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Everything posted by Evil_Orko
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this morning's update broke this (including your new version). It won't sell anything using economy, and when i set it to scrap it allows me to purchase it but when I tried to place a recycler on the top floor, it placed it on the foundation directly below and won't allow me open it to use it or remove it with /pickup or /remove or even entkill
- 60 comments
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- #vehicle
- #buy
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(and 25 more)
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- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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- 126 comments
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- #craft
- #craft menu
- (and 17 more)
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- 32 comments
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- 580 comments
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- #hud
- #interface
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(and 6 more)
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Thanks for checking for me! I am using RustEdit 1.2.3 and Lapland 1.2.4. I just redid everything from scratch and can see Military Tunnels on the map in RustEdit where I can't on my edited one. I must have broken it on accident, maybe with the box drawing to remove the items around the tree? I'm sorry for the false alarm, your maps are great - I purchased this and the Halloween one so far. Thanks again for the support.
- 56 comments
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- 2
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- #christmas
- #christmas map
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(and 5 more)
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- 56 comments
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- #christmas
- #christmas map
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(and 5 more)
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- 56 comments
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- #christmas
- #christmas map
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(and 5 more)
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Hi, I bought this tonight for our 'Christmas in July' map next month. Seems to work great except that when I set presents to have differing amounts, it only respects the top line. Here I get 3 of each present instead of 3 large and 10 small/med. Any ideas? Thanks! { "Enable plugin?": true, "Need permission to use plugin for player?": false, "Include the accessories when the Christmas tree is created?": false, "Only 1 Christmas tree presents / player?": false, "Large present spawn count/time": 3, "Medium present spawn count/time": 10, "Small present spawn count/time": 10, "VIP multiplier": 2, "Spawn presents time (seconds)": 90.0, "Spawn FIREWORK?": true, "Send chat message to player after gifts spawned? (only if '1 Christmas tree presents / player? == true')": true, "Enable Christmas Tree UI? (for owners)": true, "Christmas Tree Image": "https://static.vecteezy.com/system/resources/thumbnails/011/288/221/small/christmas-garland-wreath-png.png" }
- 4 comments
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- #christmas
- #tree
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(and 1 more)
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- 424 comments
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- #statistics
- #leaderboard
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- 10 comments
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- #ultimatercon
- #logging
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(and 3 more)
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- 32 comments
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- 32 comments
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- 17 comments
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- #welcome
- #controller
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(and 9 more)
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- 126 comments
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- 1
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- #craft
- #craft menu
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I am populating the items section and have 4 pages but I can't enter page 2. I can go to 1, 3, and 4 though - any ideas? CraftingPanel.json ::EDIT:: looks like it's throwing this error into the oxide log when i click pg2 and it goes nowhere 13:33 [Error] Failed to call hook 'CraftingPanelSortingCommand' on plugin 'CraftingPanel v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CraftingPanel.ItemsSection (BasePlayer player, System.String section, System.String activeItem, System.String subSection, System.Int32 page) [0x00493] in <8daf10a9023345dda5861dad76d60a37>:0 at Oxide.Plugins.CraftingPanel.CraftingPanelSortingCommand (ConsoleSystem+Arg args) [0x00216] in <8daf10a9023345dda5861dad76d60a37>:0 at Oxide.Plugins.CraftingPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001bd] in <8daf10a9023345dda5861dad76d60a37>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
- 126 comments
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- #craft
- #craft menu
- (and 17 more)
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- 126 comments
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- #craft
- #craft menu
- (and 17 more)
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- 252 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
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Hey there. My server ran into an issue with Epic Loot locking my server up twice and had to talk with the host to get them to reset it. They showed me this spam in the console which led me to epic loot. I was able to disable the plugin and the server ran ok the rest of the night. My host said it was locking up the compiler exe. I couldnt really tell exactly what was happening though and was hoping for a little assistance. Thanks!
- 252 comments
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with: