Search the Community
Showing results for tags 'adem'.
-
Version 1.0.5
248 downloads
Discover the beauty of nature landscapes with our versatile barges, perfect for transforming into your floating abode. Glide across the waterways effortlessly, be it with the aid of a tugboat/RHIB or by harnessing the power of your own motor. Elevate your gaming experience to new heights with Barges — where every journey is a unique adventure waiting to unfold. Try it for yourself! The plugin includes 7 configurable platforms, for each of which you can adjust the number and location of modules, the maximum building height, movement speed and so on. Modules The barges come with a variety of modules that you have the flexibility to enable, disable, or swap out for alternative ones. Access to these modules is restricted to players who are duly authorized in the cupboard. Connector Allows you to attach to another barge, tugboat, or RHIB. To allow attachment, press the button on the connector. You cannot install more than one module of this type. Dock Used for attaching boats/submarines to the barge. Just approach it with your vehicle to activate. It can be installed on the barge in any quantity. Cabin It is used to control the barge. If this module is installed, the barge becomes self-propelled and can move by itself with the help of an engine. To get into it, use the button on the door. To start the engine, fuel must be placed in the fuel tank behind the cabin. You cannot install more than one module of this type. Ramp It is used for loading and unloading vehicles, such as cars and motorcycles. To open/close the gate, use the button on the post. It can be installed in any quantity. Anchor The most frequently used module. Press the button to move the barge to the marching position. Pressing the button again will make the barge static, neutralize the influence of the waves and allow you to build. Features and limitations The plugin is currently in BETA testing, as I cannot make it compatible with every plugin without your help. • By default, the construction on the barge can only be graded in metal and wood. The building blocks will automatically receive the "Container" and "Legacy" skins, respectively. Improvements to MVK/stone are prohibited by default, you can remove the restriction in the config, but this will affect the smooth movement of building blocks with a large number of barges on the server. • The following functions are not available during - the movement of the barge: construction; - use of chairs/sofas, installation of objects; - interaction with wires/ pipes/conveyors. All these actions are allowed only at anchor. • For the purpose of optimization, it is forbidden to install wallpaper on the barge. • It is forbidden to take building blocks outside the boundaries of the barge. • The Frankenstein table is prohibited for installation on a barge. • By default, it is forbidden to approach fishing villages by barge. Chat commands (admin only) /spawnbarge PresetName - spawn the barge in your position /killbarge - destroys the barge you're looking at /killallbarges - destroys all barges on the server /givebarge PresetName - give the barge to yourself Console commands (RCON only) givebarge PresetName userID - give the barge to the player Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Join the Mad Mappers Discord!$29.99- 44 comments
- 5 reviews
-
- 10
-
Version 1.2.2
1,220 downloads
Let your players use cars in a new way! The plugin will allow cars to float, driving underwater, use jet propulsion and become a mobile turret. You can configure any number of different modules. They can combine many functions, for example, a turret can be installed on a floating or underwater module. Modules are custom items that can be added to kits or loot tables of crates, sold in a server store, or may randomly appear on modular cars. Types of modules Buoyancy module. Adds a buoyancy point to the car. The modules should be placed symmetrically or in the center of the machine in order to allow it to float well. For this module, the buoyancy force, the turning speed and the speed of movement on the water can be configured. Turret module. The module works only if there is a driver in the cabin. It can contain any number of turrets. If the car is closed, then other players will not be able to authorize in its turrets. Jet module When the shift button is pressed, the car accelerates with the help of jet propulsion. For each module of this type, the thrust force and additional fuel consumption can be configured. Any number of fire rocket launchers can be placed on the module. Remote control module A camera is installed in this module, for which you can change the frequency. Knowing the frequency, you can connect to the car using a computer station and control it. Underwater module Allows the car to move underwater. Chat commands (For administrators!) /givemodule <Custom item shortname> – give the item to yourself. /customcarspawnpoint – adds a custom spawn point of a random custom car to the monument or to the map if the point is outside the monument /customcarspawnpoint <Custom car preset name> – adds a custom spawn point of <Custom car preset name> to the monument or to the map if the point is outside the monument Console commands (RCON) givemodule <userId> <Custom item shortname> <amount> – give the item to player. Config en – example of plugin configuration in English ru – example of plugin configuration in Russian$14.99- 21 comments
- 5 reviews
-
- 12
-
- #adem
- #autoturret
- (and 18 more)
-
Version 2.6.3
15,408 downloads
Set your server apart with a roaming mobile event that has nearly endless configuration options! Configure the loot truck as well as the Convoy of protection vehicles ranging from sedans, module cars, Bradley tanks, motorbikes, vendor trucks, to a patrol helicopter! The plugin runs on custom and procedural generated maps, can use custom routes or let the plugin find a random route based on your configuration. You can make yours an aggressive or a peaceful Convoy, who shoots first? You can set all kinds of parameters regarding the many pieces of the event, how to beat it, whether destroying the loot truck destroys the loot or not for example. There are many compatible plugins like TruePVE, GUIAnnouncements, Notify, DiscordMessages, and RustCord to name a few. The plugin has a built in UI that will give you important information about the event as you are inside it's zone. Check the map to see the location of the event as a marker and even see the timer on the event! All of the ground vehicles are driven and filled with NPCs. Every vehicle, the NPCs, and the loot as well as all timers can be configured to suit your server. A PvP zone can be created within the event area for those of you who use TruePVE to control damage on your servers. The limits are nearly endless! If you have some players on your server that you want to really send everything you have at, this is the plugin for you. Watch players crap their pants when they first encounter a full Convoy with multiple tanks and a Patrol Heli all attacking at once. Sit back and delight in their fear as all of the vehicles empty their occupants and NPCs swarm them mercilessly! Required Dependency (must install this free plugin) NpcSpawn – link is included and can be found in the ReadMe file included with download Chat commands (admin only) /convoystart - launches the event using a random preset based on your configuration /convoystart PresetName - add the name of a preset from the configuration to launch a specific preset /convoystop - stops the event /convoyroadblock - the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps) /convoypathstart - stand at starting point and enter command to start recording a custom route /convoypathsave RoutePresetName - to save a custom route (enter anything you'd like in place of RoutePresetName) multiple routes can be added to one route preset, one will be selected at random in this case /convoypathcancel - to reset the route Console commands (RCON only) convoystart - launches the event using a random preset based on your configuration convoystart PresetName - add the name of a preset from the configuration to launch a specific preset convoystop - stops the event Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian API bool IsConvoyVehicle(BaseEntity entity) bool IsConvoyCrate(StorageContainer crate) bool IsConvoyHeli(PatrolHelicopter patrolHelicopter) Hooks void OnConvoyStart() - сalled when a convoy appears void OnConvoyStop() - сalled when a convoy disappears void OnPlayerEnterConvoy(BasePlayer player) - сalled when a player enters the event area void OnPlayerExitConvoy(BasePlayer player) - сalled when the player leaves the event area void OnConvoyEventWin(ulong userId) - called at the end of the event and informs about its winner Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile Join the Mad Mappers Discord!$35.00 -
Version 1.1.1
886 downloads
This plugin will add a biplane to your server! You can configure its spawn on any monuments, give it as an item, and also put it up for sale in a custom AirWolf store, which is included in the plugin. The biplane can shoot rockets and drop bombs! In the plugin, you can create various configurations of biplanes, in which you can change their speed and power, set the number of slots in the box, allow or prohibit firing rockets and bombing, etc. The biplane can be placed on a standard carlift, in which the engine can be replaced or the aircraft repaired. Сontrol W – thrust; Mouse – direction; A/D – cren axis; Left mouse button – rocket shot; Right mouse button – dropping the bomb; Chat commands: /biplanemonument – adds the monument you are on in the plugin config; /biplanemonumentpoint – adds a random spawn point to the monument you are on; /biplaneseller – sets the spawn point of the seller on the monument you are on; /biplanesellerpoint – sets the spawn point of the biplane after purchase on the monument you are on; /givebiplane <itempresetname> – give yourself a biplane item. /biplanecustomspawnpoint - adds a custom biplane spawn point in your position Console commands givebiplane <itempresetname> – give yourself a biplane item; givebiplane <itempresetname> <userid> – give a biplane to player. Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian My Discord: Adem#9554 Join the Mad Mappers Discord here! Check out more of my work here!$19.99 -
Version 1.2.4
2,240 downloads
Take your players to new heights in the game of Rust, and get a few laughs watching people try to fly one for the first time! Introducing Jetpack! A plugin that allows your players to soar around like never before in the game of Rust. Grab this plugin and give your players something to talk about! Many functions have already been implemented like the ability to shoot while piloting a jetpack, and the plugin will continue to expand and grow with the community. You'll find the configuration covers almost anything you can think of, and you'll see a breakdown of the configuration file in the description below. By default you can simply press the middle mouse wheel to equip and remove the jetpack quickly, you can't run around once you've equipped it. You can customize loot crates the jetpack might appear in, and all of the stats from thrust to rotation and all of the other controls. Be sure to check the permission section and feel free to use the command creatively to give jetpacks as an award for completing other tasks on your server using the commands provided. Make sure you have some lowgrade handy, let's take to the skies! Сontrols Space bar - thrust W/S keys - pitch axis A/D keys - yaw axis Chat commands (check config for permissions) /jet - toggle jetpack on & off /givejetpack - give a jetpack to yourself Console commands (admin only) givejetpack - give a jetpack to yourself givejetpack SteamID - give a jetpack to player using their SteamID Plugin config en – example of plugin configuration in English ru – example of plugin configuration in Russian Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile Join the Mad Mappers Discord!$19.99 -
Version 1.2.2
1,934 downloads
This plugin will allow players to visit the depths of the ocean to discover 3 new locations included in this plugin: a Sunken Cargo Ship, Submerged Ore Farm, and a Shipwrecked Barge. In the wreckage you will find a high concentration of loot. Just be careful! The COBALT group has already arrived and is exploring the site. They have submarines and divers already in the water! Patrol Submarines Subs do a LOT of damage, but they have low visibility and low accuracy. Very unreliable at Titanic depths. Subs are a serious threat if you arrive in a submarine yourself. Try to sneak up behind them and destroy them, you don't want to be the one to sink, trust me! Cobalt NPC Divers High accuracy, but not much armor and don't pack a huge punch. Almost harmless if you arrive in a submarine, but they are still a threat! Keep your eyes on these guys, it might just be you or them! Killer Sharks These sharks have smelled all the blood in the water, after being drawn to the area already by all of the disturbance. They are here, they are mad, and they are bloodthirsty and hungry! The plugin includes 3 locations: Shipwrecked Cargo Ship There are three rooms in the Sunken Cargo Ship location that are opened with a keycard. The map type can be selected within the configuration file. Sunken Barge A great place to find some Shipping Containers, as well as Killer Sharks! The Cobalt group has been busy in this area, they must have taken this Barge down recently as well. Submerged Ore Farm An ore rich location with multiple farmable ore nodes, as well as some other scattered loot including fuel barrels. Chat commands (only for administrators) /shipwreckstart – launches the event in a random configuration /shipwreckstart <shipwreckstart> – launches the event in the <eventPresetName> configuration /shipwreckstartmyloc – launches the event in a random configuration in your location /shipwreckstartmyloc<shipwreckstart> – launches the event in the <eventPresetName> configuration in your location /shipwreckstop – stops the event /screatepath– starts recording the route for the npc/shark/sub /ssavepath <npc/shark/subPresetName> – saves route for npcs/sharks/sub /scancelpath – cancels route recording Console commands (RCON only) shipwreckstart – launches the event in a random configuration shipwreckstart <shipwreckstart> – launches the event in the <eventPresetName> configuration shipwreckstop – stops the event Config plugin_en – example of plugin configuration in English location_en – example of location configuration in English plugin_ru – example of plugin configuration in Russian location_ru – example of location configuration in Russian Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic Hooks void OnShipwreckStart() void OnShipwreckStop() My Discord: adem9554 Join the Mad Mappers Discord here! Check out more of my work here!$34.99 -
Version 1.3.8
2,794 downloads
The plugin allows players to visit a cold atmospheric Space void of gravity and oxygen, and visit an International Space Station! A Space Station appears high in the sky, and is surrounded by Meteorites, Spaceships, and Balloons. There is no gravity in Space, the temperature is very low and there is no oxygen. You can get to Space by a Spaceship or by a Balloon which also spawn near roads or in loot tables. The Space Station is guarded by customizable NPCs and a Space Bradley. Outer Space Meteorites, Crates, NPCs, Balloons and Spaceships will spawn in Outer Space near the Space Station, the number of each can be configured and customized. In order to survive in Outer Space, the player will need a Spacesuit. A Spacesuit can be customized to be any piece of clothing. In the config you can customize items that will perform the functions of the Spacesuit in whole or in part. To make space dark for players at any time of the day, use the NightVision plugin Space Station The Space Station consists of several compartments that are separated from each other by doors. Optionally, the doors can be locked and they will need to be raided. Inside the station there are crates with loot, NPCs, turrets, and fire turrets. At the end of the corridor there are two doors that open with blue cards and one door that opens with red. The spawn of the space station can be disabled. All objects on the space station are configured in the Data file of this station Spaceship The plugin includes spaceships that can spawn near roads, in Space, or can be added to loot tables. The ship has separate settings for flying in the normal atmosphere and in zero gravity in Space. It can shoot torpedoes, which will help the player in capturing the space station. There are two seats in each spaceship. Shuttle Control Guide: Balloon A balloon is an ordinary balloon with which you can ride into outer space. The balloon can spawn near roads, in Space, or can be added to loot tables. Also, this function can be applied to all balloons on the server. If the balloon is in zero gravity, it can be used as an escape capsule! If necessary, the player can enter, press a button, and be taken out of Space into the normal atmosphere. Dependencies Required NpcSpawn Chat commands (only for administrators) /spacestart – launches the event in a random configuration /spacestart <eventPresetName> – launches the event in the <eventPresetName> configuration /spacestop – stops the event /spawnshuttle – spawn the shuttle in your position /spawnaerostat – spawn the aerostat in your position /spacepoint – creates a custom spawn point of the event in your position (after that, you need to enable custom spawn points in the config) Console commands (RCON only) spacestart – launches the event in a random configuration spacestart <eventPresetName> – launches the event in the <eventPresetName> configuration spacestop – stops the event givepurplecard <userId> <amount> – gives a space card to a player giveshuttle <userId> <amount> – gives a shuttle to a player giveaerostat <userId> <amount> – gives a shuttle to a player givespacesuit <space_suit_preset> <userId> <amount> – gives <space_suit_preset> to a player Config plugin_en – example of plugin configuration in English station_en – example of station configuration in English plugin_ru – example of plugin configuration in Russian station_ru – example of station configuration in Russian Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic Hooks void OnSpaceEventStop() void OnSpaceEventStart() API bool IsPositionInSpace(Vector3 position) float GetMinSpaceAltitude() bool IsEventActive() My Discord: adem9554 Join the Mad Mappers Discord here! Check out more of my work here!$49.99 -
Version 1.1.5
961 downloads
Allow players to place ziplines! The plugin will add various types of ziplines to your server, for each of which you can adjust the speed, the maximum distance between points, the color of the cable and even the ability to go up! Just install two fasteners and they are automatically connected by a cable. To start moving, look at the rack and press E. f there is an obstacle on the way, the player will fall. The cable can be of various colors: red, black, blue, yellow or green! You can configure the spawn of different presets of ziplines in different crates or add items from the config to your server store! Permissions pocketzipline.give - allows you to give a zipline to yourself and other players Chat commands /givezipline <ZiplinePresetName> <amount> - give a zipline to yourself. Console commands givezipline <ZiplinePresetName> <amount> - give a zipline to yourself; givezipline <ZiplinePresetName> <amount> <userId> - give a zipline to player (Suitable for RCON); Config en - example of plugin configuration in English ru - example of plugin configuration in Russian$14.99 -
Version 1.1.4
1,205 downloads
This plugin will add Caravans to your server that will attempt to transport valuable loot along the roads. Carriages are used to transport goods along the roads as configured, pulled by Horses. These convoys are accompanied by NPCs, Riders, and Balloons! By default, the plugin comes with 3 different caravan presets. The easiest caravan will be fun for early wipe and allows some basic loot for low effort Caravan raids. In order to rob the most difficult caravan, players will need to be tactical about their ambush and it will be much more challenging! The road selection system can make the Caravan less predictable as the NPCs try to find a safe route. The Caravan can traverse any road type, including good old country dirty roads. You can set up timers for each preset in the config file, to keep the more difficult Caravan from showing up until later in a wipe! Riders These can be very dangerous opponents! Unlike regular NPCs, they will quickly close the gap continually shooting at the players as they ride! Riders can be especially effective using short ranged weapons, they are deadly with a shotgun! Balloons These are mobile sniper towers on which several NPCs can be placed. In the config, armor can be added to the balloon, greatly increasing the protection for the Caravan snipers.When the caravan stops, Balloons will start moving around randomly, making it more difficult for players to hide! After defeating all of the snipers, Balloons will fall to the ground and explode. Required Dependency (must install this free plugin) NpcSpawn – link is included and can be found in the ReadMe file included with download Chat commands (admin only) /caravanstart - launches the event using a random preset based on your configuration /caravanstart PresetName - add the name of a preset from the configuration to launch a specific preset /caravanstop - stops the event /caravanroadblock - the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps) /caravanpathstart - stand at starting point and enter command to start recording a custom route /caravanpathsave RoutePresetName - to save a custom route (enter anything you'd like in place of RoutePresetName) /caravanpathcancel - to reset the route Console commands (RCON only) caravanstart - launches the event using a random preset based on your configuration caravanstart PresetName - add the name of a preset from the configuration to launch a specific preset caravanstop - stops the event Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian Hooks void OnCaravanStart() - сalled when a caravan appears void OnCaravanStop() - сalled when a caravan disappears void OnCaravanEventWin(ulong userId) Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile Join the Mad Mappers Discord!$29.99 -
Version 1.0.6
390 downloads
I introduce to you a brand new plugin to make custom and configurable use of the new addition of parachutes to the game of Rust! This plugin will add the ability for players on your server to use a Paraplane! Paragliders have the ability to gain altitude with the help of an engine on the player's back, as well as gain more speed in comparison with a parachute. You can create a great number of paraglider presets that can differ in HP, Speed, Drag, Fuel Consumption, and more! This plugin will give you the opportunity to create countless presets, your imagination is one of the only limitations! You can create parachute presets without an engine, where you can also configure and customize the default and additional parachutes that can appear in your loot tables. Paraplanes and Custom Parachutes can be given to yourself or players with the use of commands, or you can add them to any of your existing loot tables! The plugin comes with configuration options to place them in whatever loot tables you decide. Paraglider control The control of the paraglider completely coincides with the control of the parachute. To climb, hold down the [S] key and the engine key [SHIFT]. By default, to turn on the engine, the player needs to have fuel in the inventory. Chat commands (only for administrators) - /giveparaplane <paraplanePresetName> Console commands (RCON only) - giveparaplane <paraplanePresetName> <userid> <amount> Config - plugin_en – example of plugin configuration in English - plugin_ru – example of plugin configuration in Russian My Discord: Adem#9554 Join the Mad Mappers Discord here! Check out more of my work here!$14.99- 15 comments
- 4 reviews
-
- 4
-
- #parachute
- #vehicle
- (and 10 more)
-
Version 1.0.6
992 downloads
I bring to you a new plugin that will add Pogo Sticks to your server! These Pogo Sticks will allow players to jump, somersault, and parkour in ways never seen before in the game. With default configuration, Pogo Sticks don't do as well on sand and snow, for obvious reasons right? But don't worry you can configure any of the pogo presets, such as the speed and height of jump for example. The Pogo Stick is an ordinary worn item with a skinID that can be given to the player by console command, or any of the other unique ways you might want to give them out in your servers. There are two activation modes for Pogo Sticks. With default configuration, the player has to put the item in a belt container. In this mode, the Pogo Stick is only used when it is selected as an active item. In the second mode, the Pogo Stick is activated when it is added to a clothing/armor container. In order to use the second mode, replace the shortnames of all Pogo Sticks with a clothing item. As an example "burlap.gloves.new" to replace a less noticable part of your wardrobe. In this second mode, players will be able to shoot and use items while on the Pogo Stick! The creativity is in your hands, have fun with it! Chat commands (only for administrators) /givepogo <pogoPresetName> - give the pogo stick to yourself Console commands (RCON only) givepogo <userID> <pogoPresetName> <amount> – give the pogo stick to player. Config plugin_en – example of plugin configuration in English plugin_ru – example of plugin configuration in Russian Dependencies (optional, not required) GUI Announcements Notify ZoneManager My Discord: Adem#9554 Join the Mad Mappers Discord here! Check out more of my work here!$9.99 -
Version 1.7.0
10,511 downloads
Halloween Update Have you already prepared your server for Halloween? On the eve of the Halloween Rust update, I have prepared for customization of all armored train cars. After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config. New Year Update The New Year is coming and I have prepared for you a new preset customization for the train!After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config. You can also disable the customization of certain wagons or change the customization of the NPCs in the file oxide/data/ArmoredTrain/NewYear New Year's map from the video: This plugin will add an armored train to your server, which can travel both in the subway and by rail. It can consist of any number of wagons. A helicopter can accompany it. Bradley, npc, turrets, simsites can be installed on the train. The plugin allows you to create any number of train presets, for which the order of wagons, the helicopter preset, the probability of spawn and the duration of patrolling can be specified. Each wagon or locomotive can be configured separately. Any speed can be set by the locomotive.If there is no spawn of trains on the surface on your custom map, read the section “Custom spawn points” Custom spawn points If you are using a custom map in which there are no spawn trains on the surface, but there is a railway, then for the train to work on the surface, you need to add custom spawn points of the train. Instruction: Stand at the point where you want the train to spawn Enter the command /atrainpoint If you receive a message that a point has been created, enable “Use custom spawn coordinates [true/false]” in config For correct operation, it is recommended to create several spawn points of the train Chat commands (only for administrators) /atrainstart– launches the event in a random configuration /atrainstartunderground - forcibly launches an event underground /atrainstartaboveground - forcibly launches an event aboveground /atrainstart <trainPresetName> – launches the event in the <trainPresetName> configuration /atrainstartunderground <trainPresetName> /atrainstartaboveground <trainPresetName> /atrainstop– stops the event /atrainpoint– creates a custom spawn point of the train in your position Console commands (RCON only) atrainstart– launches the event in a random configuration atrainstartunderground - forcibly launches an event underground atrainstartaboveground - forcibly launches an event aboveground atrainstart <trainPresetName> – launches the event in the <trainPresetName> configuration atrainstartunderground <trainPresetName> atrainstartaboveground <trainPresetName> atrainstop – stops the event Config en – example of plugin configuration in English ru – example of plugin configuration in Russian Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic Api bool IsArmoredTrainActive() bool StopArmoredTrain() bool StartArmoredTrainEvent() bool EndArmoredTrainEvent() bool IsTrainBradley(uint netID) bool IsTrainHeli(uint netID) bool IsTrainCrate(uint netID) bool IsTrainSamSite(uint netID) bool IsTrainWagon(uint netID) bool IsTrainTurret(uint netID) Vector3 ArmoredTrainLocomotivePosition() Hooks OnArmoredTrainEventStart OnArmoredTrainEventStop Contact me in Discord: Adem#955$29.99 -
Version 1.4.6
6,493 downloads
Sputnik is a server event that allows players to contest fallen sputnik satellite fragments that fall around the map. Players will need to battle their way past patrol helicopters, NPCs, turrets, and mines to gain access to loot locked behind keycards that require 'Space Cards,' which can be added to loot tables or sold in a shop! Alternatively, you can use standard keycards. Overview By default, there are five types of debris that can fall in any quantity and combination. The fragment can be guarded by a helicopter, NPCs, turrets, and mines. For each preset, you can configure the location and number of crates. A radiation zone can be created around the fragment. By default, there is a card reader in one of the locations that open a locked crate. It is activated using the “Space card.” For more information, see the “Space card” section. Space Card A card reader can be placed on any type of sputnik debris. By default, it is activated using a purple "Space Card." This card reader opens the crates specified in a special section of the config. A custom card can be added to the loot tables of standard crates and crates of this event. It can also be given with the help of a command or sold in the server store. If necessary, the card reader can be removed, and the card can be replaced with any type of standard card. Location presets The location preset is specified for each wreckage preset separately. By default, a data file with five types of prefabs is included: sputnik_1 debris_1 debris_2 debris_3 debris_4 They are shown in pictures 6 - 10. The first location includes a locked crate that opens with the help of a "Space Map." Chat commands (only for administrators) /sputnikstart– launches the event in a random configuration /sputnikstart <eventPresetName> – launches the event in the <eventPresetName> configuration /sputnikstop – stops the event /givespacecard – give yourself a "Space Card". Console commands (RCON only) sputnikstart– launches the event in a random configuration sputnikstart <eventPresetName> – launches the event in the <eventPresetName> configuration givespacecard <userID> – give a "Space Card" to player Config en – example of plugin configuration in English ru – example of plugin configuration in Russian Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic Hooks OnSputnikEventStart () OnSputnikEventStop () OnSputnikEventWin (ulong userID) OnPlayerEnterSputnik{BasePlayer player} OnPlayerExitSputnik{BasePlayer player} My Discord: Adem#9554 Join the Mad Mappers Discord here! Check out more of my work here!$29.99 -
Version 1.0.0
12 downloads
This is an extension of the Magic Panel plugin that shows an icon for the Caravan Event plugin. The icon's color and position can be set individually in the configuration file. Please note: The MagicFerryTerminalEventPanel only works in conjunction with the "MagicPanel" and "Caravan Event" plugins. Make sure you have installed these plugins before using the Event Panel. The plugin also automatically checks if any of the required plugins are missing. If this is the case, the "Caravan" plugin will be automatically unloaded. #Configuration The settings and options can be configured in the MagicCaravanEventPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/scl/fi/y56ohwzs3uzr1gc3bz6ie/MagicCaravanEventPanel_icon.png?rlkey=w2hsf96c9euzg6eewmdzgcxrd&dl=1", "Enabled": true, "Color": "#FFFFFFFF", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the Caravan Event plugin. #Caravan Event Trailer If you're not satisfied with the icon, take a look here – you might find something more suitable.Free-
- #magiccaravaneventpanel
- #magic
- (and 10 more)
-
I can't seem to get the plugin to work at all. At first there where a few errors on my part then it said it was working but nothing was spawning in. No cargo. no planes. No loot. Nothing. I'm stuck at this point. And I guess if someone has this and would be willing to walk me through how exactly to set this up it would be greatly appreciated! I also can't seem to get the Space plugin working either. I'm sure its something easy to fix... I just can't figure it out... If you'd like to add me on discord its insanejoker850 Thanks for all the help.
- 1 reply
-
- #adem
- #shipwreck
-
(and 2 more)
Tagged with:
-
Version 1.0.0
781 downloads
Allows the vendor to travel any maps, including those without ring roads. The map can be either custom or procedural. The vendor can drive on both country roads and paved roads. Chat commands (admin only) /vendorspawn - spawns a vendor /vendorroadblock - the vendor will not spawn on the road where you are standing (clear the Blocked roads section of config when you change maps) Console commands (RCON only) vendorspawn - spawns a vendor Plugin Config en – example of plugin configuration in English Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Join the Mad Mappers Discord!Free- 5 comments
- 4 reviews
-
- 10
-
- #trader
- #travelvendor
- (and 11 more)