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Everything posted by Snaplatack
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- 7 comments
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- #cui
- #cui editor
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(and 2 more)
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Help me plz. now im vibecoding now Issue: with Network Sync for Scaled Parent Entity
Snaplatack replied to MooDDang's question in Support
Suggestion. I would decompile the assemblies for the game and oxide/carbon and see how it works. You don't need spheres for scaling as FP implemented native scaling for the client recently. -
Version 1.0.2
307 downloads
Lets you "trim" bushes via a command! Great for RP/PVE servers where a player doesnt want a bush to be at. Simply give yourself the permission, run the command while standing at the base of the bush and click enter! Poof its gone! Features * Ability to trim bushes via position and a command * Comes with customizable commands, permissions, and radius to detect bushes Commands * Trim Bush: /trimbush (default) Permissions * Allow Trimmiing Bushes: bushtrimmer.allowFree -
- 311 comments
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Where to begin. This plugin let our players have a unique experince by allowing the players to get free power whenever they want without limiting their idea and creativity because they have the ability to just hook up to the power poles already around the map. Pairing this with the ability to build on roads help puir players build even more creative ideas and cool projects for everyone else to enjoy. With having the lights turn on automatically with the poles that have lights, is a very nice touch. If you had the time, you could even place down poles in rust edit and light up all the roads so players can see at night! 5/5 Stars
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- 113 comments
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- #rust weather control
- #weather presets
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- 311 comments
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- 69 comments
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- #recycler
- #industrial
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- 239 comments
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- #rust server tool
- #rust server management
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- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update
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- 46 comments
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- #christmas
- #npc
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Any plans on adding damage amounts to the vehicle/player when boosting? I want players to use the boost, but not get their vehicle ultra damaged when boosting. Also would be nice to not kill the player when they are boosting and crash. Could you add custom vehicles, such as Karuzas custom vehicles, that have custom prefab paths? 1 last question. Do the helicopters boost with tiliting of the vehicle or is it from the front? Like, can you lean with the controls and it goes faster or is it just laterally straight froawrd boost? They do
- 81 comments
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- 4 comments
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- #backpacks
- #backpack
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- 311 comments
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- 311 comments
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- 11 comments
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- #bikes
- #modularcar
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- 11 comments
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- #bikes
- #modularcar
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