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Snaplatack

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Everything posted by Snaplatack

  1. Snaplatack

    A couple of problems

    Alrighty. I have been a bit busy but try this version. It should take into account the percentage of rewuired votes when displaying the message. KillHeliVote2.cs
  2. Snaplatack

    A couple of problems

    Edit. Little divide by 0 bug. Whoops. Try this one KillHeliVote2.cs
  3. Snaplatack

    A couple of problems

    Try this version. Should auto klill the helis too if the vote is the correct percentage if a voter logs off. KillHeliVote2.cs
  4. Snaplatack

    A couple of problems

    No fucking clue. Lmao. I'll look into it tonight.
  5. Snaplatack

    A couple of problems

    Ah. interesting. Did they have the blacklisted perm? Also, if its easier we can take this to discord
  6. Snaplatack

    A couple of problems

    You can change it in the config. Like this "A Patrol Helicopter has appeared!\nCast your vote with <color=#87a3ff>/{2}</color> to kill it!\n{0}/{1} needed players have voted!" Ill update all messages that are like that to use that format tho. Thanks again for testing my dude!
  7. Snaplatack

    A couple of problems

    Give this one a swing. I couldnt reproduce the 2 message bug you were talking about. Fixed the toasts actually working as intended and the 0/1 votes now read as whats below "A Patrol Helicopter has appeared!\nCast your vote with <color=#87a3ff>/{2}</color> to kill it!\nWe still need {0} out of {1} votes!" Ofc that m essage is a config option so you can change it as you see fit. KillHeliVote2.cs
  8. Just ask that developer. They can hel;p you more than I can.
  9. Snaplatack

    A couple of problems

    Ill look into those problems. The vote goes up to the max amount of people required to vote. I can make it count down if that makes more sense
  10. Snaplatack

    A couple of problems

    Care to test out this version? It wont actually be named KillHeliVote2 just doing that for now when rewriting KillHeliVote2.cs
  11. Snaplatack

    A couple of problems

    If you wish to do that it's fine. Feel free to send it to me for me to review. I'm in the middle of rewriting it since it's horrendous lmao. This was my first plugin I ever made lol
  12. Snaplatack

    A couple of problems

    Ill look into this tomorrow. I saw your post on Umod but got lost with real life stuff happening. sorry...
  13. Snaplatack

    A couple of problems

    Changed Status from Pending to Work in Progress
  14. This trims bushes. It doesn't uproot them lol. But I see what you mean. I might look into it. No promises yet.
  15. Snaplatack

    Error

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  16. Snaplatack

    Error

    Change this line class KillHeliVote : CovalencePlugin To class KillHeliVote: RustPlugin And let me know if that fixes it.
  17. Snaplatack

    error message

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.2.2
  18. @Veeblefetzer @Evil_Orko This should be fixed in the most recent update. It does not use line of sight though since we are having ti run the native rust command. Its based off where you are standing.
  19. Version 1.0.2

    248 downloads

    Lets you "trim" bushes via a command! Great for RP/PVE servers where a player doesnt want a bush to be at. Simply give yourself the permission, run the command while standing at the base of the bush and click enter! Poof its gone! Features * Ability to trim bushes via position and a command * Comes with customizable commands, permissions, and radius to detect bushes Commands * Trim Bush: /trimbush (default) Permissions * Allow Trimmiing Bushes: bushtrimmer.allow
    Free
  20. Snaplatack

    error message

    KillHeliVote.csLet me know if its gone. Missed the check for vanilla ones
  21. Snaplatack

    error message

    Does this happen with every signal throw or is it random?
  22. Snaplatack

    error message

    I'll look into tonight after work!
  23. Snaplatack

    error message

    Changed Status from Pending to Work in Progress
  24. Changed Status from Work in Progress to Fixed Changed Fixed In to 1.2.2
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