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Everything posted by OneCubixMeterofAltosd
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- 15 comments
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- #rust
- #banditcamp
- (and 22 more)
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
OneCubixMeterofAltosd commented on Scalbox's file in Plugins
- 135 comments
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
OneCubixMeterofAltosd commented on Scalbox's file in Plugins
- 135 comments
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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- 86 comments
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- 86 comments
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- 1
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
OneCubixMeterofAltosd commented on Scalbox's file in Plugins
Thanks, yes for the item spawned in from the console, it would not have an owner - that makes sense. It wouldn't have an owner because its not supposed to have an owner, being a static entity. Is there a way around this specifically for the pumpjack and miningquarry static, thanks. Any help is appreciated!! Thanks @Scalbox- 135 comments
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
OneCubixMeterofAltosd commented on Scalbox's file in Plugins
- 135 comments
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
OneCubixMeterofAltosd commented on Scalbox's file in Plugins
- 135 comments
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
OneCubixMeterofAltosd commented on Scalbox's file in Plugins
- 135 comments
-
- #carbon
- #oxide
-
(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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Gracias my friend
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- 84 comments
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- #drone
- #iqguardiandrone
- (and 8 more)
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- 570 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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Default group has access when they should not
OneCubixMeterofAltosd replied to OneCubixMeterofAltosd's Support Request in Support
Previously, i had this set to a VIP level permission - and then I noticed afterwards it was active for all players in the default user group. -
- 1,275 comments
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- #leveling
- #progression
- (and 19 more)
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Default group has access when they should not
OneCubixMeterofAltosd posted A Support Request in Support
newest version, provides access to build tools to default permission group when it didnt previously. Caused a big fuss so had to roll back. Probably want to look at the permission structure of each command since updating it. -
- 296 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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I spent 12 hours going piece by piece addon by addon to figure it out @ZEODE and I can assure you that both of these plugins have huge issues with excessive time calling hooks - I've done all the proper performance monitoring and having both of these active, cause massing lag spikes - I took videos and everything to share but then seeing your comment saying its just me, ok then, don't worry about me, I'll figure it out but I would really love if you spent some time optimizing your plugins to reduce the time it takes them to call the hooks in the future... But I doubt you will now seeing your response. Performance Monitoring Results (if you are familiar with the plugin..): You'll see two of your plugins are the the top offenders for excessive on call hook time on my server. I correlated the issues myself, but I guess you can figure it out for the next person who buys your plugin and complains about lag. I thought you would want to know but your response tells me everything I need to know! Thanks for your time. Have a good day!
- 391 comments
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- #helicopter
- #helicopters
- (and 16 more)
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- 391 comments
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- #helicopter
- #helicopters
- (and 16 more)
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These changes, just gonna say it, were not necessary. I feel like this is no longer usable in the current form especially without the config ingame. I've stayed with the previous version for now, but yeah, this new version needs a lot of work, its not very good - instead of making random changes, you should understand what your customers paid you for in the first place.
- 570 comments
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- 4
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- #hud
- #interface
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(and 6 more)
Tagged with: