near players, this is disabled inside of safe zones, TC range, and for sleeping players. Config: { "SpawnChance": 0.1, "CheckInterval": 60.0, "SpawnDistance": 20.0, "MaxScarecrowsPerPlayer": 3, "OneHitHeadshotKill": true } Permissions Auth level 2 required to set permissions oxide.grant user <steamID/username> randomscarecrowspawner.use oxide.grant group <groupname> randomscarecrowspawner.use Advanced versionFree -
- 2 comments
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- #hdrp
- #roundabout
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- 193 comments
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- #server
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I haven't purchased the script so I can't fix it for you but I can tell you how to fix it. Go to line 530 in the CS file, you should see FindItemID somewhere around there. Replace it with FindItemsByItemID If there are any other occuring FindItemID they all need to be replaced with FindItemsByItemID
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- 1,526 comments
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- #leveling
- #progression
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01.09 08:51:46 [Server] INFO at object Oxide.Plugins.HarborEvent.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) 01.09 08:51:46 [Server] INFO at object Oxide.Plugins.HarborEvent.InternalCallHook(uint hook, object[] args) 01.09 08:51:46 [Server] INFO (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 01.09 08:51:46 [Server] INFO Failed to call internal hook 'OnEntityTakeDamage' on plugin 'HarborEvent v2.1.5' [2713007450] (Object reference not set to an instance of an object) 01.09 08:51:46 [Server] INFO at object Oxide.Plugins.HarborEvent.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) 01.09 08:51:46 [Server] INFO at object Oxide.Plugins.HarborEvent.InternalCallHook(uint hook, object[] args) 01.09 08:51:46 [Server] INFO Failed to call internal hook 'OnEntityTakeDamage' on plugin 'HarborEvent v2.1.5' [2713007450] (Object reference not set to an instance of an object) 01.09 08:51:46 [Server] INFO at object Oxide.Plugins.HarborEvent.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) 01.09 08:51:46 [Server] INFO at object Oxide.Plugins.HarborEvent.InternalCallHook(uint hook, object[] args) 01.09 08:51:46 [Server] INFO (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 01.09 08:51:46 [Server] INFO Failed to call internal hook 'OnEntityTakeDamage' on plugin 'HarborEvent v2.1.5' [2713007450] (Object reference not set to an instance of an object) 01.09 08:51:46 [Server] INFO at object Oxide.Plugins.HarborEvent.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) 01.09 08:51:46 [Server] INFO at object Oxide.Plugins.HarborEvent.InternalCallHook(uint hook, object[] args) Getting some errors out of no where for the harbor event. It was working perfectly fine this morning. Nothing on my server has changed, did rust do some type of hidden patch? Oxum Gas station event is also doing the same thing.
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- 1,526 comments
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- #leveling
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I know none of my other plugins make their buttons disappear when using them. It's almost like the Skill Tree reloads once open and causes the button to vanish until CustomButtons is reloaded again. All the custombutton plugin does is add a UI button with a chat command attached to it. This button does the same thing as typing /st in chat. Also when typing /st the button will disappear.
- 1,526 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,526 comments
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- #leveling
- #progression
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