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iMonkey

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Everything posted by iMonkey

  1. iMonkey

    Not working

    good call! that got it working, thank you! however, now the button spawns at ground level lol thoughts?
  2. iMonkey

    Not working

    Failed to call hook 'OnServerInitialized' on plugin 'TheRedButton v1.7.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheRedButton.LoadPuns () [0x00015] in <9346703de52748f3ad25a9e2f82715c8>:0 at Oxide.Plugins.TheRedButton.OnServerInitialized () [0x00028] in <9346703de52748f3ad25a9e2f82715c8>:0 at Oxide.Plugins.TheRedButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <9346703de52748f3ad25a9e2f82715c8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 Loaded plugin The Red Button v1.7.7 by NooBlet
  3. iMonkey

    Not working

    Failed to call hook 'OnEntityBuilt' on plugin 'TheRedButton v1.7.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheRedButton.SpawnButton (System.UInt64 playerid, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.UInt64 ownerID, System.Boolean light) [0x00140] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.TheRedButton.CheckDeployButton (BasePlayer player, BaseEntity entity) [0x0004f] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.TheRedButton.RunChecks (BasePlayer player, BaseEntity baseEntity) [0x00000] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.TheRedButton.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x00017] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.TheRedButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0024f] in <7b95acd432384c2a96f9c7ef27600646>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0
  4. iMonkey

    Admin Map

    same problem here
  5. also noticing small quarry monuments are delivering all resources regardless what you set
  6. Failed to call hook 'OnServerInitialized' on plugin 'Shop v1.1.81' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Shop.RegisterPerms () [0x0003e] in <4860b096dd1a44839361bfba2fd50212>:0 at Oxide.Plugins.Shop.OnServerInitialized () [0x0002a] in <4860b096dd1a44839361bfba2fd50212>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002b1] in <4860b096dd1a44839361bfba2fd50212>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <c89ee1798e7041969be4e309db07aa57>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <1a298a556ab640a3a0e3fbde04ac5b5c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <1a298a556ab640a3a0e3fbde04ac5b5c>:0
  7. iMonkey

    Raidable Bases

    sorry if this has been covered, quite a long discussion section here lol only recently we've noticed that most of the boom spawns in a box really close to the front door. Any way to control this, or am I already, incorrectly, and just dont know it?
  8. Love the plugin @shady14u Any chance you can either exclude or delay delivery for folks that are participating in this event?
  9. iMonkey

    Trade

    any chance we can get some logging to a discord webhook?
  10. sorry if this has been answered before, any chance we can get control over deployable quarries like from the survey charges?
  11. iMonkey

    Drone Event

    after todays update, all the drones are SPAZZING out in the sky lol flipping a lot
    That was stupid easy to set up, and my jaw is still on the ground over the convenience of this.
  12. I want to have 1 of each difficulty on the map and set cooldowns on their respawns based on difficulty. So like easy gets raided - 15 mins respawn, medium gets raided - 30 mins respawn. Is there a way to set this?
  13. iMonkey

    Can't get working

    Definitely not my first bot setup but Im going insane trying to figure out what I'm doing wrong. Plugins loaded with no errors, it's in an online state in discord, I've got channel and role ids configured, I go to the channel designated and type !players in and nothin but silence lol
  14. iMonkey

    error after update (and wipe)

    Ikr?
  15. iMonkey

    error after update (and wipe)

    lol so i came back just to share the funny story. It seems an npc from an event was somehow triggering a stash alert, which then triggered auto demo record, which wanted to take note of the clan relationship of the npc, which threw the errors
  16. iMonkey

    Raidable Bases

    Not sure which plugin to suggest this to, rb or rustcord, but is there anyway for the base events ending discord message to show the actual "easy base has been raided by so n so" message instead of just "easy raidable base has ended"?
  17. iMonkey

    Auto Base Upgrade

    Touche, didn't think of that angle
  18. iMonkey

    Auto Base Upgrade

    lol minor but any chance you can make it do the fancy upgrade animations facepunch added? I know, its silly lol
  19. noticing a lot of bases spawn in kind of overshadowing a beach slope, so players can walk below the build, at default levels of height=1.0. Im happy to make appropriate adjustments, just hoping for a time saver - is there a streamlined best approach with this collection of bases on profile settings?
  20. iMonkey

    what ever you just changed

    same
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