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FandangoChristmas

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Everything posted by FandangoChristmas

  1. Yesterday I had noticed some targeting happening finally, but the other day I saw some not targetting. I will keep investigating it and playng around. I I'm testing out the bots ability to use small boxes when its inventory is full. A player said he finally found one, and it said that he wasnt the owner of the box and could not open it. I use prevent looting plugin on my server to handle no looting of others. I also use SimplePVE plugin, but I have its option to block looting off on that one. Im thinking its preventlooting that tells use that its not owned and cannot be opned. He told me that there was a stack of wood next to the box. He pulled out his chainsaw to process the woodpile, and it made the box next to it break open.
  2. You goto your steam workshop and get your skin ID from the image after you upload it to workshop, then you replace the default skin ID 0 on your item to your new SkinID that you want to use for it. You add the items shortname, custom skinID and custom name for Item into loot plugin.
  3. Ty, What I have done now is just make it so they respawn way more quickly and it seems to be better. I will try different spawn points as well. I think they are on main road right now. I have'nt used stashes to much in Rust, I will have to learn how to find the NPC stashes or boxes. Right now I have them disabled. Does the NPCs stash/box with a disappearing timer start its countdown after the NPC dies? Also, Is there a method to get them to target ZombieHorde?
  4. I managed to figure out most of the DeathNotes info to put in for detection of kills and deaths. I noticed the bots doing suicide in my rcon. THey seem to suicide all the time even with suicide timers to 0.0. I still cannot get their suicides to appear in deathnotes, but their respawn time is every couple hours and it takes awhile. I will continue to monitor them and hope this behaviour stops.
  5. Good day all, I just bought this plugin and I'm setting it up and testing it on my dev server. I'm trying to stop the NPC from dying every few minutes, and I turned off the timers for suicide on them and that helped tremendously. They were still dying and I pinpointed it to them dying while swimming. I changed my previous setting of "Damage rate from water": 0.2, to "Damage rate from water": 0.0, , and they are still dying in water pretty quick. Is there a trick to get this to stop killing them? Does anyone have the lines for DeathNotes they could share with me that I could add to mine to get this to work for these NPC's so I can find out exactly how its dying?
  6. Thanks you Wrecks! Greatly appreciated I will do this later today
  7. Players alerted me earlier this week that the custom crops are not giving XP on harvest and its not giving any gather bonus's on harvest or cloning in SkillTree. The plant harvest also doesnt count the harvested plants in playerranks as well. Is there a way that this can be fixed? Lots of the agricultural players on the server enjoy leveling while growing plants and competing for title rewards on growing, and it would be great if XP and PlayerRanks could be gained on plant harvest. Also I was wondering if the sound that plays during plant harvest can be turned off?
  8. Plugin is broken after this new Rust wipe update this month of May, when you click on "Cant' Afford" button when you do not have scrap or currency for the item in the crafting tree, it will unlock it for you anyways. After unloading the plugin, the research tree doesnt give away free BPs anymore.
    Has not worked in years. Most specifically after FP added new docking mechanics to cargoship. This plugins last update killed it completely, it in fact makes cargoship not work entirely on your server.
  9. I had noticed that Karuza Helicopters when they decayed on Islands had left fuel containers and a couple invisible crates that would spawn in that spot after. Would that be related to this dupe bug as well?
  10. If it doesnt work in a "vanilla" player vending machine, you could try custom item vending plugin. EDIT: I havent tested any of these items in a player vending machine, vanilla or via that plugin I mentioned.
  11. It could be hit and miss. I know icons didnt work on vending machines in outpost without modifications to customvendingsetup plugin. The icons dont show in some stuff in ShoppyStock I do know. (Only shows the RHIB icon)
  12. Yes you need to open it to start it up right after you start up your fresh map, otherwise it will just take the default time from server to spawn in for its first time.
  13. Is it always open or on timed amount to open? It really depends on those settings. I made mine always open and opened it right after I spawned in the new map. It should stay open for as long as you have the timer set to stay open for.
  14. I would only pursue it if you feel you need to. Now that I know about it I'm inputting what I want in there instead of doing tests. It was a easy fix to delete it out on the lang file and reload. I only have english lang files on my server, I didn't create any other language for the plugin, so it only took a few seconds.
  15. Edits to the main descriptions dont take effect. You have to manually edit a lang file on the server to change the main description on the item.
  16. Thank you for the fix!
  17. Hello, I just bought this plugin and Im noticing a heavy problem with it. -I have noticed that item descriptions will not change from my test descriptions I had first inputted into main description. Even after multiple edits/deletions/recreations of the custom item, or plugin unload/reload.
  18. Ty for the tips! I had found prefab names of the 4, I will prod the other Islands. All I know is that it was the biggest Island. When I get into it later I will give it a shot!
  19. Thanks for this info about them! I will have to find out the Island names and info somewhere. Do you think closing deepsea by convar could wipe all the players buildings when closing and restarting? If I cannot fix it its no big deal. No one was on that Island, and its getting close to wipe as well.
  20. Good day BadCop! I have bought your DeepSeaOptions plugin, and overall its been great to be able to keep the map up and do some building there!! After a couple of days I noticed a couple issues and also a question on how to fix a messup I did. - I noticed some of the loot when it respawns it stacks , like the fuel barrels. It seems to respawn way quicker than the 3 hours I set for the NPCs/loot. -I notice I havent seen a Rhib patrol out on the map at all yet. -A player had a crash/dc while flying a attack heli there a couple times, as well as dc when going into deepsea or tping/warping. -I have found boxes and bags floating in the air in various areas. Im thinking one was from attack heli via vehiclestorage plugin, and there is still a piece of the attack heli itself floating in that map as well. I found by moving the bag and the boxes i found floating out in sea area with telekinetics plugin worked because ent killing them , they would spawn back after awhile. -I have noticed that sometime when a player uses a scop on a weapon while on a playerboat in deepsea, they will get a DC. -I have noticed that growing in our planters is bugged out and we cannot harvest or clone plants as well. -And the last thing I noticed was I have the setting on to allow playerboat to bring over other vehicles that is on it. It seems that the vehicles disappear on cross-over, and when you recall them back with vehicle license they have taken some damage. And my F up... I accidentaly deleted a whole island with /remove admin with removertool when I was cleaning up some players stuff. Is there anyway that the Island will come back after server reboot? EDIT: After 2 reboots since this message, I still have not seen that Island terrain respawn. Its just floating trees and objects there.
  21. I haven't had a chance to dig into it yet. Right now its very experimental on my server, just had it on for testing and setting up phase, and that sound road bump and player complaining kinda deflated the steam in getting these plugins on. Also had a bunch of prudes on that dont want to play with drugs on the server. There was no way to make the plugin only appear for players that want the skill so I took it off for now until I can get the dealer stuff to not display for non drug users. EDIT: When I get around to it I will DM you with sounds I find. I was also thinking of just disabling all the effects and images as its not really needed to get a buff. I need to find out how to implement where its not in players faces. Most likely will remove the dealer plugin on my server and players can just sell to main town shops when they want without the dealer popup in-game.
  22. Thank you for the suggestion. I will take a look or ask him!
  23. Thank you for these configs! I configured them to suit my use and made a few extra skin and items ect. One thing players and I had noticed is when we consume the drug type it will spam a bunch of red unity errors on the screen. I tracked one down to some action that run that i disabled on all of them, but there is still some more apprantly. I will have to track down what ones are giving all errors.
  24. I'm still waiting on support from my previous post above. Passed onto discord and nothing yet. I remember when M&B would reply with minutes or hour or within day and stuff would get fixed ASAP.

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