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Fusion 3.64

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Everything posted by Fusion 3.64

  1. Good Evening, The plugin compiles fine, however when trying to use the extractors, I get : | Failed to call hook 'FillUpSkillExtractor' on plugin 'SkillExtractors v1.0.7' (InvalidCastException: Specified cast is not valid.) at System.Convert.ToUInt32 (System.Object value) [0x00003] in <41d29b352f6a475ab1bf7c6628b82790>:0 at Oxide.Plugins.SkillExtractors.FillUpSkillExtractor (ConsoleSystem+Arg arg) [0x002d2] in <3ee55f149fa14848b21bf89c3b986d1b>:0 at Oxide.Plugins.SkillExtractors.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00272] in <3ee55f149fa14848b21bf89c3b986d1b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  2. Fusion 3.64

    Broken June FP Update

    I give up. This hasn't been working properly for months, I deleted my data file, it appears to be working now, to what extent is unclear. **Edit** As I have been saying for months, any stackable item, like ammo, if left in the PortableLocker, following Death, Plugin Reload or Server reboot will no longer be stackable afterwards. So still broken.
  3. Fusion 3.64

    Since Wipe not work

    Same issue, would really like a fix. Thanks
  4. Good evening, Error while compiling CarVendor: 'StringView' does not contain a definition for 'IsNumeric' and the best extension method overload 'StringEx.IsNumeric(string)' requires a receiver of type 'string' | Line: 1114, Pos: 76 Thanks
  5. Good evening, Error while compiling RulesGUI: Argument 1: cannot convert from 'Facepunch.StringView' to 'string' | Line: 174, Pos: 46 Thanks
  6. Good afternoon, | Error while compiling Statistics: A constant value is expected | Line: 1266, Pos: 10 Thanks.
  7. Hello, | Error while compiling WalkingDead: 'RustNavMeshAgent' does not contain a definition for 'autoRepath' and no accessible extension method 'autoRepath' accepting a first argument of type 'RustNavMeshAgent' could be found (are you missing a using directive or an assembly reference?) | Line: 110, Pos: 43 Thanks.
  8. Here to report the same thing.
  9. Awesome! Thank you!.
  10. Good afternoon, Error while compiling IQMarker: There is no argument given that corresponds to the required parameter 'destination' of 'MemoryExtensions.ToLower(ReadOnlySpan<char>, Span<char>, CultureInfo)' | Line: 721, Pos: 41 Thanks.
  11. Still broken.
  12. This appears to have been a FP bug.
  13. Good Day, This plugin appears to be causing some issues following the May FP Update. Any stackable item left in the PortableLocker when a player logs out, or upon server reboot, is no longer stackable with items that were not in the PortableLocker. There appears to be a state change taking place. Could we please get an update for this as soon as possible? Thanks.
  14. Hello, Following the May FP update, if this plugin is loaded, I can not get to the tech tree, with it disabled, tech tree is available. Thanks.
  15. Fusion 3.64

    Raider Issue

    Raiders buff also does not get applied to the DLC RPG launcher. I went looking for somewhere to add this item to a list in config, but can't locate anywhere to make the change. Could this please be included? Thank you.
  16. I don't currently have access to a clean plugin-free test server. at the moment. - With IndustrialDung loaded, I spawn in 2 horses, 2 troughs and place 50x pumpkins in each trough - Attach horses to the trough, and they start eating - Set DungScale to 1000, and verify (quite easily) that no Dung is being produced. - Unload IndustrialDung, and the poop flies! - load IndustrialDung, poop stops. - Unload industrialDung poopstorm! It's been a long crappy day.
  17. Good morning, ridablehorse.dungtimescale: "1" Composters don't seem to work with the plugin enabled, and as soon as I disable it, horses start producing dung again, and the composter works. The horses will eat normally too, and yes, hitched to trough.
  18. Still broken, is this going to get fixed? Horses don't produce Dung, and composters don't work unless I pull this plugin.
  19. Legend! Thank you so much!
  20. Still hoping to get an update to this, very useful functionality has been lost as of the last update. Thanks.
  21. Thank you sir!
  22. All good, welcome back. I think FP just changed how they reference the plants, thanks for getting back to me. If i can do anything to help, please let me know. Thanks
  23. @Markiii Really appreciate the attempt to help in the absence of support from the developer who should be providing support. I made the changes, however my log reports : Error while compiling PortableLocker: 'Pool' does not contain a definition for 'FreeList' | Line: 353, Pos: 8 Which appears to refer to "Pool.FreeList(ref temp);" on Line 353, and there is reference to another "Pool.FreeList(ref items);" on Line 683 that I believe will be a problem. Thank you.
  24. Any update to this? I rely on this to see who is i my VIP group on a fresh wipe. Thanks
  25. Any update on this? Completely broken, still for sale. this is beyond frustrating now, I reported this not working back on February 6th. Thanks.

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