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Everything posted by iMonkey
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- 655 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 76 comments
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- #mini
- #minicopter
- (and 10 more)
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good call! that got it working, thank you! however, now the button spawns at ground level lol thoughts?
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Failed to call hook 'OnServerInitialized' on plugin 'TheRedButton v1.7.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheRedButton.LoadPuns () [0x00015] in <9346703de52748f3ad25a9e2f82715c8>:0 at Oxide.Plugins.TheRedButton.OnServerInitialized () [0x00028] in <9346703de52748f3ad25a9e2f82715c8>:0 at Oxide.Plugins.TheRedButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <9346703de52748f3ad25a9e2f82715c8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 Loaded plugin The Red Button v1.7.7 by NooBlet
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Failed to call hook 'OnEntityBuilt' on plugin 'TheRedButton v1.7.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheRedButton.SpawnButton (System.UInt64 playerid, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.UInt64 ownerID, System.Boolean light) [0x00140] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.TheRedButton.CheckDeployButton (BasePlayer player, BaseEntity entity) [0x0004f] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.TheRedButton.RunChecks (BasePlayer player, BaseEntity baseEntity) [0x00000] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.TheRedButton.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x00017] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.TheRedButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0024f] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0
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- 976 comments
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- 1
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- #loot
- #customloot
- (and 13 more)
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- 976 comments
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- 2
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- #loot
- #customloot
- (and 13 more)
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- 976 comments
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- #loot
- #customloot
- (and 13 more)
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Failed to call hook 'OnServerInitialized' on plugin 'Shop v1.1.81' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Shop.RegisterPerms () [0x0003e] in <4860b096dd1a44839361bfba2fd50212>:0 at Oxide.Plugins.Shop.OnServerInitialized () [0x0002a] in <4860b096dd1a44839361bfba2fd50212>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002b1] in <4860b096dd1a44839361bfba2fd50212>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <c89ee1798e7041969be4e309db07aa57>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <1a298a556ab640a3a0e3fbde04ac5b5c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <1a298a556ab640a3a0e3fbde04ac5b5c>:0
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- 6 comments
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- 976 comments
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- #loot
- #customloot
- (and 13 more)
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- 4 comments
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- 1
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- #nodejs
- #discord bot
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(and 3 more)
Tagged with:
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I want to have 1 of each difficulty on the map and set cooldowns on their respawns based on difficulty. So like easy gets raided - 15 mins respawn, medium gets raided - 30 mins respawn. Is there a way to set this?
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Definitely not my first bot setup but Im going insane trying to figure out what I'm doing wrong. Plugins loaded with no errors, it's in an online state in discord, I've got channel and role ids configured, I go to the channel designated and type !players in and nothin but silence lol
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Ikr?
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lol so i came back just to share the funny story. It seems an npc from an event was somehow triggering a stash alert, which then triggered auto demo record, which wanted to take note of the clan relationship of the npc, which threw the errors
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noticing a lot of bases spawn in kind of overshadowing a beach slope, so players can walk below the build, at default levels of height=1.0. Im happy to make appropriate adjustments, just hoping for a time saver - is there a streamlined best approach with this collection of bases on profile settings?
- 12 comments