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Everything posted by The Friendly Chap
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I know it's possible to skin a item with a workshop skin Id. Bonus if one cold rename the item in the config. The idea being to make it into a "Talisman" that the player could then place in container for gain or crack. So I'd be trying to use a workshop item like this : https://steamcommunity.com/sharedfiles/filedetails/?id=2846996617 to apply to the item. Just ways to add one's own flavour to the hunt.
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Suggestion : I see there's an option to play only on first time, but is there a way to make it play one sound, say a long introduction/welcome the first time, and then on subsequent loads it plays a different sound? So Bob has played the server, but not since I got the plugin (in this type of config) He joins the server and he hears me welcome him to the server, and caution him to play nice. He plays a bit and logs off, then when he loads the server after that, instead a small jingle plays. I find players often tab out while loading and the sound reminds them Rust has fully loaded in, but I don't want to subject the players to my voice every time., Once on joinin is enough.
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Hi, I keep getting an error/wierd behaviour that I think is related? My pl;ayers craft hammers, and then the hammer vanishes, but is unaccessable. The option is off in the config, but the hammers still vanish.
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Skill Tree has the following api : string[] ST_GetPlayerLevel(BasePlayer player) // Example [ChatCommand("testapi")] void TestAPI(BasePlayer player) { var data = (string[])SkillTree.Call("ST_GetPlayerLevel", player); Puts($"Level: {data.First()}. XP: {data.Last()}"); } How would I go about getting the level to be listed as a stat in Player Ranks? I assume also that this would then be able to be pulled though to the SQL database, and then on to the leader board I just got working?
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Ok, got it. recreated the db and all is well.
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Hi, I'd like to suggest a console command : giverandomweaponto {SteamID} that gives a random weapon to the specified player.
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(20:00:25) | [PlayerRanks] PlayerRanks local database was saved. (20:00:25) | [PlayerRanks] Please do not reload, or unload, PlayerRanks until save-completion message. (20:00:25) | [PlayerRanks] SQL saving is complete. (20:00:25) | MySql handle raised an exception (MySqlException: Unknown column 'Date' in 'field list')at MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery (System.IAsyncResult asyncResult) [0x00022] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at (wrapper remoting-invoke-with-check) MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery(System.IAsyncResult) at Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle () [0x000f2] in <6e6f659265ef431ea12ea404a5e9a54c>:0 I get this error in the console when I try and "Save Leaderboard"
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I want to use this is a different way now... I want to be able to name the mobs as a class : PumpkinHead -> Bob's Army Cook CornHead -> Bob's Army Chef If possible to make the names changeable in the config file, that would be awesome.
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So if I have this loaded and I have the following set : "(5) Make all snowmobiles waterbikes": true, "(6) Allow waterbikes to drive on land": true, Then, a player buys a Snowmobile Airdrop from Vehicle Vending. This spawns in a snowmobile and drops it with a chute as if it was an airdrop crate. My question is will this plugin then allow that snowmobile to drive on water?
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I'm looking for a plugin that handles spectate : I want the plugin to have a pre-set time, changeable by command. It needs to move to the next player to spectate after a set time. Optional extra : Ignore players who are AFK/ otherwise not moving around. 2nd Optional extra: An onscreen button that records a demo when pressed and stores the file with the format [Playername][Date][Time].dem
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Ok, so I'd like a plugin hta does the following : On Init, it checks it's config, and unloads all the plugins in a list. Throughout the day, at preset times it then needs to load plugins from the list in the config and unload others, also specified in the config.
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- 85 comments
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- 3
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 19 comments
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- 16 comments
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- #skills
- #skill tree
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- 60 comments
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- 1
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- #storage
- #containers
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(and 4 more)
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