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Everything posted by Fusion 3.64
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- 634 comments
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- #rust
- #rust plugin
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- 3 comments
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- #admin tools
- #tools
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(and 7 more)
Tagged with:
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- 634 comments
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- #rust
- #rust plugin
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I think this is already a thing, I just haven't been able to track it down. I run a pve server and recently someone figured out that if a player leaves a car on the lift they can strip it down. Is there a plugin that locks the lift to the owner of the lift or allows a player to slap a codelock onto the lift? I mean there has to be one by now, yeah?
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- 15 comments
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- 15 comments
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Okay. So after messing around I found that it's these two pictured bases. They always break when spawned. Doesn't seem to matter how flat the ground is. The other two almost always spawn without issue. On a side note. Having the option to name the grenades or just putting the name into the plugin would be a plus.
- 15 comments
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- 838 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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- 15 comments
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Would you be able to update it so the hotbar UI closes out when players leave their inventory? This is going to be a constant with players asking about it or bug reporting. And yes. I am going to explain that they have to close out before leaving their inventory in the help menu. But who wants to read?
- 43 comments
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- 15 comments
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- 15 comments
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Loving this. It'll save a lot of time with explaining to players how to get to the blue button to get to the website. Could you possibly add compatibility with Stationary Paper. Or maybe just add a skin option to it? Also what's with the chat command? No matter what I put in for the command nothing works.
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Found an exploit. { "» Display name": "Card Table", "» Command for give": "cardtable.give", "» Quantity": 1, "» Data": { " Item shortname": "cardtable", " Skin": 0, " Amount": 1, " Condition": 0.0, " Max condition": 0.0, " Ammo": 0, " Ammotype shortname": null, " Content (mods)": null } }, If you use this, every time you remove/pickup a door closer you get a card table. Apparently you get it every time you remove any other items according to another player. He wouldn't clarify if he was using the RemoverTool or just the hammer. But he wouldn't stop talking about it. When I asked for clarification they never responded. So at the very least the door closer is an issue.
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Apparently you aren't allowed to remove scrap from the crafting requirements lol. I've added items to it like chairs and small stashes. Stones to represent the materials to make the cinder blocks. I keep trying to remove scrap. But it keeps putting it back in. Not saying I won't want scrap in there in the end. I might change the list. Just saying it's a thing.
- 18 comments
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- #fun
- #krunghcrow
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(and 7 more)
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- 108 comments
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- 1
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- #lighting
- #automation
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Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
Fusion 3.64 commented on nivex's file in Bases
