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DOWNLOADS EXTRA
Everything posted by Grumpy OldMan
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- 1,595 comments
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- #leveling
- #progression
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in your config SimpleSplitter.json , remove what you want to burn slow , whats in the list will burn fast, remove some { "Compatible Ovens": [ "bbq.deployed", "bbq.static", "furnace", "furnace.large", "furnace.static", "furnace_static", "refinery_small_deployed", "small_refinery_static", "electricfurnace.deployed", "legacy_furnace", "cookingworkbench.deployed", "cookingworkbench.bbq" ],
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Just a heads-up for anyone thinking of buying this pack. Each base has around 200 turrets, every DLC item is crammed inside, 50–75 boxes, and the TC is completely stuffed with resources. Just fixing the first base took me 40 minutes only to reduce the turret count to something reasonable. After that, I realized most of the loot boxes are hidden behind multiple wall layers with no door access at all. As most Rust players know, setups like this just aren’t practical or enjoyable to raid. I gave up after trying to fix the first one. Honestly, not recommended.
- 1 comment
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- #raidablebases
- #bases
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Expert Escape Pack - Daring raids. Tough bases. Only the fearless.
Grumpy OldMan commented on Nilou's file in Bases
Just a heads-up for anyone thinking of buying this pack. Each base has around 200 turrets, every DLC item is crammed inside, 50–75 boxes, and the TC is completely stuffed with resources. Just fixing the first base took me 40 minutes only to reduce the turret count to something reasonable. After that, I realized most of the loot boxes are hidden behind multiple wall layers with no door access at all. As most Rust players know, setups like this just aren’t practical or enjoyable to raid. I gave up after trying to fix the first one. Honestly, not recommended.- 1 comment
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- #raidablebases
- #bases
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my consol spawning this all the time, is this normal ? [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group [Bradley Drops] DEBUG: Updating network group
- 307 comments
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- #bradley
- #bradleyapc
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I have dm'ed you.
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I have also tried to add your discord, if you could accept that it would be amazing
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Failed to call hook 'OnServerSave' on plugin 'MapVoter v1.4.65' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MapVoter.CheckIfitsWipeDay () [0x00144] in <64bdb044caa74ae3a0993987e44aad76>:0 at Oxide.Plugins.MapVoter.OnServerSave () [0x00041] in <64bdb044caa74ae3a0993987e44aad76>:0 at Oxide.Plugins.MapVoter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006df] in <64bdb044caa74ae3a0993987e44aad76>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'OnServerSave' on plugin 'MapVoter v1.4.65' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MapVoter.CheckIfitsWipeDay () [0x00144] in <64bdb044caa74ae3a0993987e44aad76>:0 at Oxide.Plugins.MapVoter.OnServerSave () [0x00041] in <64bdb044caa74ae3a0993987e44aad76>:0 at Oxide.Plugins.MapVoter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006df] in <64bdb044caa74ae3a0993987e44aad76>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 on another note, if I add a custom map, how do I then remove it?