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Everything posted by FandangoChristmas
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I'm gonna re-add this back onto my server and give it a test..... Where are the settings for the event length and announce to players? I run single events hourly on the server with a event manager already with a announcement from that. PLease add "Broadcast start message to players?": false, , and "How long should the event go on for?(minutes)": 60,
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- 447 comments
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- #statistics
- #leaderboard
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Good day Mercury! I have been using this for awhile and had noticed for awhile that when I used another plugin PLayerRanks , some of the disabled chat titles are showing in players titles when they chat. I talked to Steenamaroo, and he said, "Thanks for the screen shot. That shouldn't be possible so the only thing I can think of is that the author of IQChat is using 'GetPlayerTitle' method from within PlayerRanks. If that's the case, they should use 'GetBCTitle', as that takes into account the 'ShowTitleInPlayertChatMessages' option."
- 145 comments
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- #chatsystem
- #chat
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- 447 comments
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- #statistics
- #leaderboard
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- 447 comments
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- #statistics
- #leaderboard
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- 447 comments
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- #statistics
- #leaderboard
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No I do not use BetterChat plugin, just the IQChat plugin since I started using this plugin a year or two ago. Overall things work, its just always been those things I mentioned that didnt, and a few things like bullets/rockets fired when in a custom Karuza vehicle dont count, but that is because its counted from handheld guns/launcher only. I will send you my config in a DM for you to see.
- 447 comments
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- #statistics
- #leaderboard
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- 447 comments
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- #statistics
- #leaderboard
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- 447 comments
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- #statistics
- #leaderboard
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- 202 comments
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- #stacks
- #rust stacks
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- 266 comments
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- #event
- #cargoplane
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- 266 comments
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- #event
- #cargoplane
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- 266 comments
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- #event
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This has been very frequently happening here as well after the update. Im also getting the NPCs killing each other, and dying from the flames/napalm as well. It never did this before the update I remember. EDIT: Lots of issues with the NPC not being at the crashsite now, mostly from the plane exploding mid air and dropping crates. A player recorded it happening here.
- 266 comments
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- #event
- #cargoplane
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- 77 comments
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- #sky bases
- #oxide
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I just updated and tested it out. SO far I noticed there is way less skins now, even though I already ran my config through a program before to remove DLC/Paid skins and had disabled auto import. The second thing I notice is the UI is stuck and will not minimize. After closing the window and I press TAB, I can still see it there as well. I need to reload plugin after.
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I just bought this plugin as I want to disable skins on my server. How do you get this plugin to work? Players have both permissions and the plugin is loaded. Running the command in chat doesn't disable skins on players. Running on newest carbon prod. EDIT: It was working for me after more investigation. Maby it could of been the hazmats that were still showing pilot/arctic skin instead of the default hazmat on the players i was looking at? I will check it out more overtime.
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This is the best Entity Limiter plugin I have found so far that works as advertised, and has no noticeable bugs to me. It is fairly easy to setup by adding in entities to target for entity limits via permissions and groups. Its only downfall is a nice shiny UI that shows all items to see, but you can find all the entity names online easily. The UI is simplified and I like that overall. its power to detect build/placement actions is good for detecting the items, even when item blocked, it will not count as placed. It detected removal of the items fine with RemoverTool and UberTool.
- 28 comments
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- #entitylimit
- #entity
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I will pick this up once my refund goes through for a similar plugin (that has Zero support and unfixed major bugs). I wish I would of gotten yours, as you are active and respond, and fix your plugins. I have been scammed way to many times on this website with no refunds. It feels like this site is designed to burn the customer and protect the scammers.
- 28 comments
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- #entitylimit
- #entity
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(and 3 more)
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